Square Enix's Avengers

Id rather they do something different and be original rather than imitate Activision's old games. The closest thing to that anyway is Marvel Heroes which is likely to be announced for consoles this year. I REALLY hope SE doesnt go in that direction

If I am buying an Avengers game I want to be able to control them as a team and be able to play as the characters. There are only so many ways you can do that with a game without some sort of team/party system.

The last thing I want is to buy an Avengers game where I am stuck playing as one character on every mission.
 
If I am buying an Avengers game I want to be able to control them as a team and be able to play as the characters. There are only so many ways you can do that with a game without some sort of team/party system.

The last thing I want is to buy an Avengers game where I am stuck playing as one character on every mission.
maybe if you think close minded and are dead set on the MuA formula, but there are way to create games that don't require you to have 1 character per mission. Batman never went full on co op but the ability to change characters on the fly in AK in certain areas was pretty cool and a concept that could be expanded upon. I really don't think they need to go back to a dungeon crawler format in order to make a good team based game. Been there, done that. It's time for new ideas and innovations with this IP
 
If I am buying an Avengers game I want to be able to control them as a team and be able to play as the characters. There are only so many ways you can do that with a game without some sort of team/party system.

The last thing I want is to buy an Avengers game where I am stuck playing as one character on every mission.
hmmm if you want team play.


the best way's for this are ether a couch co-op or online co-op or both . in the latter where you choose who plays with you like 3 of your buddies or more and if it's your chose you don't have worry about strangers. cause it's locked to you buddies list on you console and you have to choose that mode. other wise your alone.

other wise the only two thing that would work are what was done in mass effect or dragon age to some degree and I'm not sure these dev's know how to do that. or to have different modes where there's just single player for your self solo and you plays as the other characters for certain mission and play along side the other characters AI ala battle front and DCUO.


And the co-op is another Separate mode where play the same story with drop in and out with as said you choose who come in. and no stranger wise can just com into your game
 
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I'd much rather have rotating missions for each character than MUA model. In MUA characters didn't matter at all to the story.

Of course other Avengers should appear as npcs.
 
I wouldn't mind controlling one character per mission with other AI controlled Avengers backing you up. If it was going to have RPG elements then those characters could fight more effectively if you had levelled them up more and chosen their strategies more appropriately.
 
I'd much rather have rotating missions for each character than MUA model. In MUA characters didn't matter at all to the story.

Of course other Avengers should appear as npcs.
I wouldn't mind controlling one character per mission with other AI controlled Avengers backing you up. If it was going to have RPG elements then those characters could fight more effectively if you had levelled them up more and chosen their strategies more appropriately.
hmm so the star wars/ dcuo formula it is.

How ever keep in mind this is us saying this and we don't know what the studio's are doing. We'll have to wait and see what game play approach they have chosen is. And Hopefully it's fun and they did in cool way. .
 
I know it's likely not the Japan branch of Square working on this but in theory a party system similar to the one in FF XV could be interesting for an Avengers game.
 
The Mua model is fine... But like how many actual cut screens were there? That was my problem with Xml2 and the mua games. And a lot of the playable characters weren't even used in those fancy cut scenes. I think aside of giving us an option to select a team of 4 , there should be some missions where you can only use 1 to 4 specific characters and every playable character has a role in the main story.
 
The Mua model is fine... But like how many actual cut screens were there? That was my problem with Xml2 and the mua games. And a lot of the playable characters weren't even used in those fancy cut scenes. I think aside of giving us an option to select a team of 4 , there should be some missions where you can only use 1 to 4 specific characters and every playable character has a role in the main story.

XML tried that and people complained, hence the feedback to change things up in subsequent games
 
I think a Ghost Rider game could be something really special. Do it in the style of Darksiders/DmC.
 
There was also a really good Punisher game released around the same time as the Thomas Jane Punisher movie.
 
I really hope we'll get a new Punisher game out of this deal. The Tomb Raider guys would be perfect for it.
 
Wonder how many games and what frequency we will get with this deal.
 
well this came out this week it might be over major but I'm sure this mean's they will be promoting like crazy

Newsarama shared a link.

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[FONT=&quot]DISNEY Aims for Diversity In New 'MARVEL Heroes Come In All Sizes' Campaign
Comic books, movies, television, toys, video games, more.
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A new umbrella promotional campaign titled "Marvel Heroes Come In All Sizes" has been launched by Marvel and its sister Disney division, Disney Consumer Products & Interactive Media, reports License Global. The campaign encompasses the upcoming and current release of several comic books, movies, television shows, video games, toys, novels, and picture books.
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“Whether you are big like Hulk, small like Ant-Man or smart and quick-to-action like Black Widow, Marvel truly has a hero for everyone,” said DCPI's Senior VP of Licensing, Paul Gitter. “From young kids to teenagers, to a casual fan or a diehard adult collector, 'Marvel Heroes Come in All Sizes' showcases that there is no singular definition for a hero and that our diversity is what makes us so powerful.”
The "Marvel Heroes Come In All Sizes" campaign includes Marvel Comics' current Monsters Unleashed series, the home video release of Marvel Studios' Doctor Strange, The Unbeatable Squirrel Girl: Squirrel Meets World prose novel, an upcoming Baby Groot picture book, a scavenger hunt game on MarvelKids.com, the upcoming Guardians of the Galaxy: The Telltale Series game, and a variety of toys, action figures, and unspecified television content.

