Bethesda Fallout: New Vegas (PC, PS3, 360)

I'm so glad to hear this. Like I said Fallout 3 was amazing. But it still was lacking many things from the original two. And the biggest thing missing was the memorable characters. There were almost none in Fallout 3, it seemed to be sometimes empty places with no memorable characters.

That and making it more challenging seems to be what they are doing. So that excites me.

And to further go with kez, Planescape was one of the all time greats.
 
Not surprising. A lot of people seem to give them jip about KOTOR 2 like there some sort of horrible developer without being aware that many of the staff were members were part of Black Isle Studios. Planescape Torment is one of the best stories you will find in a video game, certainly better than any of Bioware of Bethesda games. KOTOR 2 wasn't really a finished product.

You know what I think is funny? I STILL think KOTOR 2 was better then the first, glitchy or not.
 
You know what I think is funny? I STILL think KOTOR 2 was better then the first, glitchy or not.

Yea KOTOR 2 was great. I don't see the hate. It was incredibly buggy yes. But once the patch was installed for me it was a wonderful game with a great story. Bugs were a problem, but the game was designed incredibly top notch, minus the bugs ;)
 
New Vegas concept art
bX50uc.jpg


Here's a mag scan, if allowed I will post more:

4u9che.jpg
 
I'm sure the game will have a different feel once you're in Vegas, but all of the scans just look and feel like Fallout 3 to me. And while I love Fallout 3 and played the hell out of it, I'm not that interested in this.
 
Don't fix what ain't broke.

I never had a problem with Fallout 3's graphics. If they let the graphics alone and yet improve everything else...what's not to like?
 
I think those screenshots do look quite ugly, the scan makes the aliasing more apparent. Modded, Fallout 3 actually looks very good. http://i48.tinypic.com/25it7gk.jpg However replacing textures and what not doesn't fix the extremely sterile animations and uncanny valley syndrome. I think it's less to do with technical limitations and more to do with Bethesda's presentation.
 
Last edited:
The new Supermutants look nice, but unfortuantely there are shots of F3-like supermutants which I swear have just been lifted straight from that game:

24w9253.jpg


You can see them better here:

yC8IOB.jpg


More:

fzkQS2.jpg

pnB5dh.jpg
 
I think I read a developer on the offical Fallout forums say that some of the east coast muties are migrating west or something like that.
 
Here is more info for it from the new PC Gamer. I am so excited for this game, it sounds like they are going more towards the first two and making it more of an RPG. Finally Groups! FTW!

* The box on the first page of the preview names Bethesda as both the publisher and the developer, while the article text itself gives due credit to Obsidian and discusses the devs' work on Fallout, Fallout 2 and Van Buren.
* New California Rangers wear modified LAPD riot armor. The trenchcoat guy from the teaser is identified as one in the article.
* Gun modifications will increase damage, ammo capacity, accuracy, rate of fire and more
* The player will be able to have two or three companions in their party

* With Raul the ghoul in your party, you'll start to pick up clues that he's more than just a simple mechanic

* Unsurprisingly, deathclaws and radscorpions are mentioned

* From the screenshot, Fore! indeed looks like an attack on the head, not groin, as mentioned in an earlier preview

* The dinosaur casino is identified as Dinky the Dinosaur

* NCR is described as large and powerful but bureaucratic.

* Chris Avellone: "It's a very amusing location design-wise. Vegas is like a whole city-wide amusement park. We can play on different themes, different styles. It's fun for the artists, it's fun for the designers... I don't know how much fun it's going to be for the programmers"

* J.E. Sawyer: "The Karma system is mostly the same as in Fallout 3, but checked less often. Mostly we rely on reputation, because that's what people know. Karma is just a general indicator of how much of a sonofa***** you are. If you murder people in secret, your reputation doesn't go down because no on knows you did anything, so you can maintain a good reputation but your karma has tanked really heavily. Karma does influence some things, but reputation is usually what most people in the world base their opinions of you on."

