Schaeffer explains: “The prophecy had to do with her destroying the world. So she’s fighting her identity as the Scarlet Witch, because she doesn’t want to be the person who destroys the world. That was the thing that she was really, really afraid of.” Wanda would then figure out that in order to fulfill the prophecy, she simply had to destroy the hex and free the residents of Westview, New Jersey. Simple as that; a classic case of prophecy wordplay.
“As a writer, I was like, that is so great that we’re all geniuses,” Schaeffer recalls. But ultimately, she explains, that premise got a little too restrictive. Her job, as showrunner of WandaVision, was to set up Wanda—and then send her out into the wider Marvel world for other creators, like Doctor Strange 2 director Sam Raimi, to play with. That kind of smooth creative collaboration requires that no one single writer or director box a character into something the next person can’t get them out of.