Uncharted 4: A Thief's End

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I think this may be the game that actually gets my old man into them.
 
So, I missed a lot of this yesterday, that I'm saying this now:

I would think it kind of goes without saying, but let's not post excessive amount of posts one right after another. I realize it was in reference to a live event going on and all, but we really don't need 5 straight posts from the same user over the course of 10-15 minutes. We have an edit button, don't be afraid to use it, it won't hurt you!
 
That full demo was amazing, so ready for this game and the trilogy remasters
 
okay so these are old screenshots, but previous versions of them were more compressed, these are a little more high-res (first demo)
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open in a new tab for full size

That full demo was amazing, so ready for this game and the trilogy remasters
photo mode is also confirmed, I know that's something you were hoping for incase you missed it
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Yep photo mode is great. Glad to have it back, loved using it in TLOU
 
some concept art
http://www.polygon.com/2015/7/2/8878173/the-art-of-uncharted-4-a-thiefs-end
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and some more gameplay details
http://www.dualshockers.com/2015/07/01/uncharted-4-a-thiefs-end/

He collected the infos from the live twitch:

Just after showing the full E3 demo of Uncharted 4: A Thief’s End, Co-Lead Game Designers Kurt Margenau and Anthony Newman answered a few questions from the fans.

Here’s a summary of the information they gave:

- E3 has ended, but the team is still working on improving the gameplay included in the demo. For instace, a developer has noticed that the speedometer of the Jeep was at zero during the demo.

- The demo isn’t an early level, but it’s a little later, after the player has already gotten used to the mechanics.

- It’s not accurate that the game is getting darker because the team behind The Last of Us is working on it. The series is just maturing, but the theme is still adventurous and bombastic.

- The jeep is something Naughty Dog wanted to do in the Uncharted series for a while, and it overlaps a lot with other mechanics in the game, like the rope.

- The team looked at the game and picked up the appropriate slice of gameplay for E3, according to the fact that it can show the best features of the game in little time, with the right pacing and without needing too much setup.

- The demo is one of the craziest parts of the game, and it’s the current benchmark for the number of opbjects on the screen and destructibility.

- Naughty Dog hasn’t decided how long the game will be, bit feels the biggest Uncharted they ever made.

- The multiplayer beta will be exclusive to those who will buy the Nathan Drake Collection.

- Sam Drake is “much more Drake’s equal” than any other character in the game, as he’s similar to him and has the same skills and knowledge. The chemistry between voice actors is great.

- Single Player will run at 30 frames per second. It was the best solution for the gameplay and quality, and Naughty Dog wanted to have the best looking game possible, with the best graphics and phisics possible. Framerate has to be considered against everything else in the game, and the developers feel that locked, stable 30 FPS is better than variable 60. On top of that, higher frame rate would require even more optimization for every level, inflating the time it takes for each to get made and requiring the team to make more compromises.

- Multiplayer still targets 60 frames per second, and the team can’t wait to show it off.

- The team learned from The Last of Us to create more open levels, and core mechanics influencing the interaction between characters, to make them come out as more alive.

- Having an Arabic language localization is a priority for the team, but it’s not known if it’ll actually be in, for now.

- The rope has been implemented because it’s a perfectly natural evolution, and an extension of the fluidity of Uncharted‘s gameplay. Very little of it was shown so far, but it’s a big part of the game and it’s gonna be used a lot. It’s the most realistic rope Newman has ever seen. It can pin on a ledge and create a swing point. The spin point can also physically slide.

- Nathan Drake is physically enabled almost all the time, and a lot of ragdoll physics have been added to him. There’s a lot of “crazy new tech” going on with him. The team wanted to make him as responsive as possible to the stick, but still look like a person reacting realistically (but in a slightly over-the-top cinematic way) to situations.

- There are different animations for slightly lover cover positions, to which Drake can automatically switch as the cover becomes lower (for instance the deflating bags).

- There’s going to be a photo mode in the game, and the team is going to improve it from the one we saw in The Last of Us.
 
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Looks like we will get to ride a bike after all, as well as a Citroen CV2. :D

I just finished watching the extended demo and that chase sequence is breathtaking, it will be interesting to see if they can top it in the game.
 
It’s the most realistic rope Newman has ever seen

:hehe:

Also, glad to see they're adding "lover cover" to the game :P
 
Looks like we will get to ride a bike after all, as well as a Citroen CV2. :D

I just finished watching the extended demo and that chase sequence is breathtaking, it will be interesting to see if they can top it in the game.
well hey, it's just concept art, so we dunno if it'll make it to the final game ;)

also, I honestly think that they have set pieces that are waaay huger than what they've shown. I think they're saving it all for the players.

:hehe:

Also, glad to see they're adding "lover cover" to the game :P
lover cover?
 
- There are different animations for slightly lover cover positions, to which Drake can automatically switch as the cover becomes lower (for instance the deflating bags).

Hehe :P
 
It's suppose to be lower cover, it's just a misspelling
 
Sam Drake is “much more Drake’s equal” than any other character in the game, as he’s similar to him and has the same skills and knowledge. The chemistry between voice actors is great.

I've been meaning to ask, I thought Nate's last name wasn't really Drake and that he simply chose the name Drake when he was a kid running around as a street rat...or am I mis-remembering the events of Uncharted 3? And why wasnt his brother with him when he was a kid? Or is Sam not his blood brother? Just a very very good friend that he considers a brother. Hope the game shows or tells their backstory.

- Single Player will run at 30 frames per second. It was the best solution for the gameplay and quality, and Naughty Dog wanted to have the best looking game possible, with the best graphics and phisics possible. Framerate has to be considered against everything else in the game, and the developers feel that locked, stable 30 FPS is better than variable 60. On top of that, higher frame rate would require even more optimization for every level, inflating the time it takes for each to get made and requiring the team to make more compromises.

- Multiplayer still targets 60 frames per second, and the team can’t wait to show it off.

Such BS that MP gets 60fps, but SP is locked at 30fps.
 
another gift for y'all
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I've been meaning to ask, I thought Nate's last name wasn't really Drake and that he simply chose the name Drake when he was a kid running around as a street rat...or am I mis-remembering the events of Uncharted 3? And why wasnt his brother with him when he was a kid? Or is Sam not his blood brother? Just a very very good friend that he considers a brother. Hope the game shows or tells their backstory.



Such BS that MP gets 60fps, but SP is locked at 30fps.
yeah, I think you have a point about his name, and sam's. he wasn't around when nathan was a kid because something happened and nathan thought he died. fast forward 30 some years later and sam shows back up in nathan's life.

as for blood...yeah like I said you raise up some good points. I think we're meant to not know/be unclear about this stuff, actually.
 
The game looks so beautiful. I'm glad to hear that it has a photo mode.
 
I wonder if the demo takes place somewhere in the middle of the game. I heard Elena is supposed to have a bigger role, but I dunno for sure
 
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