* Avellone: "We recognized that one of the strengths of Fallout 3 was that so much of the game revolved everything around Washington, D.C. That's your signature city. And to be honest, adventuring in post-apocalyptic D.C. is interesting. You're like, OK, I get it. I know what D.C. is like in the real world, I'd like to see what it's like in the real world when mutants are running around in the streets.
So, if we have a western version of Fallout 3, what's a key signature city that people will immediately gt when they hear the title. And also, what's interesting to us? So individually, Vegas came up for a number of people without a community discussion about it. That kept coming up. So we said, OK, if within this small sample group that city keeps coming up, and we understand why, that's the city to use."



http://www.duckandcover.cx/forums/viewtopic.php?t=23777
 
Reputation system sounds badass, this is shaping up to kick Fallout 3 out of the park, and I LOVED F3. Can't wait for this game (and let there be no freakin' bugs or freezes this time)
 
Loved Fallout 3 so as long as this isnt a drastic departure in terms of gameplay from that, then im all over this.
 
You know, it does look like the exact same mutant model from Fallout 3. But...I dunno, for another Fallout game it doesn't bother me.

Fallout 3 provided an experience, and I think the graphics and the animation would be on the bottom rung of the enjoyment I got out of the game. If the game would be judged on those two things, it'd be screwed. But, if Vegas can deliver on the experience and the freedom? Pfft, they'll please enough fans to get those that loved Fallout 3 to come back.
 
You know, it does look like the exact same mutant model from Fallout 3. But...I dunno, for another Fallout game it doesn't bother me.

Fallout 3 provided an experience, and I think the graphics and the animation would be on the bottom rung of the enjoyment I got out of the game. If the game would be judged on those two things, it'd be screwed. But, if Vegas can deliver on the experience and the freedom? Pfft, they'll please enough fans to get those that loved Fallout 3 to come back.

Yea, the visuals weren't a problem with Fallout 3, why would they be a problem now? Last time i checked the game is still on the PS3, 360 and PC. Did anyone really expect that much of a visual leap?
 
The quick turn around had me assuming they'd be about the same too.

I mean, this game is really on the fastrack. It was greenlit pretty quickly.
 
I'm sure the game will have a different feel once you're in Vegas, but all of the scans just look and feel like Fallout 3 to me. And while I love Fallout 3 and played the hell out of it, I'm not that interested in this.

I felt that way after reading one article about it, but researching it today, I'm now pumped up, even with it literally having almost exactly same graphics as F3. You have to exact yourself: "would you get with someone if they were equally as attractive as an ex you really loved, but he or she is deeper, more mature, smarter, and wittier? I highly doubt you're so shallow, but with games sometimes all you have is screen shots, so I get where you're coming from. And F3 came out how long ago? NV should look noticeably better. And maybe it still will, it's coming out Q3 2010, and it could be delayed.

You know, it does look like the exact same mutant model from Fallout 3. But...I dunno, for another Fallout game it doesn't bother me.

Fallout 3 provided an experience, and I think the graphics and the animation would be on the bottom rung of the enjoyment I got out of the game. If the game would be judged on those two things, it'd be screwed. But, if Vegas can deliver on the experience and the freedom? Pfft, they'll please enough fans to get those that loved Fallout 3 to come back.

Same here. Yet the animation was a serious weak spot, I wonder why Bethesda never fixed it, and if Obsidian doesn't, why they didn't either? You think it would be easy to bring in a proven animator who has worked on open-world games with solid animation, like the GTA series or the AC series. I don't think they'd even need to have worked on an open world game, just something with solid animation.

Yea, the visuals weren't a problem with Fallout 3, why would they be a problem now? Last time i checked the game is still on the PS3, 360 and PC. Did anyone really expect that much of a visual leap?

Because it's a year and a half later, and even though NV isn't finished, it should look noticeably better (I'll eat crow if the screen shots end up not being a fair representative of the final product, or videos show the animations has been greatly improved). And I'm being hypocritical, but I have to call you out for your hyperbole. I can only speak for myself, but I didn't expect any kind of leap. A significant improvement on the other hand? Freak yes.
 
I'm sure the game will have a different feel once you're in Vegas, but all of the scans just look and feel like Fallout 3 to me. And while I love Fallout 3 and played the hell out of it, I'm not that interested in this.

I felt that way after reading one article about it, but researching it today, I'm now pumped up, even with it literally having almost exactly same graphics as F3. You have to exact yourself: "would you get with someone if they were equally as attractive as an ex you really loved, but he or she is deeper, more mature, smarter, and wittier? I highly doubt you're so shallow, but with games sometimes all you have is screen shots, so I get where you're coming from. And F3 came out how long ago? NV should look noticeably better. And maybe it still will, it's coming out Q3 2010, and it could be delayed.