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Retailers including Walmart, Target, Toys 'R' Us, Kohl's, and Amazon will reportedly take part in the promotion with in-store signage, events, and special offers.
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XML tried that and people complained, hence the feedback to change things up in subsequent games
Really? Maybe because the game was short. I do like that they were missions that you have no choice but play what is given to you (while some of those missions, you could just skip). Plus story-wise, it is much better.
 


Industry
[FONT=&quot]Crystal Dynamics expands into new studio[/FONT]

Published 8 hours ago. 43 comments.
New facility features the latest and greatest technology.


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Tomb Raider developer Crystal Dynamics has expanded to a new and improved studio, Square Enix announced.


“After months of planning, building, and some very late nights for the construction crew, we’ve just moved into our glorious new state-of-the-art studio!” said Crystal Dynamics co-studio head Scot Amos in a press release. “We have some great new amenities, from hydraulic desks for everyone to adjust as they like, to black-out shades and light absorption paint for those darkness-loving developers.”




The new studio offers a fine-tuned environment, more offices and team conference rooms, and a dedicated “dallies” review room with the “latest and greatest gear.”



“We’ve expanded to six fully equipped sound proof audio rooms too,” continued Amos. “With the growth of our team, we’ve also increased our studio meeting area and naturally outfitted it with tons of next-gen 4K screens, as well as dedicated console and PC gaming stations next to the huge new kitchen. Lastly, we’ve added two specialty rooms for optimal development efficiency: a photogrammetry capture space and our very own, on-site, fully equipped Motion Capture stage!”




The announcement of a newer studio comes following the reveal of The Avengers Project, which Crystal Dynamics is working on with Marvel.




Read More

Industry, Crystal Dynamics, Square Enix



source: Gematsu
 

[FONT=&quot]If it isn't already apparent, Marvel is making a major push in the gaming industry. They already dominate the superhero film space, so why not try to see just how far that olive branch will go, right? Here's a rundown of the major Marvel games in development.[/FONT]

[FONT=&quot]So there you have it; four different IPs are getting five games at some point in the future, with more undoubtedly on the way.
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[FONT=&quot]With Marvel seemingly spreading its many arms in as many different directions as possible,
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[FONT=&quot]one might wonder what role these games will play in the grand scheme of things. In speaking with IGN, Marvel Games Creative Director Bill Rosemann seemed to indicate that any and all Marvel Games will seemingly play whatever role they want as they will not be tied down to any of the official canon.[/FONT]
[FONT=&quot]He said:[/FONT]
"We want to give [developers] freedom to tell their story and we want to make it an original story.

We want to give our partners...freedom to look at all of Marvel history and to pick from what interests them. It's a bit like we're saying, 'Hey you're the chef, you're going to make this meal. Here's all of the ingredients. You pick the ingredients that you like and make a new meal.

We want all of our games to tell an original, all new story. We want [our development partners] to have passion, we want them to put their stamp on the games. It's their game. We want it to be their vision."
[FONT=&quot]Roseman goes on to say that none of the games will be rushed, or tied into any of the movies. All of the games will be their own thing, and there will be an intensive focus on quality. "We want every game to be game of the year, he said.[/FONT]
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[FONT=&quot]I don't want to get ahead of myself, but we might (finally) be seeing the long-awaited death of the movie tie-in game. And that's nothing but a good thing.[/FONT]
[FONT=&quot]Source: [IGN][/FONT]

source: http://www.gamezone.com/
 
Spiderman'scostume looks terrible!
they said they'll explain the reason for why it look like later. but this is talk for the spider man thread in the sony area.


the only reason this is here is due to them talking (most)marvel games in general. so it was about spiderman the current up coming game .
 





[FONT=&quot]They will still be paying attention to the Scorpio, but not as much.[/FONT]

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[FONT=&quot]While Microsoft brings the "most powerful console ever" to life with Project Scorpio and Sony ups the graphics game with the PS4 Pro, Square Enix is keeping their eyes on a different prize altogether - the Nintendo Switch.[/FONT]
[FONT=&quot]While Square Enix will continue supporting other platforms like Scorpio and Playstation, they will be paying close attention to the Nintendo Switch. Speaking with Japan-based Nikkei (via WCCF), Square Enix CEO Yosuke Matsuda confirmed that they will be focusing more on support for the Nintendo Switch.[/FONT]
[FONT=&quot]Beyond I am Setsuna and Dragon Quest X, Square Enix hasn't really announced too many major plans for the Nintendo Switch, but at least we know they have plans... It's a wonder whether or not the Hitman series is a part of these plans or if that Avengers game is coming.[/FONT]
IN THIS ARTICLE

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source:http://www.gamezone.com/
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