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Harry Potter: Quidditch Champions

XtremelyBaneful

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I'm a hardcore Harry Potter fan and I remember this game coming out back when I was a teenager.

to be quite honest, I felt that it was a little better than mediocre at best, but a sequel would have a LOT of potential if done right.

It seemed like the more you played offensively, the quicker the snitch would be released whereas in the hpu, the snitch is released at the same time the other balls are.

with that said, a sequel should be 100% split screen, so that you can play between beaters, chasers, and seekers and switch between them at any time that you want, just how quidditch teams operate in the hpu. that would make for great competitve and cooperative gameplay.

as for single player vs cpu balance issues, I'm sure they could come up with a newer and more innovative way to find out how to play as just a chaser or beater if you wanted to without having to worry about relying on the cpu to be your seeker and what not.

anyways, yeah. i'd love for there to be a sequel.

damn, and with new gen graphics? :hubba :wow: it'd be quite the difference in upgrade considering this game is 2 generations old

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Don't got time for it now but I have a whole wishlist for a sequel
 
Not really. I had a lot of fun with the first one, but with that I got just about enough of Quidditch for my life.
 
Haha actually yeah it was surprisingly fun and I would definitely play a sequel!
i'm with you 100% of the way man :up:
I want a sequel to the game and I want a movie based in the Quidditch world
well let's see, with that trilogy about fantastic beasts coming out, i'm pretty sure they'll followup with a quidditch throughout the ages as well.

cash grabs, you know
Not really. I had a lot of fun with the first one, but with that I got just about enough of Quidditch for my life.

well that's fine if you feel that way. you say the "first" one as if a sequel actually is in the works :\






anyways though here's my wishlist:

-making the teams, players, brooms, stadiums, everything, substantially different.

-by that i mean, just like how 2K & NBA live gives specific stats for players, ups & downs, GIVE that for all the individual chasers, seekers, & beaters! instead of just having all the teams be basically different skins of one another

-make brooms progressive, like you unlock better ones as you go till you get the firebolt, and make them actually different! some faster some slower! and give the option to choose which broom to use! that, along with the stats of the players alone would add so much depth and dynamic to the game already

-the games is called quidditch world cup so it kinda doesn't make sense how they added the hogwarts house teams in it. however, if they still DO, then just like how NBA live (not sure if 2K's been doing the same) does the 50s-90s all stars, include the 7 different rosters of teams that hogwarts had during the harry potter timeline. or 6, coz I don't quidditch was even going on when snape was headmaster.

-get the actual voice actors! all the harry potter games pretty much unless i'm mistaken and even this game suffered from having random voice actors. the lotr got em right though. get dan! rupert! pattinson! get 'em all!

-like I said in the OP, split screen. so that when you wanna play as a chaser you can, when you wanna play as a beater you can, when you wanna play as a seeker you can, and switch between the 3 just like in GTAV where you could switch between the 3 protagonists. give the bludgers and snitch their own personal advanced AIs instead of a fixed system that allows to catch/use them during certain moments of the game.

-to transition, i'm talking about that seeker meter/bar at the top of the screen that closed more and more depending on the offense of the chasers. that ended up creating an imbalance for the seekers in the end. don't do that again.

-I understand though that things get tricky since in practice, the seeker can end the game at any time by catching the snitch. also considering the fact that the Ps4 can only support up to 4 controllers, if coop and competitive were to happen simultaneously, that means only up to 2 vs 2.

-with that being said, perhaps this is a game that would benefit from utilizing the playstation camera, like, have that & the light bar involved in the seeker seeking process, you know. without it, then perhaps if the opposing team is coming close to catching the snitch, a warning sign should pop up somewhere on the side of the screen, prompting the player to switch to being a seeker

-BETTER graphics. my oh my. not that the original had bad graphics by any means, but we're in the 8th generation now, so the potential is there for having close to lifelike graphics. as if we're playing on the actual quidditch pitch from the movies or other ones around the wizarding world. so make it happen!

-include hedwig's theme in the game... coz c'mon, is there any other de facto default harry potter theme out there?

-as shown in the fanart, online play. that, is a must. competitve, coop, everything.

-lastly, perhaps a bonus unlockable mode should be a free roam/open world/sandbox of the hogwarts grounds. just to explore the castle and so everyone can fully know what it looked like and its layout in the movies. this is obviously having nothing to do with the actual game, and if including it hinders the quality of the rest of it, then forget it altogether. maybe have this as dlc. idk. was this wat harry potter for kinect was like?

okay, that's all I can think of for now.

