Spider-Man: Edge of Time - Part 2

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Question is...would this Maximum Carnage remake be multiplayer?

I know we're only talking about a hypothetical game, but since MC actually followed the comic book's story very closely (unlike Separation Anxiety, that crap), there are going to be many points in the plot (and game) where the playable characters (Spidey, Venom) won't be working together, and so there would be parts of the game where the game goes from multiplayer to single-player.

Anyhoo, I'd say if such a remake was done that all the "allies" be playable during their points in the game.

I forgot all about the multiplayer.
It's SA that has a multiplayer from start to finish. Well, maybe they could think of something.

I just don't want them to touch the soundtrack. Turtles in Time wasn't the same to me with that remixed soundtrack they made. The original was so much better and more fun.

considering the game mostly took part during the time when both the heroes and villains had joined groups .. i dont really see why you'd do that...
 
Venom is a slow punk, you going to choose him when the option is given if Maximum Carnage was downloadable from the PSN or XBOXLA?
 
Venom is stronger then Spidey, so yeah.
In Separation Anxiety, it was way easier to beat the game with Venom.

Spidey is faster, but Venom is stronger.
 
Stan talks Spider-Man & X-Men games, a little footage I haven't seen from previous videos
 
Useless observation of the day: The spider emblem in Amazing Spidey looks A LOT like the one from Spec Spidey.
 
I got to play the Xbox version of the game at Comic-Con. The controls IMHO left something to be desired. Controls were a little rough and herky jerky.
 
I got to play the Xbox version of the game at Comic-Con. The controls IMHO left something to be desired. Controls were a little rough and herky jerky.

Really? That's quite strange. The only thing wrong with Shattered Dimensions controls was that the swinging was slightly delayed. They could have kept the controls and just made the swinging more responsive.
 

"It started back then" with the Bugle pictured. J. Jonah Jameson final boss confirmed?

The story is actually giving some pretty high hopes about this. Seems pretty good. The "I'm a nosy Parker" made me chuckle in my head.

I can see how the controls left something to be desired, as they definitely needed some tuning in Shattered Dimensions.
 
"It started back then" with the Bugle pictured. J. Jonah Jameson final boss confirmed?

The story is actually giving some pretty high hopes about this. Seems pretty good. The "I'm a nosy Parker" made me chuckle in my head.

I can see how the controls left something to be desired, as they definitely needed some tuning in Shattered Dimensions.

I was thinking of that, too. Maybe Jameson is approached by Sloan to help him take out Spider-man. Or maybe Sloan goes back to the Bugle and uses it to his advantage. Or maybe the Bugle had nothing to do with it, maybe it was just used to show that it's the Amazing universe he's talking about.
 
I got to play the Xbox version of the game at Comic-Con. The controls IMHO left something to be desired. Controls were a little rough and herky jerky.


Im not surprised. I feel the whole game is going to leave people with the feeling of "leaves much to be desired".
 
I was thinking of that, too. Maybe Jameson is approached by Sloan to help him take out Spider-man. Or maybe Sloan goes back to the Bugle and uses it to his advantage. Or maybe the Bugle had nothing to do with it, maybe it was just used to show that it's the Amazing universe he's talking about.

I was just joking. But it probably means that Sloan isn't the sole mastermind.
 
Im not surprised. I feel the whole game is going to leave people with the feeling of "leaves much to be desired".
I wonder if I should watch this as a cartoon series instead of playing it as a game, and I want to play a good new Spider-Man game so bad
 
I believe the game will be good. No masterpiece but good. Maybe I'll be disappointed, but I liked SD and a similar game with a more interesting premise sounds good to me.

But god, everyone in that IGN video comes off as unlikeable. Yes even Stan Lee, every time he talks about video games it's just painful. I thought the same thing when all the SD interviews was in full gear, how uncharismatic and slightly unlikable everyone seemed. Doesn't mean they are, but still.
 
But god, everyone in that IGN video comes off as unlikeable. Yes even Stan Lee, every time he talks about video games it's just painful. I thought the same thing when all the SD interviews was in full gear, how uncharismatic and slightly unlikable everyone seemed. Doesn't mean they are, but still.


Lol, i agree man. I was rolling my eyes when the lady was talking about how the game is going to make you feel like Spider-Man. I guarantee you the reviews will say a lot, but making you feel like Spider-Man wont be one of them, unless of course the line is "this game doesnt make you feel like Spider-Man"
 
Seriously, the publicity campaign overall is just very, very sad compared to SD. Not one ounce of effort is given by anybody to build hype. The website design for this game is very lazy compared to SDs. The villain reveals are very few and very underwhelming. And we STILL don't know jack about the game's skins and pre-orders. Considering that skins were one of the few things it had above Arkham Asylum, it's pathetic that its sequel has revealed plenty about those, and NOTHING from this game.

I understand not wanting to spoil things from the game, but.....really?
 
Yup, and even then SD didn't have that good of a publicity campaign. Their strategy was basically spoiling everything in the game except two bosses, which were revealed in the first review to hit the web.

I understand that Activision isn't willing to pump a lot of PR money into a game that isn't gonna sell all that well. But at the same time one of the reasons it doesn't sell is a lack of PR.
 
If they didn't think it sell that well they wouldn't have made it.They just assume since it's Spider-man it doesn't need too much promotion.
 
I guarantee you the reviews will say a lot, but making you feel like Spider-Man wont be one of them, unless of course the line is "this game doesnt make you feel like Spider-Man"
We will feel like Spider-Man in some stuff, he will cling to walls and swing from threads he shoots from wrist devices

The website design for this game is very lazy compared to SDs.
Link to the website please
 
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