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The Official Mass Effect Thread

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This sounds good, whether it's true or not. In any case it's a good example of just one story possibility that could take place after any of the endings of Mass Effect 3.
 
For a second there I thought it said 'possible time travel reveal" :p
 
I've always preferred sci-fi without time travel. There are some exceptions, but generally speaking I like it when things don't get muddied up by all the back-and-forth paradoxical nonsense.
 
Not time travel. It will probably start some time during Shepard's journey, introducing the Ark Project on Earth, and after Thessia we head to Andromeda so that they can completely avoid the endings.

Something like this. I could and I'm very likely to be wrong, but I can't see the game starting years later after the war, unless if they don't make a proper prologue explaining the Arc, and jump straight to Andromeda, mentions only occurring on the codex or in some sort of dialogue. I don't think Bioware would do that, though.

I rather start the game on Earth, basic tutorial, Ark and Andromeda. We'll see.
 
i thought it was gonna take place some time so far into the future that the events of the trilogy were lost in the fictional history. "tell me another story about, the shepard."
 
That was supposed to take place a very long time in the future since there's at least two races who have a thousnad year life span s just 2-3 generations wouldn't be enough to muddle it to just be a story lost to time. I'd guess 50-100k years at least.
 
That doesn't mean it can't start earlier.

Like, ME2 takes place two years after ME1, but the games actually starts months(weeks?) after Sovereign blows up. The prologue, gets it?
 
Honestly, if Bioware cared about "respecting players choices," as much as Mike Gamble claims, they'd be finding a way to incorporate the choices into the new trilogy in a meaningful way, rather than deus ex machina-ing them away with a cheap gimmick like "Wait! Your choices only affect the Milky Way Galaxy and you don't get to see or know what is happening there as a result of the choices!" Such a technique is literally the opposite of respecting the player's choices. It is marginalizing them.
 
while this is techinally about starwars , I'm putting this in two place's (one here) cause she'll be working close with bioware montreal who have yet to announce the other Mass Effect project fallowing Andromeda being worked at the same time.


The other place will be the gaming Lounge


Assassin’s Creed Producer Jade Raymond Is Now Working On Star Wars At EA. July 13, 2015 . 8:24am


Assassin’s Creed producer Jade Raymond has taken up a position at Electronic Arts, and will work on Amy Hennig’s Star Wars game going forward.


Assassin’s Creed
producer Jade Raymond has taken up a position at Electronic Arts, and will work on Amy Hennig’s Star Wars game going forward. Raymond is leading Motive Studios, a new EA studio based out of Montreal, and is also supervising Visceral Games.
In addition to Star Wars, Motive Studios will work on new IP and will also work in close proximity with Mass Effect developer BioWare.

You can read a statement from Raymond about her new position below.
THE MOTIVE.

I love making games. I got my first job in the industry 20 years ago and am just as excited by the potential of games as I was on my very first day. There is no recipe for what a game should be and the only limit is the team’s imagination. The endless possibilities, the talented people I get to work with and the passion that gamers add to make each game their own is what motivates me. Everyone in this industry has a motive, an idea they want to bring to life, a new idea they’d like to see in a game. It’s what’s so great about this industry. And it’s what I want to get back to.
I love change and challenge, and the time is right to try something entirely new.

I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada.
THE MEANS.

I cannot think of a more exciting time to be a part of EA than right now. In the first conversations I had with Patrick Söderlund, we talked about the games we love and the opportunities we saw for the future. We talked about how EA wants to deliver more innovative experiences and more of what players are asking for. It’s energizing to see EA today bringing more passion than ever to the games they make, and passion to getting it right for players.

Motive will work in close quarters with the BioWare team. Yanick Roy and the BioWare Montreal team are doing some new and exciting things with Mass Effect: Andromedaand it’s clear that there is already so much talent to collaborate with on site. And as a player of the latest Battlefield and Dragon Age games, I have experienced what the Frostbite engine can do; and I can’t wait to get my hands on it and see what a new team can create!
THE OPPORTUNITY.

We will be building Motive in Montreal, and together we will shape and evolve the culture we want to develop incredible action experiences.
Motive will be a creative-driven team, incubating entirely new IP and taking on some amazing projects. The first one is going to be really exciting – we’re going to work on Amy Hennig’s Star Wars game!

In addition to building the new Motive Studio in Montreal, I will also oversee the Visceral studio in California. I’m a huge fan of the games that have come out of Visceral and I feel honoured to be working with such a talented team led by studio GM Scott Probst. I’ve also known Amy for years and have admired her work on the Unchartedgames! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.
Getting back to what I love about making games, creating a new studio, working alongside world-class developers, ideating new IP and being a part of Star Wars…this is going to be fun!
We’ll have more news on Raymond’s projects and her new role at EA as information is shared on the matter.