EDIT: thought of some other things,

-the soundtrack should all be borrowed from the movies. i didn't really like the music in the game.

-sucker punch would be a great developer or santa monica, I'm sure they'd be great with the graphics & art direction, or even bioware, who did the mass effect series I feel like with things like the vanguard class, they'd be great at developing this.

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is there something we can feasibly do to get the message across to WB & EA that this should happen?
 
Okay so let's get right into it

Splitscreen. As far as multiplayer goes, this game would utilize the hell out of splitscreen. 1 vs 1, players would be playing mostly as chasers and once we get close to one of the 3 goal posts, the player should have automated switchage to the keeper, just like in fifa. but at any point during the game if you wanted to switch to playing as a seeker or a beater, it should be allowed through the press of a button.

chasers worked pretty well in the original game, but it was pathetically easy to tackle and steal the quaffle. they should add more depth in the abilities to tackle, dive, and steal the quaffle. when playing with 2 people, this vs. should also be happening in split screen. I think that would work better rather than doing the horizontal camera view that we have in fifa, and the behind the character angle we had in the original game.

press any button to then switch to the beaters. in the original game you controlled the bludgers, not really the batsman themselves so this is where AI come in. the AI for the beaters should be more advanced so that the application of the bludger's purpose in this game is more dependant on the skill of the beater himself i.e your timing and aiming on the hitting. the interesting thing here is that in the harry potter universe, the beaters aren't really featured much in the quidditch games. so it'd be interesting to see if that would be reflected in this hypothetical game, or if this game would be used to showcase more about how quidditch would really be played out.

seekers had it really easy in the game. the more you passed the quaffle to your teammates, the more of a boost you had to reaching the seeker (at the end of the match) and even if you fell behind and let your opponent catch up, they wouldn't catch it. I tested it myself, the game pretty much held your hand with all this crap. now no more of that, they have to actually make this a challenging part of the game because this was arguably the most challenging part of the fictional sport in the fictional universe. The brooms that the players rode mattered - make them matter in the game. Make the snitch hard to catch and maybe for the Ps4 the touchpad and lightbar can be utilized in order to catch it. something.

Now as far as local multiplayer goes, if the game is multiplat which it most likely would be, it'd be limited to up to 4 players. splitscreen, splitscreen splitscreen splitscreen. Can't stress that enough.

2 player split screen - standard top and bottom, and the two players should be able to switch between roles whenever they see fit. when they switch to the seeker - if one of the player plans to be the seeker throughout the entire match, they have to make a way for it to be difficult and not easy to end the game so quickly. whether it is some sort of tracking method or even if it is a bar they fill to track it down - because players should have the freedom to play as whoever they want, whenever they want.

3-4 player splitscreen - players one and two get majority of the screen and player 3 gets the smaller box, and 4 players is evenly spaced out. in this type of regime though, the infrastructure for roles probably would have to be picked before the match starts. there are 3 chaser, 2 beaters, and 1 seeker. so if someone were to switch to being a seeker during the game, their teammate wouldn't have that option. so maybe in the pre-game setup options they should leave a seeker-lock on option so that if someone is the seeker, they're stuck that way for the entire match and if it turned off, they can switch to a different player if their teammate wishes to be the seeker.

so yeah. there's that, and of course that should also be integrated to online multiplayer as well. the brooms, the teams, everything should have stats, everything should have some level of effect on gameplay. like as you progress through campaign, you unlock faster brooms, etc. none of that was really present in the original game.
 
I am not sure if this should be part of the Hogwarts Legacy thread or if it deserves its own thread, but this was just announced today. You can sign up for the beta on the website --> Home | Harry Potter: Quidditch Champions

Harry Potter: Quidditch Champions Announced, Testing Signups Now Open - IGN

Hogwarts Legacy sold 12 million copies already and honestly, I feel like this would have been perfect as a multiplayer component to the game seeing as how there was no Quidditch in it. It seems wrong to have Quidditch as its own separate game right after releasing a $70 one.
 
Depends on the scope of the Quidditch game. It could be like those sports games that have matches in different countries.

I wonder if WB makes a Fantastic Beasts game, would it be successful too?
 
