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Splinter Cell: Double Agent. Better on Xbox or 360?

I'm shocked this series does as well as it does in America. With more than half of gamers riddled with ADD, i cant see how they could ever get through these titles.

Pfft...ADD was created back in the early eighties because doctors couldn't just come out and tell parents their kid is simply a dumbass

That's what I like about this series....no one is expecting you....not the guards in a bank or paid security personnel in their own HQ....you just pop in and pop out
 
Pfft...ADD was created back in the early eighties because doctors couldn't just come out and tell parents their kid is simply a dumbass

That's what I like about this series....no one is expecting you....not the guards in a bank or paid security personnel in their own HQ....you just pop in and pop out

Haha, i agree with you, on both statements.
 
I'm a little suprised at how well Splinter Cell does too, just because it's not an action game per se.

I mean, when FPS games are the top dogs, you'd think that a third-person game where you need to avoid detection...would be un popular.

Or maybe there's just a vacum, and with so little titles that fill the stealth genre...games like Metal Gear and Splinter Cell are given they're due.

I would love to see how an FPS freak would go at Splinter Cell. Must be frustating.

There should have been more Shanghai-like levels, for sure.
 
I would love to see how an FPS freak would go at Splinter Cell. Must be frustating.

Haha it is. I got my buddy into playing CT and hes not a FPS freak per-se, but he doesnt play as many thrid person titles as he does FPS titles. Needless to say, during our co-op sessions it took him a loooooong time to figure out the meaning of stealth.
 
I'm a little suprised at how well Splinter Cell does too, just because it's not an action game per se.

I mean, when FPS games are the top dogs, you'd think that a third-person game where you need to avoid detection...would be un popular.

Or maybe there's just a vacum, and with so little titles that fill the stealth genre...games like Metal Gear and Splinter Cell are given they're due.

I would love to see how an FPS freak would go at Splinter Cell. Must be frustating.

There should have been more Shanghai-like levels, for sure.

I would say you probably hit the nail on the head right there. Metal Gear Solid and Splinter Cell pretty much make up the entire stealth genre. So anyone who loves that genre has basically two series and a smattering of single titles here and there to choose from. Having so few options for gamers to choose from definately explains why the existing ones do so well.

However now that Metal Gear has run it's course, and with Splinter Cell currently MIA, there is a BIG gap that needs to be filled. If a game studio out there has an interesting concept for a stealth series, I think now before E3 would be the perfect time to speak up and show what they've got. Because if a new stealth game was to come out of the gate really strong, and with no competition, it could quickly become the stealth game in the hearts and minds of gamers.
 
I would say you probably hit the nail on the head right there. Metal Gear Solid and Splinter Cell pretty much make up the entire stealth genre. So anyone who loves that genre has basically two series and a smattering of single titles here and there to choose from. Having so few options for gamers to choose from definately explains why the existing ones do so well.

However now that Metal Gear has run it's course, and with Splinter Cell currently MIA, there is a BIG gap that needs to be filled. If a game studio out there has an interesting concept for a stealth series, I think now before E3 would be the perfect time to speak up and show what they've got. Because if a new stealth game was to come out of the gate really strong, and with no competition, it could quickly become the stealth game in the hearts and minds of gamers.
There is a third. The first person sneaker- Thief.

If you can look past the graphics of the first two games, you'll be rewarded with excellent gaming
 
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I've got it. It's a fantastic game.

But, it came out...a while ago. I know they're working on the new one...but it's still to hit the current gen consoles.

And yeah...I'm always on the look out for stealth games. Velvet Assassin looks promising...but the stelath genre is basically ruled by Metal Gear and Splinter Cell.
 
Yes, the first game came out 11 years ago. And the graphics are dated. The gameplay still holds up. It's just that some gamers are so fickle when it comes to graphics or whatever gaming gen it happens to be, and ignore great games from past generations that they missed simply because "it's not current gen".
 
Gamespot:

Ubisoft sales hit $1.5B, Splinter Cell Conviction due by holiday '09


Shaun White sells 3M, HAWX hits 1M, new Wii sports franchise in Q4; Call of Juarez due by June, next Ghost Recon in Q1 next year.


Ubisoft continues to navigate the hostile global economic environment with aplomb. Reporting its full-year financial results today, the publisher said that revenues for the 12-month period ended March 31, 2009, reached €1.05 billion ($1.50 billion). The sales figure represents a healthy 14 percent (18.4 percent at constant exchange rates) climb over its previous fiscal year's €928 million ($1.3 billion) haul. Ubisoft also said that its cash position now stands at €155 million ($220 million).

