The Evil Within: Some May Call It an Evil that is Resident

The game does a good job of giving you just enough ammo to get through, but keep you on the edge by depleting your supply with enemy hordes. It's incredibly balanced in that way, I think.
 
How friendly is the game with health syringes? That's another thing I am trying to conserve. I upgraded it so I could hold three as well.
 
Not very generous actually. I don't recall getting much health the whole way through. I doubt I got more than five first aid kits the whole time.

I'm talking about playing through on Normal, by the way. I don't know how any of that changes for Easy mode.
 
Besides first aid kits, syringes aren't frequent. Damn. *starts hyperventilating*

One thing that bothered me, and will take me a while to get used to is when I attack without aiming with a gun, he will still fire the gun. I thought if you attacked without aiming he would just melee. I have to remember to holster any guns that I have before meleeing.
 
Besides first aid kits, syringes aren't frequent. Damn. *starts hyperventilating*

One thing that bothered me, and will take me a while to get used to is when I attack without aiming with a gun, he will still fire the gun. I thought if you attacked without aiming he would just melee. I have to remember to holster any guns that I have before meleeing.

Huh? I'm not sure what you mean. You don't shoot your gun when you melee? You can't fire even off the hip either as far as I recall.
 
On PS4 if you have your gun in your hand and you press the the right trigger you will fire the gun, even if you aren't aiming. I have to press circle to put my gun away then press the right trigger. Same with bottles. Holding a bottle and pressing the right trigger will still throw the bottle, even withouting aiming.
 
Hm, well, I may be wrong about firing off the hip (I didn't think you could), but there's a specific action for meleeing that doesn't actually fire your weapon. It's pretty useless, though. Even when you upgrade melee, it sucks.
 
The game is nice in that it will give you just enough health regeneration to run and take a few low grade hits. That's about all the nice it is. :p
 
Whelp, beat the game on Survival (normal), probably won't do a higher difficulty as didn't like it that much to try it. It was a good challenge but the story was kinda meh.

78 deaths in 19:17:42.
 
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Yeah there's only a few of them and you never see them again...

besides that one guy.
 
Also, new game+ is so nice. It feels amazing to just plow through all the enemies, bullets flying, racing through the chapters, annihilating the bosses. Especially with those parts that drove everyone insane the first time through.
 
The only thing worse than that dog monster is the fact I didn't get a goddamned trophy for killing it. A trophy for the giants? Seriously? But not the dog?!
 
I killed the monster dog... thing mostly because I was pissed at it for killing me twice in a row before I could heal up. Then I kicked it.

I've also gotten a few of the chapter based achievements just for kicks. There's no way I'm going to get all the ach. since I have no intention of playing nightmare or Akumu mode. The chapter 8 run without using any guns was neat and the chapter 2 part not killing any of them was fun too. They have interesting challenges and they're what I'd love more games to have, as opposed to 'press start', 'kill one person' 'die once' like a bunch of games have. I also have the every collectible and I'm working on getting all the keys (using a FAQ for that one), all the other chapter ones and the upgrades. They cost so much brain juice though. :(
 
Yeah, I took one look at that achievement list and was like, "nope."
 
Normal was crazy hard by itself the first time through. Mind you if I had the choice of starting with Nightmare I probably would have done it. :p I'd probably still be on chapter 5 but I'd be trying.
 
This game is getting to me. It's everything; fun, frustrating, rewarding, scary, and just brutal. I just remember one of the levels where the main character said something to the effect of "We're almost out of this." I wasn't sure if that was so much of a comment to the other cop as it was a comment to the gamer. I am probably half way through the eleventh level now.
 
How'd ya like the Keeper (aka Mr. Safehead)?
 
They were better than some of the generic 'big guy' bosses a lot of horror games throw at you. Hell, the Keeper isn't much bigger than a regular guy.
 
the keeper looks so crazy, hitting his head with his hammer and all...
 
The enemy and boss designs in this game is absolutely wonderful.

[blackout]I was thinking that the spider/shrieking woman is a ****ed up version of Ruvik's girlfriend who died in the fire? The Keeper is really cool enemy though, didn't think I'd encounter him again in Ch. 13. I am on Chapter 14 now. It was creepy how he killed himself so he could be resurrected behind.[/blackout]
 
Close on Laura. [BLACKOUT]She's his sister. She saved him from the fire that scarred him and the fire is the only reason she can be hurt by fire. [/BLACKOUT]

The final boss is ****ing weird though. Also, if you beat the game on normal then you get a rocket launcher and a machine gun. Rocket Launcher murders anything in one shot.
 
They're limited but the second time through the game you don't need them. You get 20 shots from the RL, not sure if you can get more. Never bothered to try the machine gun yet. My pistol kills most things in one shot anyway so it's a fun time through.

In the picture that you see with the faces cut out, its his parents, Laura and him.
 

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