Mass Effect 3

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The most times I've seen it mentioned (like in the Lounge, for example) was people enjoying as a fun weekend rental or something. For the most part, I've not seen all that much outright negativity towards the games.
 
Well you've had a better experience than I have, evidently. It always confused the hell out of me.
 
Really? Every thread i've been in where it's mentioned (except the gears thread) theres always a majority who don't like it.

My thing about Gears is that the story is absolutely horrible. The Second game may have improved upon this fault, but the first game turned me off from even continuing the story. And the characters are generic videogame stereotypes that are only being enforced by the game (big, stupid meat heads who use guns).
The game might have decent gameplay (I played it, and thought it was just a faster, prettier Resident Evil 4).

Mass Effect may play very similar, but it has an amazing universe that was established in the very first game. In Gears, I had no real idea where I was, why the hell I'm on this planet and not on Earth, why not just give up the planet and go home? Nothing is really explained in Gears, at least not in the first game. And if I have to read a book to learn these things, then that just excessive and lazy.
 
Now back to Mass Effect 3, I wonder what new biotic power you will have. I liked some of the new powers in ME2 like charge and a few others.
 
It's it's own planet, Sera. Earth is never mentioned, so it's assumed it doesn't exist. Seperate reality. There is no mention of space travel at all, so they can't leave. They actually explained the setting and all that in the title cut screen.

I actually think the characters and dialogue is great, it just seems a shame that everyone judges them purely for what they look like and take it at face value. How does Gears have a horrible story with generic characters, thus making it bad, whereas Halo is a 'masterpiece'? Gears pretty muched pushed the envelope as far as story telling method is concerned.

Also, regarding narrative, it's following a classic trilogy formula. The first one is quite insular, a solitary story of survival. Some information is left out, not adressed first up because it's not necessary to the current situation,(Like Alien.) although certain clues are dangled (such as Marcus's father's involvement, and the Queens words at the end. The second one opens the world up, we know the characters, we know the context, now they're suddenly given an enormous task, but they're more equipped and ready to deal with it. (Think Cronicles of Riddick, over Pitch Black, Aliens over Alien) and then 3rd one is classic last stand, like Return of the King, etc.

I remember being confused about the story at first, and thinking they left things out, but if you go back and play Gears 1 again now, after 2, they actually mention and give away a surprising amount, meaning it was intentional to not explain everything, rather than 'laziness'.

Also, a faster, prettier RE 4? Thats...a bad..thing?
 
My thing about Gears is that the story is absolutely horrible. The Second game may have improved upon this fault, but the first game turned me off from even continuing the story. And the characters are generic videogame stereotypes that are only being enforced by the game (big, stupid meat heads who use guns).
The game might have decent gameplay (I played it, and thought it was just a faster, prettier Resident Evil 4).

Mass Effect may play very similar, but it has an amazing universe that was established in the very first game. In Gears, I had no real idea where I was, why the hell I'm on this planet and not on Earth, why not just give up the planet and go home? Nothing is really explained in Gears, at least not in the first game. And if I have to read a book to learn these things, then that just excessive and lazy.

Why is the story horrible? It's basically an alien invasion story. Except this time, the aliens have come from the core of the Earth.
 
Yeah, I don't get it. There are loads of games out there with more shallow and cliched stories, yet no one seems to have beef with them. (Halo, Killzone, MW 1,2) Also Gears pretty much created the ideal model for cover systems in 3rd person games.
 
Gears is awesome and has pretty much singlehandedly ruined first person shooters for me. Strafing behind walls and people hopping around like crackheads = :down
 
What's wrong with a cover system? Looking back, games without a cover system seem pretty idiotic to me now.
 
Because it just doesn't make sense not to have a cover system in a shooter to me. Don't get me wrong i enjoyed shooters of old. But now that we have the technology to make the shooter mechanic more realistic and tactical rather than just running and gunning, might as well use it.

Obviously it depends on how the cover system is implemented though. I think Mass Effect and Gears do a pretty good job at it. With Mass Effect it adds a new layer to the gameplay. Imagine if it was just running and gunning? It'd be crap. But with the cover system you can take cover, give orders to your team mates, like move them into another position or to use a power or whatever.
 
Well, I don't really care about all shooters being realistic and tactical (or any, really), so I don't see it as an issue when someone wants to make a shooter that way.
 
Well if someone wanted to make an old school style shooter, sure. But to me it would just seem like a step backwards really.
 
Eh, I tend to like balls to the wall action with my shooters. I don't really need to have a cover system or anything like that to slow down the pace. Vanquish, for example, was probably my favorite shooter of the current generation. It did have a cover system, but you had freedom to go crazy and do more run-and-gun action, and the utilization of the time slowing made it more possible and feasible.
 
I haven't played it yet, but i've seen gameplay vids and it looks cool.

But that's the thing, it does have a cover system, but you don't have to use it. You've got options. Creating a game with no cover system limits your options.
 
Yeah, but if you have a game that requires you to use the cover system extensively, such as Gears, wouldn't you say that also limits your options?
 
Yea that is a fair point. But I think Gears allows for some running and gunning too if the situation allows. Well, running and chainsawing anyway :D
 
I've played Gears 1 and 2 and Uncharted 2 and obviously Mass Effect. Let's just say Gears 3 is out on 9-20 and Uncharted 3 on 11-01 and I'll drop either of them in a second when Mass Effect 3 comes out.
 
Well same here. Mass Effect is probably my favourite video game franchise right now. One of my favourite fictional stories/universes in general really.
 
Can Liara die in the DLC? I haven't played it yet but whomever answers please spoiler anything significant.
 
Me thinks he tellith a fib. [BLACKOUT](Maybe he is thinking of Samara/Morinth)[/BLACKOUT]
 
Can Liara die in the DLC? I haven't played it yet but whomever answers please spoiler anything significant.

Liara cannot die in the Shadow Broker mission, at least from my experience.
 
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