Unfortunately, as is typical for the French publisher, Ubisoft did not reveal its take in profit for the period. However, Ubisoft CEO Yves Guillemot did indicate that the company's margins were among the best in the industry, saying in a statement, "In a highly competitive environment, Ubisoft reported full-year sales growth of 18 percent at constant exchange rates in 2008-09, as well as the second-best profitability among comparable companies in its industry."

Guillemot trumpeted a number of other wins for the publisher during the year. Sales for Ubisoft's Far Cry and Rayman Raving Rabbids franchises were up 50 percent during the period. The publisher's casual label also experienced significant growth, with Guillemot saying that the segment was up 40 percent on the strength of games for Nintendo's platforms. The executive also noted that Ubisoft hired 1,300 employees during the year, having opened up new studios in Kiev, Ukraine, and Sao Paulo, Brazil, as well as making a number of acquisitions throughout the year.

While full-year sales were up, Ubisoft did see a dip in sales during its post-holiday quarter. For the January-March period, revenues slid 5.1 percent (2.3 percent at constant exchange rates) to €206 million ($292 million), a figure which fell in line with investor guidance. Top performers for the period included Tom Clancy's HAWX, which Ubisoft said achieved its 1 million shipped target, as well as "strong showings" from Rayman Raving Rabbids TV Party and Shaun White Snowboarding: Road Trip for the Wii.
Ubisoft also laid out its financial targets for the coming fiscal year. Though the publisher expects to launch Call of Juarez: Bound in Blood for the Xbox 360 and PlayStation 3 as well as a number of casual games during its in-progress March-June quarter, Ubisoft said that revenues should dive 44 percent to €95 million ($134 million).

However, the publisher still projects to see some growth over its full fiscal year ending March 31, 2010, thanks to second-half sales that are projected to rise 23 percent year-over-year. In total, sales for the 12-month period are expected to hit €1.1 billion ($1.56 billion). The publisher expects to see productivity from its franchise games Assassin's Creed 2, Tom Clancy's Splinter Cell Conviction, Rabbids Go Home, Red Steel 2, Ghost Recon 4, and Dawn of Discovery. Licensed games expected to launch during the period include James Cameron's Avatar, Teenage Mutant Ninja Turtles, Cloudy with a Chance of Meatballs, and Arthur and the Invisibles.

As part of a postearnings conference call, Guillemot confirmed that the Shaun White franchise has sold 3 million units across the Xbox 360, PlayStation 3, PlayStation 2, PSP, Wii, DS, and PC. "You can expect more Shaun White in the future," the executive said.

Guillemot also noted that the four-years-in-development Splinter Cell: Conviction will finally arrive for the Xbox 360 this holiday season, along with the recently teased Red Steel 2 and a new sports franchise for the Wii.

The executive also briefly touched upon the as-yet-announced new Ghost Recon game, saying that it should arrive during the company's January-March 2010 quarter. The publisher also expects to launch new franchises Ruse and I Am Alive during that same quarter.
 
I'll believe it...when I see pictures, gameplay videos, interviews and a demo.

And when it is released, as well.
 
And 'this holiday' would mean Christmas, I suppose.

I honestly cannot see them releasing it this Christmas. I'd be in shock if they did.
 
They should put together a demo video of Sam sneaking into the North Pole and Santas Workshop
 
Sam would sooo say that.

Sigh...I really miss Sam.

Me too ....... so much.

Some news is good news I suppose.

I would hope if this new release date is firm that we would see some sort of gameplay/pictures early to mid summer.
 
I'm really excited to see at what's changed.

I mean, it's gotta be almost a gurantee that they've changed things alot from what we last saw. Even though the "starting from scratch" rumor has never been confirmed...it's gotta be true.

My guess?

They're bringing back the Night Vison Goggles and classic Splinter Cell gameplay.

I'd also like Sam with his spiky hair again. Personally.
 
Oh Yes ...

The Conviction site has had a cool little update ... (At least I think its new?, not been there for a while)

A black screen with the TE logo, asking for any information on Sam Fisher ....

Even little things like this get me excited ... signs that the game might be finally on the way.
 
It is Ironside.

Which has gotta kill the rumors that they were firing him.

Oh, Happy Days!
 

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