samsnee
Ok
- Joined
- Dec 28, 2006
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i never want to hear the phrase "Photobomb" again XD
I’d pay for a DLC where I can just beat her up for a hour.
i never want to hear the phrase "Photobomb" again XD
I would pay $25 to just get to beat her with the "Shock" feature on for about an hour. She is EASILY the worst part of this entire game. I look forward to wrapping up the DLC this evening so I can send her to jail...where she will be without Youtube forever...I’d pay for a DLC where I can just beat her up for a hour.
Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +I still have to complete the side quests, Hammerhead combat rooms, and the annoyance that is Screwball. Then I'll be doing a playthrough on Game+ on Ultimate difficulty. Does anyone know if you get to keep your power-ups, or are you forced to start over from scratch?
So, it's a lot like Arkham, where you can go back and beast the game with your upgrades?! LOVE IT! I will do it on the Ultimate setting...double up on them trophies...Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +
Those Benchmarks are a pain. I took them on as an excuse to play the game more but got so tedious. I remember I even found a random crime with unarmed muggers inside a fenced area, I kept 4 conscious to farm the perfect dodge for few hours. Do a few hundred then put the system in rest mode.I've pretty much got 100% on everything. Just need to finish the benchmarks and the secret photo thing and I'll be done.
Exactly, that's what "New Game +" means, so any game you play that has it you can assume it's just like Arkham.So, it's a lot like Arkham, where you can go back and beast the game with your upgrades?! LOVE IT! I will do it on the Ultimate setting...double up on them trophies...
Game+ basically creates a new save file based on a save file of your choosing. Any upgrade, benchmarks, or costumes from that initial save file will carry over. Only objectives reset like backpacks, photo ops, side missions, etc. At the beginning of the game, once you jump out the window, you will be wearing whatever costume you had on in the previous save file at the time of creating the new game +
This is the best part. You get a slo-mo up close shot of whatever suit you’re wearing. Wish there was a way to do this for all the suits without having to restart.
Okay, what are the odds that Insomniac does a bonus costume or two for Far From Home? I'm kind of itching to play in that red and black suit...
If they did, it would be in June/July to tie in with the movie so it’s too early to break that news anyway. If not, we’ll definitely see it in the second game. It’s a matter of when, not if.Sorry man but Insomniac confirmed via Twitter there's no plans to add the FFH suit.
If they did, it would be in June/July to tie in with the movie so it’s too early to break that news anyway. If not, we’ll definitely see it in the second game. It’s a matter of when, not if.
The combat is conceptually identical complete with two button take downs. They changed a few buttons around, gave the player air options, and better ways to close in space with the web stuff, but that's really it. The stealth and investagatory stuff are ripped straight out of Arkham too.The story is even structured similarly complete with Scarecrow esque hallucination missions. It's not a bad thing and Spider-Man lends himself well to that style of game. I would even argue it's a far better successor to Arkham City than Arkham Knight was. There's just parts of the game where I wish it were a bit more subtle with it's influences.How is it an Arkham clone?
Wanna get your mind blown? The basic button control is the same as Spider-man 2 (the movie) game. Square for attack, Triangle for web, Circle for dodge, and X for jump. The combat is just an evolved form of what was done back in 2002 and, arguably, even before. Stealth and the idea of take downs aren't unique to arkham games and and Spider-man games before this one has implemented them. Calling it a "clone" is really disingenuous, ignorant of how much work and thought goes into developing/fine tuning every mechanic, and insulting to the tons of hard work and innovation that went into it. Just because Arkham had similar mechanics doesn't mean they have to actively avoid anything remotely similar.The combat is conceptually identical complete with two button take downs. They changed a few buttons around, gave the player air options, and better ways to close in space with the web stuff, but that's really it. The stealth and investagatory stuff are ripped straight out of Arkham too.The story is even structured similarly complete with Scarecrow esque hallucination missions. It's not a bad thing and Spider-Man lends himself well to that style of game. I would even argue it's a far better successor to Arkham City than Arkham Knight was. There's just parts of the game where I wish it were a bit more subtle with it's influences.
Spider-Man is the textbook definition of an Arkham clone. Yeah, they put a lot of work into it, but they clearly wore their influences on their sleeves. The core rhythmic parry driven combat is taken directly from Arkham. I'll give them credit, they were able to actually expand this style in ways the Arkham never properly did, but come on, there is nothing particularly innovative about this thing. It's polished to a mirror shine and they deserve credit for that, but this is far from a game changer. The only thing about this game's core gameplay loop that took some getting used to was hitting circle to counter instead of triangle. I like the game a lot and it goes to show how far proven gameplay concepts can get you, but mechanically it feels like an unofficial Arkham sequel to me which is perfectly acceptable especially coming back to it after putting way too much time into a certain cowboy game that was far more focused on horse testicles than coherent narrative design and decent shooting mechanics, but that's another rant for another thread.Wanna get your mind blown? The basic button control is the same as Spider-man 2 (the movie) game. Square for attack, Triangle for web, Circle for dodge, and X for jump. The combat is just an evolved form of what was done back in 2002 and, arguably, even before. Stealth and the idea of take downs aren't unique to arkham games and and Spider-man games before this one has implemented them. Calling it a "clone" is really disingenuous, ignorant of how much work and thought goes into developing/fine tuning every mechanic, and insulting to the tons of hard work and innovation that went into it. Just because Arkham had similar mechanics doesn't mean they have to actively avoid anything remotely similar.
The way Spider-man handles is very different and distinct from Batman pretty much as distinct as two games with similar premises can get. And of course there would be inspirations, Arkham was a game changer of the action/adventure/platforming genre. But it most certainly takes more inspiration from past Spider-man games than Arkham. To call this game a "shameless Arkham clone" is like calling God of War merely a Last of Us clone. There are games out there you can certainly call an Arkham clone but Spider-man is not one of them.
Yeah, with the same logic Arkham is a shameless clone of Spider-Man 2 too.Spider-Man is the textbook definition of an Arkham clone.
I'm not sure it's a clone, but there are hardcore similarities! Also, yeah, Arkham Knight just...no. It should have been the end all/be all Batman game! The Batmobile and the fact that you don't get the ending until you beat EVERY Riddler challenge just killed it for me. I still haven't bothered to go back and play it, yet. Asylum, City, and especially Origins, those I play through the story mode regularly just for fun. Don't know why I love Origins so much...but I do.This game may be a shameless Arkham clone but damnit, its the best shameless Arkham clone and easily the best triple A release this year.