You know, it does look like the exact same mutant model from Fallout 3. But...I dunno, for another Fallout game it doesn't bother me.

Fallout 3 provided an experience, and I think the graphics and the animation would be on the bottom rung of the enjoyment I got out of the game. If the game would be judged on those two things, it'd be screwed. But, if Vegas can deliver on the experience and the freedom? Pfft, they'll please enough fans to get those that loved Fallout 3 to come back.

Same here. Yet the animation was a serious weak spot, I wonder why Bethesda never fixed it, and if Obsidian doesn't, why they didn't either? You think it would be easy to bring in a proven animator who has worked on open-world games with solid animation, like the GTA series or the AC series. I don't think they'd even need to have worked on an open world game, just something with solid animation.

Yea, the visuals weren't a problem with Fallout 3, why would they be a problem now? Last time i checked the game is still on the PS3, 360 and PC. Did anyone really expect that much of a visual leap?

Because it's a year and a half later, and even though NV isn't finished, it should look noticeably better (I'll eat crow if the screen shots end up not being a fair representative of the final product, or videos show the animations has been greatly improved). And I'm being hypocritical, but I have to call you out for your hyperbole. I can only speak for myself, but I didn't expect any kind of leap. A significant improvement on the other hand? Freak yes.
 
Because it's a year and a half later, and even though NV isn't finished, it should look noticeably better (I'll eat crow if the screen shots end up not being a fair representative of the final product, or videos show the animations has been greatly improved). And I'm being hypocritical, but I have to call you out for your hyperbole. I can only speak for myself, but I didn't expect any kind of leap. A significant improvement on the other hand? Freak yes.

That shouldnt matter. Its still the same engine and its still a multi platform game. The visuals can only go so far, whose to say they didnt max out the consoles for Fallout 3? Fallout 3 was a good looking game, New Vegas doesnt need to look that much better in order to consider it an improvement. If your only complaint against New Vegas ends up being the visuals didn't significantly improve over Fallout 3, well then thats a stupid complaint because Fallout 3 was no slouch in the visuals department. I think the game might look a little cleaner, maybe some better textures, but i dont feel it'll look significantly better and no one else should either.
 
That shouldnt matter. Its still the same engine and its still a multi platform game. The visuals can only go so far, whose to say they didnt max out the consoles for Fallout 3? Fallout 3 was a good looking game, New Vegas doesnt need to look that much better in order to consider it an improvement. If your only complaint against New Vegas ends up being the visuals didn't significantly improve over Fallout 3, well then thats a stupid complaint because Fallout 3 was no slouch in the visuals department. I think the game might look a little cleaner, maybe some better textures, but i dont feel it'll look significantly better and no one else should either.

Going off of God of War III, ME2, Gears 2, Metal Gear Solid 4, and Modern Warfare 2, Fallout 3 could look significantly better. I know I didn't mention any open-world games, but I'll have to wait for Red Dead Redemption or LA Noire to use those as examples, since GTAIV and Oblivion came out so long ago.

Do you truly believe the F3 engine came anywhere near maxing out the PS3? Hell, Stig said GOWIII only used half of the PS3s power, but that game was the exact opposite of free-roam. I wish I knew what percentage New Vegas' engine is supposedly using to better illustrate my point. I can at least go off of past console generations to show that even after a systems full potential has been unlocked, developers become more efficient and continue making better looking games.

I'm not expecting graphics like in the Bioshock teasers, just some polish here, some more polygons and lighting there, things like that.

Damn it all, now I want to go back and play F3 again. I still haven't made a character that is extremely intelligent and skilled at VATS. My two characters are basically Captain America clones.

EDIT: Doesn't Just Cause 2 look fantastic (you never know which developers have the best programmers/artists, so it's hard to compare)? It has to deal with vertical gameplay and huge amounts of NPCs, something New Vegas won't have to worry about.
 
Don't fix what ain't broke.

I never had a problem with Fallout 3's graphics. If they let the graphics alone and yet improve everything else...what's not to like?

