Resistance: The Fall of Man (threads Merged)

What do you think Resistance will score?

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Zenien said:
What movie is that from and how full did they stuff the barrel with muzzle flash?

Miami Vice by Michael Mann, the guy responsible for the most realistic, gritty and visceral shootouts in Hollywood.

That's like beyond Robocop level of muzzle flash.
lol.gif

That's because it's a split second frame capture. It isn't that bright for a whole second or anything like that (more like 1/10th of a second, so it's very hard for the naked eye to notice the illumination caused by the muzzle flash without slowing the footage down). It was meant to counter Liz's garbage about muzzle flash being a "very dim light source".
 
Fenrir said:
Quid dodging and just answer the question, will you? That way you can yourself admit Resistance isn't all that you're making it to be when it comes to visuals.

Since when have we been talking about lighting and textures? We were takling about the light admitted from the muzzle flash and its reaction to the enviornment?:oldrazz:
 
THE LIZARD#1 said:
Dude Insomniac already went to a shooting range to see how the guns kick how they function how they sound how they look. They know there s**T how many of you guys can tell me you know from experience first hand on shooting a gun?

exactly... i'll say this again, IGN already said that the lighting was some of the most natural and simplistic they'd ever seen, and they had no complaints about it...

and i'll say this again, too:

proffesionals at IGN's opinion > some dork on the internet who thinks he knows what he's talking about
 
Conker said:
You're getting really close to surpassing danalys here. Did you not even see my pictures? His videos are people firing guns at firing ranges mostly, using flash supressors, and not firing on full automatic, meaning they have no relevance to either the argument or Resistance. My pictures are obviously of real people, obviously during the day, and show obvious muzzle flash. You're arguing for the sake of doing it, and unlike myself, you're not actually right. You have proven yourself a moron time and time again, and you've done it again here. Stop trying to save face by pretending that you weren't arguing about what you were arguing about, stop trying to pretend that I didn't post pictures, stop trying to slip and slide around the fact that you jumped into yet another argument without any facts to back yourself up and got demolished because of it, just stop. It isn't working out for you. Just stop.

My friend says you are not allowed to use flash surpressors and your only allowed to have five rounds in your gun at a time.
 
THE LIZARD#1 said:
My friend says you are not allowed to use flash surpressors and your only allowed to have five rounds in your gun at a time.
Tell your friend that someone much smarter than him called him a moron. Thanks.
 
THE LIZARD#1 said:
Since when have we been talking about lighting and textures? We were takling about the light admitted from the muzzle flash and its reaction to the enviornment?:oldrazz:

Just answer the ****ing question. Or is the silence on your part a non-denial and an indication of admission of the fact that I'm right about Resistance having visuals that are often no better than 2 year old games running on much inferior hardware?
 
Mentok said:
Jesus ****ing christ :rolleyes:

THERE IS MORE THAN ONE LIGHT SOURCE COMING INTO EFFECT IN THE FRONT OF THE IMAGE. TAKE AWAY EITHER THE AMBIENT (GUN FLASH) OR THE ENVIRONMENTAL LIGHTING (ROOF LIGHT) AND THE SHADOW YOUA RE GETTING SO PISSY OVER WILL CHANGE.

BOTH LIGHTING SOURCES ARE HAVING AN EFFECT ON IT.

Natural light over rules muzzle flashes in most situations thats why you need a low light situtation to cause an effect.

Mentok I was referring to those light sources but you said Ambient light was playing a role.
 
Mr. Credible said:
[sarcasm] yeah... and that's why they have a job judging videogames, and you're here [/sarcasm]
Yes, because getting a job judging video games requires some kind of special skills and "knowledge", hence why every review is called stupid and biased by at least a third of the gaming community. Haha, it's like you don't even care about looking dumb anymore :o
 
Conker said:
Tell your friend that someone much smarter than him called him a moron. Thanks.

If that was you I don't think you'd be as much smarter than him. Dude he's taking college courses at the age of 16. When did you start college or even have a college education?
 
THE LIZARD#1 said:
If that was you I don't think you'd be as much smarter than him. Dude he's taking college courses at the age of 16. When did you start college or even have a college education?
So you have an imaginary friend....who knows all about guns....who just happened to pop up when an argument regarding guns came up.....and now he's in college at age 16? Wow, do you expect anyone to believe that? :whatever:
 
THE LIZARD#1 said:
WHAT.jpg


Here is a better example, I think you misunderstood what I was saying when the flash around, not the Muzzle but the enviornment,

There has been no mistake.

you guys have stated that Resistance should light up the objects in the enviornment and i'm clearly not seeing that with Half Life 2.

You are blind then. ITS EXACTLY WHAT THE PICTURE IS SHOWING.

WHATcopy.jpg


Explain away the Ambient lighting on the Alien.

Explain away the ambient lighting effecting the Wall, celing and railing on the first floor.

You cant.
 
Fenrir said:
Just answer the ****ing question. Or is the silence on your part a non-denial and an indication of admission of the fact that I'm right about Resistance having visuals that are often no better than 2 year old games running on much inferior hardware?