I am not sure if this should be part of the Hogwarts Legacy thread

It seems wrong to have Quidditch as its own separate game right after releasing a $70 one.

I don’t get these complaints at all. This isn’t the first time I’ve heard them either.

Although both are Warner Bros. -

Avalanche Games was behind Hogwarts Legacy whereas Unbroken Studios made Quidditch Champions.

I personally have no interest in this game, but I am at a loss as per why people are accusing Avalanche of being behind Quidditch Champions. On comments elsewhere it goes as far as accusing the makers of Hogwarts Legacy of releasing Quidditch separately.

The two were made by entirely different game developers which means the games have nothing to do with each other outside of the IP being licensed out to two different developers by Warners.

Akin to how Jedi Survivor and Outlaws are both Star Wars, but by different developers - and therefore don’t impact each other (outside of being part of the same canon and lore).

There might be something I’m missing, but to my knowledge since it’s two different developers - neither developer could impact the other.
 
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I don’t get these complaints at all. This isn’t the first time I’ve heard them either.

Although both are Warner Bros. -

Avalanche Games was behind Hogwarts Legacy whereas Unbroken Studios made Quidditch Champions.

I personally have no interest in this game, but I am at a loss as per why people are accusing Avalanche of being behind Quidditch Champions. On comments elsewhere it goes as far as accusing the makers of Hogwarts Legacy of releasing Quidditch separately.

The two were made by entirely different game developers which means the games have nothing to do with each other outside of the IP being licensed out to two different developers by Warners.

Akin to how Jedi Survivor and Outlaws are both Star Wars, but by different developers - and therefore don’t impact each other (outside of being part of the same canon and lore).

There might be something I’m missing, but to my knowledge since it’s two different developers - neither developer could impact the other.
well, I didn't say anything about the developers. so I wasn't blaming them at all, actually. Warner Bros published both games so if there was any party I would blame, it would be them - it was their choice most likely to separate the two products so that they could maximize profits. unless Quidditch Champions releases as F2P.

there have been many instances of a developer making a DLC for a game that was already made by a different developer. It wouldn't even bother me as much if they were set in the same universe or had similar art styles, but everything seems to be different with Quidditch Champions.
 
well, I didn't say anything about the developers. so I wasn't blaming them at all, actually. Warner Bros published both games so if there was any party I would blame, it would be them - it was their choice most likely to separate the two products so that they could maximize profits. unless Quidditch Champions releases as F2P.

there have been many instances of a developer making a DLC for a game that was already made by a different developer. It wouldn't even bother me as much if they were set in the same universe or had similar art styles, but everything seems to be different with Quidditch Champions.

They weren’t separated though. Avalanche simply wasn’t able to complete quidditch by release date and decided to hold that off for the sequel. As the company has repeatedly said.

This isn’t DLC. It’s a completely different game by a completely different developer. Harry Potter Quidditch Champions is basically a follow up to 2003’s Harry Potter Quidditch World Cup.

Basically, but not exactly akin, to how Pandemic Studios created Star Wars Battlefront in the early 00s and then it was rebooted years ago by EA Dice.

Due to the nature of IP, there are times when different games by different developers get released around the same time. It’s even happened with Potter in 2003 (Sorcerer’s Stone, Quidditch World Cup).

“Everything seems to be different” - because it is: it’s by a completely different developer and each had in mind completely different takes; one a role playing action game, the other a sports game. Avalanche has already said why quidditch isn’t in their game and it didn’t have anything to do with a rival developer.



 
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They weren’t separated though. Avalanche simply wasn’t able to complete quidditch by release date and decided to hold that off for the sequel. As the company has repeatedly said.
do you have a source for that?
This isn’t DLC. It’s a completely different game by a completely different developer.
I am aware of that, and that's why I said that it could have been a DLC or even a standalone expansion to Hogwarts Legacy, since developers making DLC for games made by other developers has been happening.
Harry Potter Quidditch Champions is basically a follow up to 2003’s Harry Potter Quidditch World Cup.
that's exactly why I'm personally hyped, because of how much I played Quidditch World Cup on Ps2!
Basically, but not exactly akin, to how Pandemic Studios created Star Wars Battlefront in the early 00s and then it was rebooted years ago by EA Dice.
yeah, it's a case of a different developer taking a shot of reinvigorating the IP. I guess we can also count Tomb Raider in that case
Due to the nature of IP, there are times when different games by different developers get released around the same time. It’s even happened with Potter in 2003 (Sorcerer’s Stone, Quidditch World Cup).
I think that is a little different. in the 2000s, Warner Bros had developers make Harry Potter video games based on the movies to coincide with the latter. Hogwarts Legacy is based on the Harry Potter universe as a whole and it's essentially a game that hardcore fans of the series have been wanting for a very long time.

because it is so highly coveted and successful, fans of the series would have expected a followup Quidditch game to have some sort of connection to it, but they are understandably disappointed that it is completely separate.

