So i guess i just need a heavy crowd control group and some potions then? Or not even positions on Normal/Hard? =O
You'll probably need some potions, but with potion cooldown being what it is, you can't really depend on them. It comes down to some amount of micro-management and Tactics control, really.
has anyone here had a hard time getting into this game?
I've been following this game's development since the day it was announced and was super excited for it...........even pre-ordered the SE. However, once I started playing the game, I've been having a hard time getting past the initial stage once Hawke and co arrive in Kirkwall...............
Why are you having this problem? To be more accurate, what is causing you to have this problem?
If you've been following this game's development since its announcement, you should have known exactly what the game was going to be doing and what it was going to be about. BioWare wasn't exactly secretive about their construction of the game or what the story was going to entail, mainly that it is a story on a smaller scale than DAO and very character-centric.
I'll be honest...now that i've gotten to play it more I can easily say that Dragon Age 1 was much better.
I read a good article about what went wrong with DA2 and agreed completely with it...especially the end where the writer says this should have been called Dragon Age: KirkWall an DA2 is still in production.
Are you referring to the very horribly-written "Rock Paper Shotgun" article, by chance? That was an awful "review" by someone who lost all credibility by the second paragraph, I think it was. That ridiculous, facetious line certainly sounds like the same article.
Furthermore, one can't really say DAO was better than DA2. One could say they liked the first one more, or liked the second more - but on a scale of "better," both did certain things right and did certain things wrong, but neither very much more than the other. Both are very different games, with different scopes and different feels. DAO is not a "better" game because it was more epic classical fantasy by design, for example.
I'm about to go into the Deep Roads so I have enough hours into the game to know I don't like most of the characters and the story is almost non-existant.
Maybe not non-existent. Just not very interesting.
"Maybe not non-existent?" No, not non-existent at all. It's there, through several main plot quests in Act 1 and a smattering of side quests. Interesting, on the other hand, is a matter of opinion. As I've stated numerous times before, I couldn't care less whether someone
likes a game. Opinion does not equal fact, however.
What is not interesting? Do you not like the small scale of the (early) story? Do you dislike the characters? Either of those would make the most sense. Or is it something else?
The problem with posts like these is they really do no one a service. Great. You've come here to say "lol this game suxxxxx." You've given we thread-frequenters no information to go off of, nothing to explain your piece. And we'd like you to explain your piece, because then at least some amount of intellectual discussion might arise from it.
And is that not the point of forums?