Timstuff
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2011 is the 25th anniversary of the Metroid franchise. What began as a humble little project for the NES disk drive at Nintendo of Japan has since grown into one of the oldest and most respected sci-fi series in gaming. Not only was Metroid one of the first games to eschew the typical level-based design of most 8-bit games in favor of exploring a single large world, but it also introduced us to one of the first, and most badass action heroines of the gaming medium: Samus Aran, the most infamous bounty hunter in the galaxy.
The series has it's fair share of ups and downs over the years-- it's most notable down being the tragic, untimely death of creator Gunpei Yokoi in a car accident in 1997 at age 56. Yokoi also made the NES cult-favorite Kid Icarus (which shared the same engine as Metroid), and was also the father of the portable game system, responsible for the creation of the Gameboy, Virtual Boy, and the Bandai Wonder Swan. Many people actually attribute the lack of a Metroid installment on the N64 to Yokoi's death, which is certainly a possibility.
One of the most notable highs for the franchise in my opinion was its triumphant return on the Nintendo Gamecube with Metroid Prime. People had been asking for a new Metroid for years, and its return through Texas game developer Retro Studios under the guidance of Shigeru Miyamoto (replacing Gunpei Yokoi as producer) managed to successfully bring the series' iconic gameplay into 3D, and it was nothing short of spectacular. The huntress was finally back-- Metroid Prime went on to sell millions of copies and win numerous Game of the Year awards, and is regarded by many as one of the best 3D games of all time.
As far as I know, Nintendo has no official celebration for Metroid's 25th anniversary planned (at least, no-where near the extent that Mario and Zelda have gotten), however that has not stopped the fans from throwing Samus a party. One such example is a rather handsome remixed Metroid series soundtrack made by a group of dedicated audio artists collectively referring to themselves as "Shinesparkers." Like the Metroid Metal album by Stemage, it's a celebration of the iconic and memorable music composed by Hirokazu Tanaka and Kenji Yamamoto, and it can be downloaded for free at their website (they also have a very nice CD set which you can purchase, if you're hardcore). It covers a wide range of different musical genres from piano techno to symphonic to chiptunes, and it's quite a treat for the ears that does justice to 25 years of Metroid music.
http://www.shinesparkers.net/harmonyofahunter/
To get the conversation going, I thought I'd ask a few questions of you all to reminisce about the series:
1. What was the first Metroid game you ever played?
2. Which game in the series is your favorite?
3. What is your favorite Metroid song?
4. What was the most badass moment?
5. What was the most creepy moment?
6. What was the most shocking moment?
7. Which boss battle was the most overwhelming?
Here are my answers:
1. What was the first Metroid game you ever played? Metroid II (Gameboy)
2. Which game in the series is your favorite? Metroid Prime (Gamecube)
3. What is your favorite Metroid song? Phendrana Drifts (Metroid Prime)
4. What was the most badass moment? Using the Superbeam (Super Metroid)
5. What was the most creepy moment? Finding a dead bounty hunter being eaten by maggots (Super Metroid)
6. What was the most shocking moment? Crocomire Returns! (Super Metroid)
7. Which boss battle was the most overwhelming? Kraid (Super Metroid)
2. Which game in the series is your favorite? Metroid Prime (Gamecube)
3. What is your favorite Metroid song? Phendrana Drifts (Metroid Prime)
4. What was the most badass moment? Using the Superbeam (Super Metroid)
5. What was the most creepy moment? Finding a dead bounty hunter being eaten by maggots (Super Metroid)
6. What was the most shocking moment? Crocomire Returns! (Super Metroid)
7. Which boss battle was the most overwhelming? Kraid (Super Metroid)
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