Since the show, the developer has been splitting the game's subsystems off to individual SPUs on the Cell (like physics, AI, sound, etc.) and then cranking the detail on each sky-high. Particle effects are now used with abandon, clouding your view upon every explosion (in the coolest way possible). The lighting is some of the most natural we've ever seen in a videogame and the sound, well, you'll want to crank this one to 11.

Anything else?
 
THE LIZARD#1 said:
Actually Lizard had nothing to do with that, sorry that was me.:( Don't be mad at Lizard, but dude educate yourself. When you fire a blank there is no bullet allowing the burning pyrodex escape the gun faster which slightly increased muzzle flash but barely noticiable. Hollywood often uses special effects when being fired to show to the audience that the gun is in fact being fired because the general public expects a bright flash from all guns followed by a loud noise.

I know that because there is no projectile blanks generally tend to be slightly more flashy but still nearly impossible for the untrained human eye to notice the difference. Secondly, I've seen similiar muzzle flash in many Making of Documentaries that are without any enhanced visual effects. Muzzle flash is actually quite a bright light source.

Secondly, I can't imagine the level of childishness you have for insulting someone who wasn't even arguing with you specifically. :down:
 
THE LIZARD#1 said:
Natural light over rules muzzle flashes in most situations thats why you need a low light situtation to cause an effect.

Bull****. There are many many factors that come into weather Light source A is stronger than light source B.

Mentok I was referring to those light sources but you said Ambient light was playing a role.

THATS BECAUSE IT IS PLAYING A ****ING ROLE.

Your whole argument seems to be "I dont think it is, thus its not" Thats just stupid.
 
Conker said:
So you have an imaginary friend....who knows all about guns....who just happened to pop up when an argument regarding guns came up.....and now he's in college at age 16? Wow, do you expect anyone to believe that? :whatever:

Actually he's still in high school and i'm on my friends computer right now while hes on the other one. I'm asking him for assisstance because I'm not very knowledgable in the whole gun situation, but he knows a s88t load and obviously is killing you guys. Without breaking a sweat of course.
 
THE LIZARD#1 said:
Actually he's still in high school and i'm on my friends computer right now while hes on the other one. I'm asking him for assisstance because I'm not very knowledgable in the whole gun situation, but he knows a s88t load and obviously is killing you guys. Without breaking a sweat of course.
lol.gif


Guys, I can think we can stop arguing with this one. Being "killed" and all :o
 
Mentok said:
There has been no mistake.



You are blind then. ITS EXACTLY WHAT THE PICTURE IS SHOWING.

WHATcopy.jpg


Esplain away the Ambient lighting on the Alien.

Explain away the ambient lighting effecting the Wall, celing and railing on the first floor.

You cant.

And how is the opposite side of your supposed light source lighting up?
 
Conker said:
lol.gif


Guys, I can think we can stop arguing with this one. Being "killed" and all :o

You sir just don't have anything to say so you laugh and try and drive the attention away from the fact that you have nothing to go on, that you have no clue what the hell you are talking about so you feel it is necessary to crack jokes as a defense mechanism.
 
Mentok said:
What 'opposite side' of the light source :confused:

My friend sullivian is saying that when its coming from the balcony then the shadow would be cast towards our perspective? Did you understand that?:huh:
 
THE LIZARD#1 said:
You sir just don't have anything to say so you laugh and try and drive the attention away from the fact that you have nothing to go on, that you have no clue what the hell you are talking about so you feel it is necessary to crack jokes as a defense mechanism.
Yeah, that's one theory. Wanna hear the correct one?

That after posting words, pictures, and even videos that prove me right, and having them ignored in favor of an imaginary friend, I can no longer take anything you say seriously and can't help but to laugh when you say something stupid, which is inevitably anytime that you post. It's not a "defense mechanism", it's a realization that I really don't even need a defense against you clowns. Yeah, I think that's it :)
 
Mentok said:
Explain away the Ambient lighting on the Alien.

Explain away the ambient lighting effecting the Wall, celing and railing on the first floor.

Im still waiting LIZARD :o
 
THE LIZARD#1 said:
Since the show, the developer has been splitting the game's subsystems off to individual SPUs on the Cell (like physics, AI, sound, etc.) and then cranking the detail on each sky-high. Particle effects are now used with abandon, clouding your view upon every explosion (in the coolest way possible). The lighting is some of the most natural we've ever seen in a videogame and the sound, well, you'll want to crank this one to 11.

Anything else?

Really?

800px-Hellknight.png

resistance-fall-of-man-20060914004803238.jpg


Noticeably better detail on the Doom III Hell Knight model than on the Chimera. :down:

resistance-fall-of-man-20060914004759019.jpg


920744_20051004_screen001.jpg

920744_20051005_screen008.jpg


F.E.A.R obviously has better particle/special effects and lighting than Resistance.
Whatever that technical mumbo crap the developer in blowing up IGN's collective ass, looking at those comparison shots, I sure as hell ain't buying it.

Oh and you still didn't answer the question. :)

So I'll reiterate:

Isn't Resistance supposed to have better lighting than Half-Life 2 and better texture detail than Doom 3, both games nearly 2 years old running on much inferior hardware than a PS3, because it sure as hell doesn't look like it?
 
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