The Official G.I. Joe: Rise Of Cobra Videogame Thread

Shadow-Guardian

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Since there is a game coming out, i thought an offical thread was needed. i didn't see one on here. A trailer for the game and screenshots are rumored to be shown at NYCC. Looking forward to it.
 
Looking forward to it too, it's next week right?
 
Right. Hopefully some gameplay is shown. i've been waiting for a long time to play a Joe game. here's to hoping it doesn't suck.
 
Ugo has posted a preview.

Imagine a 3D Commando, the underrated NES shooter, and you should have a pretty clear picture of the G.I. Joe movie game tie-in. With a third-person, behind the back, locked camera perspective, you must constantly press forward, unleashing an endless stream of bullets and melee attacks, occasionally taking cover behind the conveniently placed cement barrier.
Your battle’s waged best in local co-op, as two Joes go into every battle. To make things easier, the entire game can be played with just the left analog stick and the right trigger, and health can be shared between partners. So, if your mother or jockey brother or grumpy neighbor who never plays games wants in on some Joe fun, invite them over. For the more hardcore, more complex control options can be layered on from the beginning of the game. That said, if you can’t find a nearby partner (multiplayer action online is still up in the air), you have the option to switch between these two Joes with the tap of a button, or just let the AI provide battlefield support.




In our demo, the two American heroes were Snake Eyes and Heavy Duty, though we’ve been assured many more will be available at release—Scarlett and Gung-Ho were name dropped in passing, as was Duke (natch). Each Joe has a unique action and weapon. For example, Snake Eyes employs a dashing katana melee attack and wields a pistol for long-range needs. The soldiers also have the “Yo Joe” power-up (think Mario’s gold star) to help take out swarms of enemies. When activated, the Joe dons an “Accelerated Suit”—the gnarly body gear we see in the trailer when the folks leap over cars down the street—that momentarily grants them extra strength and invincibility.
To unlock more Joes and fully navigate the games 20 some missions, players must collect various forms of intel scattered across the stages. Our personal favorites are the intel cards, which resemble those on the back of the original G.I. Joe toys’ boxes. With these various intel pieces and the points you acquire from kills, the player will be able to unlock goodies like new characters and some classic GI Joe PSAs. No word on possible body massage machines or pork chop sandwiches.





The mission system resembles the modern LEGO franchise. There are three classes: commandos, combat soldiers and heavies. Certain areas are reserved for a particular class, as the designers hope you’ll spend time replaying levels with different characters. However, the mission hub is The Pit, now a mobile unit to match up with the movie, designed as a 3D menu; this is different from the LEGO franchise’s 3D world hubs.
Visually, G.I. Joe looks fine, though we’re hesitant to judge the graphics at this pre-alpha stage. To say one thing, the character models have an action figure aesthetic that shows promise for the overall look. We’d like to see a few more passes at the special effects and textures, and we’re sure the folks at EA will toiling with the product over the coming months as its early August release nears. To be frank, we’re also a little sad it won’t be downloadable content. Right now, the non-split screen, co-op feels perfectly old school, an easy impulse buy over Live or PSN, but 60 bucks seems pretty steep for that sort of experience. Hopefully additional features will make this a more complete package.
On a personal note, kudos to Variety’s former video game editor, Ben Fritz, who broke EA’s development of the G.I. Joe movie game nearly a full year in advance. Love him or hate him, that’s some damn good journalism.
Sounds okay i guess, just wish we could have seen some pics with it though.
 
I was really hoping that this game would be a first person shooter, and use the Battlefield: Bad Company engine. Pretty much every crappy movie tie-in game I've played has been a third person action game. But alas, game companies insist that that is the ideal genre for movie tie-in games, because with a first person shooter, how ever would they be able to show off the expensive movie star likenesses they paid for? :dry:

Oh well, it might still turn out OK, since EA has a pretty good track record for licensed games. We'll see, but it sounds like it's already approaching the dangerous territory of over-simplified "merchandise gaming." I was hoping for something a bit more hard core, but I guess EA doesn't want to risk sinking a ton of money into an unproven movie license.
 
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why can't somebody just make a classic gi joe video game, it would sell to all the hardcore fans and there are plenty
 
G.I. Joe: exclusive game screens revealed!

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Looks ok, very "arcade-like". The graphic is not nice though, but hey graphic it's not all. It's the gameplay, and it better be good.
 
Nice. Graphics are horrible though. Hopefully we get some gameplay footage soon.
 
I think that as long as the gameplay is good, the graphics are fine.
 
He is black. He's in a very light area. It's the lighting. Besides, it's not his color i'm worried about, it's that GIANT sword on his back.
 
Bleh, looks pretty meh already. But I'll definitely give it a rent, just because. :)
 
Graphics are not as important to me as they are to others. That's not what should make or break a game.
 
He is black. He's in a very light area. It's the lighting. Besides, it's not his color i'm worried about, it's that GIANT sword on his back.
Agreed :up: I knew something didn't look right and sure 'nuff thats it.
 
The game sounds pretty cool.

The way they describe the gameplay sounds almost like The Red Star, which was, IMHO, a hidden gem. Old-school gameplay, pattern based shooter with melee attacks.
 
Here's the Debut Trailer.

But it looks disappointing. Like they developed it for the PS2.

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Yo Joe! The trailer is terrific. Why complain about the graphics when it is more important to get the...gameplay right. Also, it is a 2 player game, and you can even play as Cobra characters, so to me, the game is a must buy.
 
Yo Joe! The trailer is terrific. Why complain about the graphics when it is more important to get the...gameplay right. Also, it is a 2 player game, and you can even play as Cobra characters, so to me, the game is a must buy.

Right on, homie! :up:
 
Sure, it's more important to get the gameplay right, but so far we know squat about it. And from what I'm seeing so far, it doesn't look all that great.
 
Nathan, You mean you do not appreciate a...Contraesque, but 3D Run N' Gun action game featuring G.I. Joe? This is exactly the kind of shooter I have been waiting to play.
 

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