“Everything seems to be different” - because it is: it’s by a completely different developer and each had in mind completely different takes; one a role playing action game, the other a sports game. Avalanche has already said why quidditch isn’t in their game and it didn’t have anything to do with a rival developer.




just because they are different genres doesn't mean that the IPs should be disconnected canonically. I don't think I ever suggested that Unbroken is some sort of rival to Avalanche, I only suggested that the disconnect is probably because Warner Bros wants to maximize profits. and that's not something I'd expect Avalanche to say.
 
1. Do I have a quote from Avalanche? No. I thought there was, but there have been many articles stating how much time it would have taken to complete it on time leading to a higher budget and longer development time. I am pretty sure that games - just like films - the work is done until the very last second (sometimes this is very literal). I also read somewhere that it was originally in the game, but again - older articles are difficult (takes a long time) to dig up.


2. Understood that you know and see the difference. On other Social Media sites, many people are acting like the two games are intrinsically linked together and were developed by the same exact people. Acting like Avalanche or WB is double dipping off of Hogwarts Legacy when HL began development in 2017 and Quidditch Champions has been in development for "several years." It was simply that Warners decided to do what they did in 2003 - releasing a role playing action game (that was originally intended to have quidditch in parts of it) and a sports game that is entirely quidditch based.

WB maximizing profits would have looked like a role playing action game with quidditch as part of it (I doubt it would have ever been that substantial in it, just a couple of mini-games) with a follow-up by a different team that was completely quidditch based. The same as they did in 2003.

 
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This isn't where I originally read it, but it discusses the same topic and details I read earlier:

"Last month, a series of leaks from a Hogwarts Legacy discord serveralleged that heaps of content were cut from the game, since the original 2020 reveal. While it is normal to see content give way to design changes, the leaks claim that “initially it was intended to include Quidditch and support all 4 Quidditch positions.” However, these plans were “abandoned after a year” of early development."

Thus, why some believe it will be part of the director's cut. As said, I doubt it - that seems like something the company would want to keep in reserve the most to hype up the sequel instead to maximize profits.

It's almost akin to how there is oddly a whole massive part of the Spider-Man 2 map that is/was explorable leading to beliefs that there is meant to be DLC. Although, due to how long it's taking for the company to even announce that there is DLC on the way - I don't think there will be (that is to say I've given up hope that there will be any). Just a remnant of what was originally going to be there.

 
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1. Do I have a quote from Avalanche? No. I thought there was, but there have been many articles stating how much time it would have taken to complete it on time leading to a higher budget and longer development time. I am pretty sure that games - just like films - the work is done until the very last second (sometimes this is very literal). I also read somewhere that it was originally in the game, but again - older articles are difficult (takes a long time) to dig up.

Thanks for the link. I believe you when you say Avalanche gave an official answer about this, but this particular link doesn't have a quote from them explaining why exactly they didn't do it. It only has quotes from their FAQs, “Quidditch is not playable in Hogwarts Legacy...broom flight for traversal and broom race challenges are part of the game..." and there's not much else on the actual FAQ.
2. Understood that you know and see the difference. On other Social Media sites, many people are acting like the two games are intrinsically linked together and were developed by the same exact people.
well, yeah. this is me and you having a conversation. the linked I posted showed other people having dismay but there isn't anything indicating they aren't aware that the games are being developed by two different studios.
Acting like Avalanche or WB is double dipping off of Hogwarts Legacy when HL began development in 2017 and Quidditch Champions has been in development for "several years." It was simply that Warners decided to do what they did in 2003 - releasing a role playing action game (that was originally intended to have quidditch in parts of it) and a sports game that is entirely quidditch based.
so, this is where I disagree a little bit. 2003 was a very different time in both the video game landscape, as well as Harry Potter as a book, movie, and video game franchise. most of the video games released in that decade were based on the movies which were based on the books, and Quidditch World Cup was one of the outliers among them.

