TheWallCrawler
hero or a menace?
- Joined
- Mar 28, 2010
- Messages
- 6,885
- Reaction score
- 242
- Points
- 73
swinging with R2 and L2 would've been absolutely brilliant if the swinging was more physics based and had chain swinging like SM2. ASM2 is probably the most frustrating of the games to me, if the devs had been given more time and money they could've made something really special.
I expect the sequel from Insomniac to incorporate dynamics like this to make traversal deeper (not that the system doesnt already have depth). Graphics boosts arent as important to me as making more complex physics. All games should strive for improving physics, graphics arent the actual gameplay