Playstation Spider-Man (PS4) - Part 3

Okay, so I had the worst glitch ever. I had the Gadget Challenge stuck where it wouldn't give me the medal. i had earned a silver and even a gold, and NOTHING. So...I had to keep hearing that annoying troll's voice for over an hour. I turned the game off and came back to it the next day. After ANOTHER hour of hearing her yell awful internet phrases (and at the same time, realize how STUPID internet celebrities are), I FINALLY got a SILVER...after having achieved the same score at least 30 times.

I’d pay for a DLC where I can just beat her up for a hour.
I would pay $25 to just get to beat her with the "Shock" feature on for about an hour. She is EASILY the worst part of this entire game. I look forward to wrapping up the DLC this evening so I can send her to jail...where she will be without Youtube forever...

As for the DLC, I've really enjoyed it. The bad guys were a little ridiculous. Mainly Hammerhead. Still, the interactions with Sable and Cat were awesome, and it was heart breaking to see Yuri's fate. Very cool to see Miles at the end, though...!

I still have to complete the side quests, Hammerhead combat rooms, and the annoyance that is Screwball. Then I'll be doing a playthrough on Game+ on Ultimate difficulty. Does anyone know if you get to keep your power-ups, or are you forced to start over from scratch?
 
I still have to complete the side quests, Hammerhead combat rooms, and the annoyance that is Screwball. Then I'll be doing a playthrough on Game+ on Ultimate difficulty. Does anyone know if you get to keep your power-ups, or are you forced to start over from scratch?
Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +
 
I've pretty much got 100% on everything. Just need to finish the benchmarks and the secret photo thing and I'll be done.
 
Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +
So, it's a lot like Arkham, where you can go back and beast the game with your upgrades?! LOVE IT! I will do it on the Ultimate setting...double up on them trophies...
 
I've pretty much got 100% on everything. Just need to finish the benchmarks and the secret photo thing and I'll be done.
Those Benchmarks are a pain. I took them on as an excuse to play the game more but got so tedious. I remember I even found a random crime with unarmed muggers inside a fenced area, I kept 4 conscious to farm the perfect dodge for few hours. Do a few hundred then put the system in rest mode.
So, it's a lot like Arkham, where you can go back and beast the game with your upgrades?! LOVE IT! I will do it on the Ultimate setting...double up on them trophies...
Exactly, that's what "New Game +" means, so any game you play that has it you can assume it's just like Arkham.
 
Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +

This is the best part. You get a slo-mo up close shot of whatever suit you’re wearing. Wish there was a way to do this for all the suits without having to restart.
 
This is the best part. You get a slo-mo up close shot of whatever suit you’re wearing. Wish there was a way to do this for all the suits without having to restart.

I will be doing this in the Spiderverse costume, methinks...! What's up, Danger....
 
Okay, what are the odds that Insomniac does a bonus costume or two for Far From Home? I'm kind of itching to play in that red and black suit...
 
Okay, what are the odds that Insomniac does a bonus costume or two for Far From Home? I'm kind of itching to play in that red and black suit...

Sorry man but Insomniac confirmed via Twitter there's no plans to add the FFH suit.
 
Sorry man but Insomniac confirmed via Twitter there's no plans to add the FFH suit.
If they did, it would be in June/July to tie in with the movie so it’s too early to break that news anyway. If not, we’ll definitely see it in the second game. It’s a matter of when, not if.
 
So when I first aw this, I thought it meant they were going to announce it at the end of the F4 week. WHEN WILL WE KNOW!
 
If they did, it would be in June/July to tie in with the movie so it’s too early to break that news anyway. If not, we’ll definitely see it in the second game. It’s a matter of when, not if.

Yep. As for the FFH suit...they also said we weren't going to get the Raimi suit, and then "SURPRISE"!

I would love it if they did the same thing with the FFH suit...
 
They didn't really say that, actually. They were always coy when referring to the suit.

What they responded whenever someone whined about the suit is that they're listening to fans, but that doesn't mean doing everything they DEMAND.
 
That's true. When it came to the symbiote suit and superior ones, Insomniac outright said no. But with the Raimi suit they never actually said no. So, there's always the possibility they might add the FFH suit later on but their "no plans" to add it should be taken at face value. I would fully expect it in the sequel though.
 
This game may be a shameless Arkham clone but damnit, its the best shameless Arkham clone and easily the best triple A release this year.
 
How is it an Arkham clone?
The combat is conceptually identical complete with two button take downs. They changed a few buttons around, gave the player air options, and better ways to close in space with the web stuff, but that's really it. The stealth and investagatory stuff are ripped straight out of Arkham too.The story is even structured similarly complete with Scarecrow esque hallucination missions. It's not a bad thing and Spider-Man lends himself well to that style of game. I would even argue it's a far better successor to Arkham City than Arkham Knight was. There's just parts of the game where I wish it were a bit more subtle with it's influences.
 
