Marvel vs Capcom 2 on XBLA and PSN

What was the difference between the two? I generally picked regular Wolverine when I'd play. Was Bone Claw faster? No adamantium to hold him down?
 
I know, but it helps explain his presence today (aside from original programmer laziness). :cwink:

What exactly do you mean, helps explains who's presence? Draken or Bone-Claw Wolverine? Either way, that's pretty doubtful that one as to do with the other
 
What exactly do you mean, helps explains who's presence? Draken or Bone-Claw Wolverine? Either way, that's pretty doubtful that one as to do with the other

Well it makes no sense that there's two Wolverines in this conflict. So, for me anyways, it makes sense that Bone-Claw Wolverine is actually Daken.
 
Ok, I'm still not totally sure what you're saying. I thought the Bone-Claw Wolverine was an alt. Wolverine, not a totally separate character.
 
What was the difference between the two? I generally picked regular Wolverine when I'd play. Was Bone Claw faster? No adamantium to hold him down?

"Feral Wolverine" is faster, his attacks are able to combo incredibly well, and has the third lowest defense of all the characters in the game.
"Adamantium Wolverine" is a bit slower, his attacks are stronger but they cannot be chained as easily. He significantly higher defense than Feral.

Their assist types and specials are different too.
 
"Feral Wolverine" is faster, his attacks are able to combo incredibly well, and has the third lowest defense of all the characters in the game.
"Adamantium Wolverine" is a bit slower, his attacks are stronger but they cannot be chained as easily. He significantly higher defense than Feral.

Their assist types and specials are different too.

Ah, gracias. I knew it was going to have to do something with their speed. I didnt know about the different attacks and defenses though.
 
I am loving Arcade games again

Sorry
Turtles In Time
Marvel VS Capcom: 2
The Original Call Of Duty

All we need now is Monopoly with online play damn it :o
 
Ah, gracias. I knew it was going to have to do something with their speed. I didnt know about the different attacks and defenses though.

I'm pretty sure that what it was. Sort of. I used to be big into the tourny scene with MvC2 so I learned the ins and outs of most of the characters. Unfortunately, that was about a decade ago, and there were over 40 characters I was completely fluent with. I do remember though, that all those were the factors that set the two apart, and the 1 thing I remember for sure was that Bone claw was faster than Adamantium and Adamantium had more Defense.

But other than that, it might be Feral who can't chain attacks or Adamantium whos stronger, but there were pretty distinct separations of the 2 characters. About as much as Ken/Ryu have (Ryu was stronger projectiles, Ken with stronger kicks, but both are "the same character" according to most)
 
Does anyone know how the custom music will work for this game? Will I be able to insert songs for each stage? Does it save or do I have to load it each time? Can the in-game sounds still be heard over the custom soundtrack?

Also does anyone know a site that lists all the stages for Marvel vs. Capcom 2?
 
Does anyone know how the custom music will work for this game? Will I be able to insert songs for each stage? Does it save or do I have to load it each time? Can the in-game sounds still be heard over the custom soundtrack?

Also does anyone know a site that lists all the stages for Marvel vs. Capcom 2?


Well, the 360 at least has an outright music player that normally runs over just the music of the games, and not the Sound effects. But I'm guessing by pointing out to custom soundtrack they mean a specific system where you change the games normal BGM's with those ripped into the Hard Drive. From there on out, I don't actually know. I hope it is specific for stage/moment, since I'm a big custom music freak.

and here's your list, taken from a forum about the matter.

Character Select Screen =
Opening Game Demo =
Option Menu =
Staff Credits screen =
Carnival Stage =
Pirate Ship Stage =
Desert Stage =
Factory Stage =
Bridge Stage =
Underground Caves =
Clock Tower Stage =
Ice Boat Stage =
Abyss 1 =
Abyss 2 =
Abyss 3 =
Training Stage =
 
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According to Joystiq, it looks like it'll be released on June 29th...or the week of.
 
Just about to post that. June 29th is a lot sooner then I expected, but I actually happen to look at the games Wiki yesterday and June 29th was when the DC version came out in 2000.

As the Joystiq article mentioned, that is on a Monday and neither PSN or XBLA updates on Mondays, but it's not unheard of for things to be released out of update day.
 
http://www.joystiq.com/2009/05/05/c...-not-part-of-deal-to-re-release-mvc/#comments

If you're thinking the pending digital release of Marvel vs. Capcom 2 is any indication that the path is clear for "Marvel vs. Capcom 3," think again. "The short answer is no, that's not any part of this deal," Capcom's Seth Killian lamented to Joystiq at a media event yesterday. "What we're hoping is that if people get really juiced about this title, and we can show Marvel that there's a lot of heat behind this, then they'll open up the door for us to do something with '3,' which is something we'd love to do." For now, licensing issues are preventing further developments.

The same is true for a North American release of Tatsunoko vs. Capcom. "It's a lot of 'dance with the lawyers' on that one," explained Killian. "The rights holders for Tatsunoko in Japan are one company, but in the U.S. it's ... 13 companies -- and some are very attentive and some are not." So if you've been holding your breath for this one, you might want to consider coming up for air.