on the other hand, Hogwarts Legacy is the first AAA game in the Wizarding world IP released since the Kinect game in 2012. it broke records, bigger than literally any other Wizarding world game ever, and the next year (this year), we have a followup to the IP which focuses solely on Quidditch. the latter is coming at a time when the IP has reinvigorated interest thanks to the former, long after the IP was peaking with the movie series ending.
WB maximizing profits would have looked like a role playing action game with quidditch as part of it (I doubt it would have ever been that substantial in it, just a couple of mini-games) with a follow-up by a different team that was completely quidditch based. The same as they did in 2003.

I absolutely disagree with you here. (I dunno if it's been confirmed if Quidditch Champions is gonna be f2p, but even if it is they'll make they're money from mtx) WB is maximizing profits by making two games, instead of one.

we don't know how much more Hogwarts Legacy would have sold if it included Quidditch in it but it already is a best seller. I don't think it would have sold much much more since everybody who is a hardcore fan was interested just for what the game already is. so WB is probably thinking by making another game within the IP, they can have another potential best seller in the series.

just like how they split the final movie up into two; if they crammed all of Deathly Hallows into one movie, I don't think it would've translated into a $2 billion film; instead they made two films and it was a win-win; the fans got to see more of the story being told, and Warner Bros. made over $2.2 billion in gross revenue.

the link you provided is from the same website that I did, and the one I showed you came one day later (the one with fans feeling dismayed).
This isn't where I originally read it, but it discusses the same topic and details I read earlier:

"Last month, a series of leaks from a Hogwarts Legacy discord serveralleged that heaps of content were cut from the game, since the original 2020 reveal. While it is normal to see content give way to design changes, the leaks claim that “initially it was intended to include Quidditch and support all 4 Quidditch positions.” However, these plans were “abandoned after a year” of early development."

Thus, why some believe it will be part of the director's cut. As said, I doubt it - that seems like something the company would want to keep in reserve the most to hype up the sequel instead to maximize profits.

It's almost akin to how there is oddly a whole massive part of the Spider-Man 2 map that is/was explorable leading to beliefs that there is meant to be DLC. Although, due to how long it's taking for the company to even announce that there is DLC on the way - I don't think there will be (that is to say I've given up hope that there will be any). Just a remnant of what was originally going to be there.

I feel like adding Quidditch to the director's cut of this game would make things even more confusing - then there would be two existing and ongoing games that are essentially supposed to be the same experience that fans are looking for and it's going to divide them.

now to be clear, I don't necessarily mind the fact that Quidditch Champions is going to be separate game. what bothers me is that it isn't connected to Hogwarts Legacy. I don't care that it's being developed by a different studio; the fact that there is just the separation instead of an association between the two games is what I think is wrong.
 
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well, yeah. this is me and you having a conversation. the linked I posted showed other people having dismay but there isn't anything indicating they aren't aware that the games are being developed by two different studios.

I absolutely disagree with you here. (I dunno if it's been confirmed if Quidditch Champions is gonna be f2p, but even if it is they'll make they're money from mtx) WB is maximizing profits by making two games, instead of one.

now to be clear, I don't necessarily mind the fact that Quidditch Champions is going to be separate game. what bothers me is that it isn't connected to Hogwarts Legacy. I don't care that it's being developed by a different studio; the fact that there is just the separation instead of an association between the two games is what I think is wrong.

1) There are many elsewhere acting like Avalanche is responsible for both games.

2) WB selling two games is maximizing their profits, I didn't say or meant to imply anything contrary to the sort. Simply that there is no evidence that WB told Avalanche - "alright, don't include quidditch in your game at all because we want to make a game that is solely focused around quidditch." To me, that's a far flung conspiracy theory that doesn't come across as grounded at all. Neither impacted each other.

3) While I'm not interesting in this game (nor the one in 2003), I like that the teams haven't been forced to work together - it allows both developers a lot more leeway and creative liberty to tell the game or film that they want to tell. Creatives tend to prefer independence than being hogtied to a committee as that usually hinders the final product.

4) Is Hogwarts Legacy even canon, on that matter? I always took it as basically an else worlds tale rather than something that was specifically intended to tie directly into the films, books, or upcoming show.
 
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