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The combat is conceptually identical complete with two button take downs. They changed a few buttons around, gave the player air options, and better ways to close in space with the web stuff, but that's really it. The stealth and investagatory stuff are ripped straight out of Arkham too.The story is even structured similarly complete with Scarecrow esque hallucination missions. It's not a bad thing and Spider-Man lends himself well to that style of game. I would even argue it's a far better successor to Arkham City than Arkham Knight was. There's just parts of the game where I wish it were a bit more subtle with it's influences.
Wanna get your mind blown? The basic button control is the same as Spider-man 2 (the movie) game. Square for attack, Triangle for web, Circle for dodge, and X for jump. The combat is just an evolved form of what was done back in 2002 and, arguably, even before. Stealth and the idea of take downs aren't unique to arkham games and and Spider-man games before this one has implemented them. Calling it a "clone" is really disingenuous, ignorant of how much work and thought goes into developing/fine tuning every mechanic, and insulting to the tons of hard work and innovation that went into it. Just because Arkham had similar mechanics doesn't mean they have to actively avoid anything remotely similar.

The way Spider-man handles is very different and distinct from Batman pretty much as distinct as two games with similar premises can get. And of course there would be inspirations, Arkham was a game changer of the action/adventure/platforming genre. But it most certainly takes more inspiration from past Spider-man games than Arkham. To call this game a "shameless Arkham clone" is like calling God of War merely a Last of Us clone. There are games out there you can certainly call an Arkham clone but Spider-man is not one of them.
 
Wanna get your mind blown? The basic button control is the same as Spider-man 2 (the movie) game. Square for attack, Triangle for web, Circle for dodge, and X for jump. The combat is just an evolved form of what was done back in 2002 and, arguably, even before. Stealth and the idea of take downs aren't unique to arkham games and and Spider-man games before this one has implemented them. Calling it a "clone" is really disingenuous, ignorant of how much work and thought goes into developing/fine tuning every mechanic, and insulting to the tons of hard work and innovation that went into it. Just because Arkham had similar mechanics doesn't mean they have to actively avoid anything remotely similar.

The way Spider-man handles is very different and distinct from Batman pretty much as distinct as two games with similar premises can get. And of course there would be inspirations, Arkham was a game changer of the action/adventure/platforming genre. But it most certainly takes more inspiration from past Spider-man games than Arkham. To call this game a "shameless Arkham clone" is like calling God of War merely a Last of Us clone. There are games out there you can certainly call an Arkham clone but Spider-man is not one of them.
Spider-Man is the textbook definition of an Arkham clone. Yeah, they put a lot of work into it, but they clearly wore their influences on their sleeves. The core rhythmic parry driven combat is taken directly from Arkham. I'll give them credit, they were able to actually expand this style in ways the Arkham never properly did, but come on, there is nothing particularly innovative about this thing. It's polished to a mirror shine and they deserve credit for that, but this is far from a game changer. The only thing about this game's core gameplay loop that took some getting used to was hitting circle to counter instead of triangle. I like the game a lot and it goes to show how far proven gameplay concepts can get you, but mechanically it feels like an unofficial Arkham sequel to me which is perfectly acceptable especially coming back to it after putting way too much time into a certain cowboy game that was far more focused on horse testicles than coherent narrative design and decent shooting mechanics, but that's another rant for another thread.

I also really appreciated the ability to turn off QTEs and the options in the photo mode.
 
I see the argument and it's technically correct, but the phrase "Arkham clone" still sounds too cheap. It's more fitting for TASM ps3
 
Spider-Man is the textbook definition of an Arkham clone.
Yeah, with the same logic Arkham is a shameless clone of Spider-Man 2 too.
How is it a clone when it looks, feels and plays completely different? First off, SM PS4 doesn't even have a counter, it has dodge. 2nd, it's not a freeflow combat and Spider-Man doesn't floating across the room from one enemy to another. The game borrows some elements from Arkham series but combat is definitely not one of them. In fact, it's a lot closer to Spider-Man 2, as it was already pointed out by Random490 (square=attack, circle=dodge (instead of counter), x=jump, + it has air combat just like the movie game).
The stealth is also nothing like Arkham, just for the simple fact that it's so underwhelming and boring compared to Batman, has a little to no variations and enemy's AI is incredibly weak.
 
This game may be a shameless Arkham clone but damnit, its the best shameless Arkham clone and easily the best triple A release this year.
I'm not sure it's a clone, but there are hardcore similarities! Also, yeah, Arkham Knight just...no. It should have been the end all/be all Batman game! The Batmobile and the fact that you don't get the ending until you beat EVERY Riddler challenge just killed it for me. I still haven't bothered to go back and play it, yet. Asylum, City, and especially Origins, those I play through the story mode regularly just for fun. Don't know why I love Origins so much...but I do.
 

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