Honestly, there was just some unmentionable quantity that Fallout 3 was missing for me. I really can't put a finger on it. It's just that with (taking one of Bethseda's other games) Oblivion, I put in tons and tons of hours on that. I went back and played every class, bought houses for them and set junk on the shelves. Even doing things mutliple times still stayed fun for me on future playthroughs.

With Fallout 3, it was good don't get me wrong, but I'm just not eager to play it anymore. I bought 3 of the expansion packs, and only messed with the content for 1 of them. There's just something in it, that while I like and think it's a good game, also keeps me from caring if I play it again. If New Vegas is just Fallout 3 part 2, I can't say I'm eagerly anticipating it. I'm sure it'll be good, but I can't say it's compelling to me enough to go out and buy it.


As for the graphics, I had no problem with them. I don't think graphics has ever been a problem with either Fallout 3 or Oblivion for me, even today I think Oblivion still looks good. My problem would be the animations. Both Oblivion and Fallout 3 still seem to lack a feeling of a living world to me. Sure, everyone can go around and do their own thing, but it feels stiff and forced. Especially in conversations. I think improving that would be far better than focusing on graphics. It would also be nice if the same 4 or 5 ppl didn't voice everyone. It wasn't as bad in Fallout 3, but Oblivion was horrible on that.
 
Last edited:
Going off of God of War III, ME2, Gears 2, Metal Gear Solid 4, and Modern Warfare 2, Fallout 3 could look significantly better. I know I didn't mention any open-world games, but I'll have to wait for Red Dead Redemption or LA Noire to use those as examples, since GTAIV and Oblivion came out so long ago.

Do you truly believe the F3 engine came anywhere near maxing out the PS3? Hell, Stig said GOWIII only used half of the PS3s power, but that game was the exact opposite of free-roam. I wish I knew what percentage New Vegas' engine is supposedly using to better illustrate my point. I can at least go off of past console generations to show that even after a systems full potential has been unlocked, developers become more efficient and continue making better looking games.

I'm not expecting graphics like in the Bioshock teasers, just some polish here, some more polygons and lighting there, things like that.

Damn it all, now I want to go back and play F3 again. I still haven't made a character that is extremely intelligent and skilled at VATS. My two characters are basically Captain America clones.

EDIT: Doesn't Just Cause 2 look fantastic (you never know which developers have the best programmers/artists, so it's hard to compare)? It has to deal with vertical gameplay and huge amounts of NPCs, something New Vegas won't have to worry about.


I don't think it's really so much anything to do with unlocking a systems power. Regardless of what graphical improvements are there, it' would still be stiff animations and slightly odd looking dead-eye'd models. You look at custom models without any real technical leap beyond slightly higher res textures on an even older version of the Fallout 3 engine it gives you an idea of how the game engine could look if it was presented in a better manner as opposed to the the constipated inhabitants of Bethesda games. http://i39.tinypic.com/149b155.jpg http://i44.tinypic.com/whyycg.jpg It's sort of unfair to compare those games you listed at all as they are tight linear games with choreographed scripted sequences and cut-scenes. I bought Just Cause 2 today, while it's models aren't all that great it's environments do look really good, from the looks of it, comparable to some linear games such as Tomb Raider: Underworld and in some regards even better, it's easily one of the best looking sandbox games around.
 
The main problem I have are the animations. The animations are awful in Fallout 3. Going into 3rd Person and watching your guy run around just looks so silly. The graphics are perfectly fine, it's the animations they need to work on.

Frankly, every game should license and use Euphoria. I'm still amazed by how realistic GTAIV feels.

Oh I dunno, I didn't think the animation was that bad. I used to love getting my guy crippled then switching to third person and seeing him walk with some bad ass gangster limp.

So hyped for New Vegas.
 
New screenies.:yay:

vit-o-matic.jpg

goodsprings.jpg

dinky-sniper.jpg

helios-one.jpg

companionwheel.jpg

grenade-machine-gun.jpg

robot_01.jpg

awesomedeathray_mueller.jpg
 
I want to play this and Fallout 3 so badly, but I can't. :(
 
I want to play this and Fallout 3 so badly, but I can't. :(
 

Users who are viewing this thread

Staff online

Latest posts

Forum statistics

Threads
202,286
Messages
22,079,356
Members
45,880
Latest member
Heartbeat
Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"