Team Andino
The Paragon of Virtue
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I've been looking forward to something on Gears 3 for a while now and that got me really excited. I can't wait for this one
I don't agree with the idea that they all need character development. Marcus is the one character I don't want to see have a huge backstory or anything he is a bad ass who has a thing for Anya plain and simple and if you try and complicate that with a backstory he could end up being not so bad ass ala Darth Vader. Dom's story so far is one of the best in video games. I mean c'mon who didn't get choked up when he had to kill his wife in a game like this to relay emotions like that is a pretty tall order. I'm going to suspect that Cole and Baird will have larger roles this time around since they will be playable which is going to be nice and obviously we'll probably divulge a bit more into their characters. Gears 3 is going to be one of those rare games where I'm incredibly pumped for the single player and the multiplayer well we'll just have to wait and see on the multiplayer.
Dom's "story" if you want to call it that fell totally flat for me. There was no emotion to it precisely because of poor character development. I don't care about any of the characters or what happens to them in these games because they're not believable in the slightest sense of the word. To be honest I really don't even feel comfortable calling them characters. Caricature is probably more accurate.
I will give Epic credit, though, they do seem to be at least trying to tell a decent narrative, but they obviously aren't storytellers. I see this game is being written by the novelist whose written the books, though, so maybe this one will rise above (though I haven't read any of her work or anything).
one of the things that the Gears franchise really established is the story telling through dialogue on the fly, which developed characters a hell of a lot more than has been done previous.
With Doms character, we can see him go from the positive wisecracking character, to the determined steely character (I mean at one stage he essentially usurps Marcus as a lead character) culminating with the death of Maria. Then, seeing him with the beard in Gears 3 looks like he may have let go a little, and is still affected by Maria's death... thats a pretty good 3 game character arc if you ask me.
I read a really good article the other day about how Marcus fenix isn't your average, typical 'badass' video game character, simply for the fact that he doesn't revel in killing or violence
I might be willing to concede that point to you if they didn't pull that story out of thin ****ing air. In the first Gears, for all intents and purposes, Dom had no wife. She wasn't mentioned even once and now all a sudden in Gears 2 and 3 that's his driving motivation? I just didn't buy it. Also, a beard isn't character development.
She was deff mentioned in the first game.
Im with you for the most part on the story of Gears tho, it doesnt really draw me in the way others do, monsters invade planet, guys fight monsters, thats about it. Im fine with that tho. Sometimes i just want to chainsaw ppl in the face.
Well it craps all over Halo's story as far as i'm concerned... and I don't really agree with you on Half-Life... They both drive story in completely different ways... Half Life didn't have a band of characters interacting with one another, it was the stock standard voiceless main character first person shooter game.
And I wasn't saying the beard was character development, it was just a signifier of his change. Cliffy B has already stated that Dom has been through a change, and had a rough 18 months since Maria's death. Also I think Gears 1 deserves alot more credit in the story department than it gets... If it was just a straight first person shooter, ala halo or Call of Duty (which had a TERRIBLE story) then fair enough, but its an awesome blend of warfare action and sci-fi horror, with a rag tag group of characters trying to survive. Survival stories rarely have an indepth plot, its just characters thrown into a situation, who are fighting for survival, and the story comes from how the tension is set up, and suspense and all that, which gears did fine. The story opened up more in the second one because they were no longer in that same survival situation, and i'm sure Gears 3 will open up even further now that the story isn't just focusing on the one band of characters.
Read my post again. I'm talking in terms of the way they develop the story, through character interaction as character development, rather than just relying on cut scenes to drive the story.
I think you're doing the opposite of stretching (squashing perhaps) to say that story and characters are barely there, and that it's below Halo in story telling. Tell me exactly how Master Chief is a deeper character than Marcus, or Dom.