Killian also told Joystiq that Capcom is considering releasing Marvel vs. Capcom 2-branded arcade sticks (à la the popular SFIV controllers). "It's a discussion ... we would love to make it happen. If you saw the 'leak' of those MadCatz sticks, that was actually B.S. That was a complete fabrication, but it's something we would love to do."

As of right now, no MvsC3...but if it sells well (and it will) they'll pursue getting Marvel to allow them to do it. I really hope they can pull it off.
 
For a MvC3 game to come out, Capcom would have to have the liscense for every Marvel character thats on it.

And with upcoming Iron Man 2 coming out (as well sa a movie game, it's going to happen) that removes Iron Man and War Machine, as Activision has the rights. Continue with that trend for all the upcoming Marvel games, as well as the characters in MAU2:Fusion.

Capcom let the rights go of about 80% of marvels "main" list of characters (A-C list) after MvC2, and I really don't see them getting it all back.
 
The sticks were a fake, huh? That's kind of odd, but whatever.

This is more or less what I expected to be the case. The possibility is open for sure, but I figured it was a little too premature to be jumping up and down for MVC3. Hopefully this is will convince Marvel to go with it
 
I hope XBLA goes down due to the amount of downloads. :up:
 
The sticks were a fake, huh? That's kind of odd, but whatever.

This is more or less what I expected to be the case. The possibility is open for sure, but I figured it was a little too premature to be jumping up and down for MVC3. Hopefully this is will convince Marvel to go with it

It's not entirely up to Marvel though, that's the thing. If Activision has the license for Iron Man for 4 years, then no other company can use Iron Man for those 4 years unless they get the OK from Activision, at which they'd have to give a share of profit to Activision, as they hold the license/rights. Getting the OK from Marvel is a BIG part of it, but when MvC2 came out they were originally going to try for a MvC3 after they got the CvSNK series going, but lost all the rights and weren't able to get all of them back.
 
For a MvC3 game to come out, Capcom would have to have the liscense for every Marvel character thats on it.

And with upcoming Iron Man 2 coming out (as well sa a movie game, it's going to happen) that removes Iron Man and War Machine, as Activision has the rights. Continue with that trend for all the upcoming Marvel games, as well as the characters in MAU2:Fusion.

Capcom let the rights go of about 80% of marvels "main" list of characters (A-C list) after MvC2, and I really don't see them getting it all back.
Not necesarily bc it depends on the requirements for the different liscenses. While XML2 and later MuA were being developed by Activision, EA had the liscense for the fighting games and made Marvel: Rise of the Imperfects and had a 360/PS3 version being developed which has since been canned. Also at the same time, there was a 360/PC Marvel MMO being made which was dropped last year. I dont beleive there is any company currently working on a Marvel fighting game , so Capcom could work something out in that department
 
It's not entirely up to Marvel though, that's the thing. If Activision has the license for Iron Man for 4 years, then no other company can use Iron Man for those 4 years unless they get the OK from Activision, at which they'd have to give a share of profit to Activision, as they hold the license/rights. Getting the OK from Marvel is a BIG part of it, but when MvC2 came out they were originally going to try for a MvC3 after they got the CvSNK series going, but lost all the rights and weren't able to get all of them back.

Well, I'm sure about about either what you or Havok or saying about the situation, I really don't know the contract situation. As far as Activision goes with the Iron Man license, I believe they have the movie licenses for IM, not necessarily the comic license for him, so that's not outside the realm of possibility. There was a situation similar to this when EA had the movie rights for LOTR, but Seirra had the book rights.

As far as MAU, I really don't know. What Havok said makes sense, but as I said I really just don't fully now the licensing situation. Even if the A-List is gone from the Marvel list and Capcom is forced into only the 'B & C-list' characters, they still have a wealth of characters from their side to sell the game with until something is worked out for MVC4 or something.
 
Well, I'm sure about about either what you or Havok or saying about the situation, I really don't know the contract situation. As far as Activision goes with the Iron Man license, I believe they have the movie licenses for IM, not necessarily the comic license for him, so that's not outside the realm of possibility. There was a situation similar to this when EA had the movie rights for LOTR, but Seirra had the book rights.

As far as MAU, I really don't know. What Havok said makes sense, but as I said I really just don't fully now the licensing situation. Even if the A-List is gone from the Marvel list and Capcom is forced into only the 'B & C-list' characters, they still have a wealth of characters from their side to sell the game with until something is worked out for MVC4 or something.

Nova in Marvel vs Capcom 3 confirmed? :huh:
 
Not necesarily bc it depends on the requirements for the different liscenses. While XML2 and later MuA were being developed by Activision, EA had the liscense for the fighting games and made Marvel: Rise of the Imperfects and had a 360/PS3 version being developed which has since been canned. Also at the same time, there was a 360/PC Marvel MMO being made which was dropped last year. I dont beleive there is any company currently working on a Marvel fighting game , so Capcom could work something out in that department

Correct.
There's a difference between getting a license for a game that focuses on a single character and one that includes a big cast of Marvel characters.
 
I haven't played MvsC since the Dreamcast, and even then I wasn't very good at it.
 

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