I like the idea of what Anti-Venom does, but I'm not a fan of the story with the two timelines, the gameplay, or graphics. Mostly, for the latter two, because it's way too similar with SD and it's not even a sequel.
The reason I'm not excited for this game is because it's looking to be a part of the usual Activision formula of create a game and then milk it to death with yearly iterations that don't improve much (if at all) over the previous release until the franchise is left in ruins.
But people acting like "oh Anti-Venom? pff...this game is pure trash now" are being ridiculous.
Really? I know the graphics aren't as amazing as your mass effects or uncharted etc, but they don't seem bad to me, just about standard for any current gen game. And the gameplay from SD had a lot of potential. It wasn't the controls or the fighting that bother me in that game but just the level structure in general, how it felt essentially like a beat em up. The open setting in this game makes me think that might have been improved for this game. And not a direct sequel is fine with me. Did SD really need a direct sequel? That story was so weak anyway. Something different works fine for me.
That said, I haven't made my mind up about this game yet, but so far it at least has my attention.
I've said it before, but how do you make a brand new game in 1 year?
You don't.
That's why these games are so similar...there is no time to change them up.
So....with that logic, every Spider-Man game from Beenox will look the same?
I thought Anti Venom was a good guy????
I think the Spidey's look pretty good. The thing i'm underwhelmed by is the enemies. They all look the same. I know this is the case in a lot of games, but it's just one of those things where the little extra effort to make them stand out makes the experience feel that much richer.
Yes. That's what I've been saying since the beginning. Until Activision gives Beenox more than 12 months to make a game, they will all look like SD clones with small variations.
