SuperFerret
King of the Urban Jungle
- Joined
- Apr 2, 2004
- Messages
- 33,639
- Reaction score
- 6
- Points
- 58
Byrd, is that character idea we discussed still possible?
No, you had your chance, you hairy little ****er.
Naah, go ahead.
Yeah, the way I saw it is that the game's shortcoming was the same thing that has led to the downfall of a lot of games, "FTPO Syndrome", if you will. The fact that the game is too vague and all-encompassing, with so many characters from different mythologies included, but in a fashion that they're all kept apart. That's what has killed this game, I feel. The fact that everyone is seperated, off on their own corner of the country, and so there's comparitively little room for interaction.
My idea was to relaunch the game as a kind of prototype for the single-season games we've been discussing so much over in the RPG Soapbox thread. I'd set it in the continuity of the TV show. The set-up could pick up right after the season finale. The armada of vehicles drives off into the sunset.... and then our game begins. Call it The Walking Dead: Season 1.5. We wanted to try out the idea of RPGs with set season lengths? Have this game run until October 2011, when Season 2 of the TV show starts. Really create a sense of "what went down between seasons."
I think this game would have a totally different dynamic to the one we're currently doing. Rather than us all being spread out, doing our own thing, you'd have this really intimate, interaction-driven scenario, with us all together playing back and forth off of each other. My idea would be to set up a thread on the Proposal board, and don't launch the game until we have every character - or at least most of them - in the main ensemble filled by a player. Really focus on getting a roster of players, and put the focus on character and the group dynamics of RPing together.
So we'd all have to play a character from the show?
I'm saying yes right now, but I wouldn't mind having it open to including potential created characters alongside. But I don't know, lot of cool characters available from the current cast
I think this could also be a good chance to experiment with some of the revisions we talked about making. A small, interaction based game that has a bit more strict control from the GMs.
I like the idea of the GM setting some things up.
Do you mean trying it in this game? Give everyone some situations to deal with. See if that gets posting up before scrapping everything.