E3 2016

lol, no it wasn't. You have to separate what they title these tests as from the actual terms. If it was an actual alpha build there would barely be any textures on anything and you would have fallen though the floor a hundred times.
I looked it up. Apparently Alpha testing is a thing, and Nioh's was an alpha build. If the company labels it an Alpha build, why would it not be considered their alph build?
 
Apparently the new Hitman had a beta for the public:

http://in.ign.com/overwatch/85022/feature/5-video-game-betas-to-look-forward-to-in-2016

http://blog.us.playstation.com/2016/02/24/hitman-on-ps4-ps-plus-exclusive-beta-starts-march-4th/

It is a single player game, so I don't know what online component would be involved.

Hitman is an online game. Its single player with online features and the beta was done to test that stuff and the servers. It didnt work if you werent connected to the internet
 
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Hitman is an online game. Its single player with online features and the beta was done to partially test that stuff. It didnt work if you werent connected to the internet
What are the online features? Are we talking scoreboards here, because come on. And if the beta was to test such things, why did they restrict the second one to PC and PS4?
 
What are the online features? Are we talking scoreboards here, because come on. And if the beta was to test such things, why did they restrict the second one to PC and PS4?



DO I NEED AN INTERNET CONNECTION TO PLAY?
You will need an internet connection to download and play the Beta throughout the Beta period

HOW WILL ME PLAYING THE BETA HELP THE GAME?
First of all, by just playing the Beta, it will help us to make sure our infrastructure and technology is ready and primed for March 11th. That means testing our servers more than we’ve been able to do ourselves and providing us with valuable player metrics. We’ll be able to track lots of statistics that will tell us where you kill your targets, where you die and which items are the most used, for example. We can use this information to refine and improve the game.
https://hitman.com/en-us/news/hitman-beta-faq

IO explains how Hitman's constantly-shifting online challenges change the game
The next game in the Hitman series - or "Hitman," for short - is not only episodic in nature, but also a connected experience. In other words, to get the most out of IO Interactive's upcoming assassin simulator, you'll need to go online. The reason for this was never entirely clear before now, but the developer has taken to Steam to explain just how the game's live features will work.

There are four key components to Hitman's online content: Elusive Targets, Escalation Mode, Contracts, and Live Challenges. Elusive Targets are special assassination contracts that only exist within a mission for a set amount of real-world time, and are gone forever once they either escape or are killed by you. The target won't show up on your map, nor will they be highlighted while using Instinct (or as I like to call it, "assassin vision"). You'll have to use clues and reference a photograph to make sure you hit your man.

Escalation Mode challenges you to make your kills increasingly complex by throwing new obstacles, requirements, or even shifting level layout. For example, the first phase of Escalation Mode might require that you kill your target with a sabre. The next phase might require you to kill the target with a sabre, while dressed as a waiter, and removing security camera footage. The next phase could add more elaborate rules to the game, while changing up security camera locations or throwing in more traps to avoid.

Contracts function the same as they did in Hitman: Absolution - make your way through a level however you like, then challenge your friends to do it the same way. Pretty simple compared to the rest of Hitman's online features.

Lastly, Live Challenges are special, community-inspired feats for players to attempt. IO writes that one of the first such challenges it's thinking of implementing is "Hammer Time," based on a run by "2AngryGamers" where only a hammer was used to knock out every guard on the level. That sounds pretty fun, but IO does note that Live Challenges are not a guaranteed feature and are still being tested. So maybe don't get too excited about that one just yet.
http://www.gamesradar.com/how-hitman-online-modes-work/

You can play most of the game offline but that is not compatible with your saves if you decide to take advantage of the online features. They really push for people to be online with this game. http://segmentnext.com/2016/03/25/hitman-save-issue-cant-fixed-due-online-experience/
 
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See, you are being disingenuous, as I thought you were. That stuff wasn't even in the beta. And it is no different then the content in Assassin Creed, like spear the whale in a certain amount of time. Come on. The info found in the beta shows it is about the single player experience, about what you do, how you die, how you carry out the kills, etc. That is the entire point of a beta. This is like you not out right saying you were wrong about Kratos. You can't do it. :funny:
 
I fell asleep and woke up to this thread going in a whole different direction than I expected
 
See, you are being disingenuous, as I thought you were. That stuff wasn't even in the beta. And it is no different then the content in Assassin Creed, like spear the whale in a certain amount of time. Come on. The info found in the beta shows it is about the single player experience, about what you do, how you die, how you carry out the kills, etc. That is the entire point of a beta. This is like you not out right saying you were wrong about Kratos. You can't do it. :funny:

Really dude? I didnt play the beta so no I wasnt being disingenuous. Did you not ask me what online features Hitman has? Thats what I responded with. And by IO's own admission in the faq excerpt I posted, the beta was to test their servers
 
Really dude? I didnt play the beta so no I wasnt being disingenuous. Did you not ask me what online features Hitman has? Thats what I responded with. And by IO's own admission in the faq excerpt I posted, the beta was to test their servers
Then Nioh was to test servers as well, because it has more of an online component then Hitman. This isn't a heavy server test, nor would they need one considering what Hitman is. It is disingenuous because you stress test servers because of how they take hits during multi-player gaming. What you brought me was the equivalent of score boards and communal target, which I do not think they even tested in the beta.
 
Then Nioh was to test servers as well, because it has more of an online component then Hitman. This isn't a heavy server test, nor would they need one considering what Hitman is. It is disingenuous because you stress test servers because of how they take hits during multi-player gaming. What you brought me was the equivalent of score boards and communal target, which I do not think they even tested in the beta.

Dont call me disingenuous. Im not on the development team and didnt create the faq saying it was about server testing to the public. All I did was quote and direct you yo IO/Square-Enix's official site which contained that info
 
I know Konami sucks, but this still makes me sad.

ClBQ5qdVAAAuwVF.jpg:large
 
Dont call me disingenuous. Im not on the development team and didnt create the faq saying it was about server testing to the public. All I did was quote and direct you yo IO/Square-Enix's official site which contained that info
As you ignore that the emphasis of the beta is on the single player elements of this single player game. Having to be online to play a beta is always going to be a thing now, as it is the only way to can make sure someone can't just keep playing it after the beta is "done". A demo is something you can download and theoretically keep.
 
The line to see the one game they brought, Pro Evolution Soccer 2017.

Reminder that Konami used to command this kind of attention:

YA2DtWV.jpg
They spent the money to show up to show Pro Evo? Good God. :lmao:
 
As you ignore that the emphasis of the beta is on the single player elements of this single player game. Having to be online to play a beta is always going to be a thing now, as it is the only way to can make sure someone can't just keep playing it after the beta is "done". A demo is something you can download and theoretically keep.

which you dont with Doom which was my original point! This has meandered way beyond that
 
which you dont with Doom which was my original point! This has meandered way beyond that
I thought we were talking about Nioh not Doom, which is what I was commenting on. Doom I would say is a demo because well the game is done.
 
I thought we were talking about Nioh not Doom, which is what I was commenting on. Doom I would say is a demo because well the game is done.

it was both but we already established that Nioh had confusing terminology hence people here saying it was a beta, and the devs said alpha and demo
 
it was both but we already established that Nioh had confusing terminology hence people here saying it was a beta, and the devs said alpha and demo
Ah, okay. In that case, I apologize for saying you were being disingenuous Havok. Sorry man.
 
ReCore just looks fantastic:
[YT]l4kQVo8WRhs[/YT]
 

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