Getting back to a safehouse in
GTA was never quite as much of a b**** as getting anywhere in
Dead Rising. So long as you're not on a mission and you don't accidentally sideswipe any cops, nothing really happens in
GTA. In
Dead Rising you can get waylaid by any number of things, especially those f***ing criminals in the outdoor area. Although, my issue with that was never really saving, since there are indeed bathrooms around for a quick save; my issue was trying to drag the horrible AI survivors through that crap back to the safe room.
I actually just started playing the first game again tonight. Things I didn't like the first time around that I like even less now:
1) No moving while you aim, plus an aiming system where everything is backwards from how shooters have basically standardized it since
DR. Hold the right trigger to aim and move the reticle with the left stick? Bwuh? Oh well, at least
DR 2 fixed that particular problem.
2) Taking pictures. Yeah, yeah, Frank's a photojournalist. I do not care. I take pictures based on vaguely remembered instances from my first playthrough where I know they're worth a lot. Otherwise, f*** it. I'll get my PP killing zombies and psychos, thanks.
3) Two words: O. Tis.
But otherwise, I'm enjoying it. I screwed up the first survivor missions by accidentally hitting Burt, though, so I just quit the game. I'll reload it tomorrow and try again.