Read more stories about Electronic Arts & Star Wars on Siliconera.
source: Siliconera
 
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Honestly, if Bioware cared about "respecting players choices," as much as Mike Gamble claims, they'd be finding a way to incorporate the choices into the new trilogy in a meaningful way, rather than deus ex machina-ing them away with a cheap gimmick like "Wait! Your choices only affect the Milky Way Galaxy and you don't get to see or know what is happening there as a result of the choices!" Such a technique is literally the opposite of respecting the player's choices. It is marginalizing them.

I see where you're coming from, but I don't entirely agree. Gamble's perspective, from what I can gather, is that if Bioware were to show what's going on the Milky Way they'd (probably) have to pick one of the endings to be canon, which throws every player's story who chose one of the other options out the window. For them to set a new Mass Effect series in the Milky Way, they would (again, probably) have to set it much, much later than Shepard's time. Moving the series to a new galaxy enables Bioware to allow all endings to be canon, while never having to claim any one of them as definitive.

What you call cheap, I'd call clever. That said, I do appreciate your point -I just don't think it's what Gamble meant when he was talking respect for player choice.
 
Tyler Wilde of PCG conducted a survey, of albeit, a little over a thousand people, men aged 18-34, about the ME games, and published an article about his findings.

56% voted Me2 to be the best game
ZcF0O9FYSB2D.PNG


And surprisingly, Me1 was voted the worst, by almost 50%.
3rKOKbkqRgK0.PNG


And Liara was the most romanced character
Q3YDCg4ARBO5.png


more stats here
Moving the series to a new galaxy enables Bioware to allow all endings to be canon, while never having to claim any one of them as definitive.

What you call cheap, I'd call clever. That said, I do appreciate your point -I just don't think it's what Gamble meant when he was talking respect for player choice.
If it takes place long after the events of the original trilogy, would it matter if it was still in the milky way? it's not like Me4 is gonna be a story about humans native to andromeda, they're traveling there with some super mass relay from the milky way.
 
I've romanced Liara, Ashley, Miranda, and Tali in all my playthroughs (because I've only played BroShep, I admit it), but having watched the Garrus romance throughout the games on youtube, I can definitely see it.
 
Ashley was my main one but I also tried Liara, Tali, Miranda, Kelly Chambers and Kaidan. People really romanced Javik? Haha.
 
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If it takes place long after the events of the original trilogy, would it matter if it was still in the milky way? it's not like Me4 is gonna be a story about humans native to andromeda, they're traveling there with some super mass relay from the milky way.

No, it wouldn't. I've talked about it quite a bit in this thread too, though there's still plenty of people who would disagree. With enough time gone by they could easily set the game(s) back in the Milky Way again, I won't be surprised if they do return at some point in future games.
 
No, it wouldn't. I've talked about it quite a bit in this thread too, though there's still plenty of people who would disagree. With enough time gone by they could easily set the game(s) back in the Milky Way again, I won't be surprised if they do return at some point in future games.
I've missed out on a lot of that discussion, but my personal opinion is that they should've kept the setting confined to the milky way because it would've been more realistic. yes it's fiction but keeping the setting confined to the galaxy makes it more believable. now they're doing some super-mass relay crap jumping how many hundred million light years to another galaxy and it adds another stretch of the imagination.

either way...as long as the new trilogy does not pull another Me3 I think everyone'll be happy.
 
I look at it this way certain parts of the fan base said they wanted exploration back like with the Makeo etc.

Even though there wasn't really too much to explore like what an entire planet looked liked it';s culture & more in my opinion with this they can do that cause the western music hints new Frontier which is what they're pushing with this.

It's what they do to show the and give it that feel that will matter with this .
 
8 months till the next E3 ;)

Really can't wait to see details of the new story and characters. Hopefully there are co-op campaign options as well as solo (with the lead profile making all the choices for their own story and the other guys just getting XP or something). Plus really looking forward to seeing how the co-op 'multiplayer' looks in this. Can imagine I'll be playing that a hell of a lot.
 
I've missed out on a lot of that discussion, but my personal opinion is that they should've kept the setting confined to the milky way because it would've been more realistic. yes it's fiction but keeping the setting confined to the galaxy makes it more believable. now they're doing some super-mass relay crap jumping how many hundred million light years to another galaxy and it adds another stretch of the imagination.

either way...as long as the new trilogy does not pull another Me3 I think everyone'll be happy.

I don't think it's too much of a stretch given all the other fantastical elements present in the series, but each to their own!

I do have faith they'll write a decent ending this time around, especially given that Bioware are still copping flack over ME3. I think if they screw it up a second time they'll lose a lot of fans.
 
I don't think it's too much of a stretch given all the other fantastical elements present in the series, but each to their own!

I do have faith they'll write a decent ending this time around, especially given that Bioware are still copping flack over ME3. I think if they screw it up a second time they'll lose a lot of fans.
bro, andromeda is really far away. It is literally too much of a stretch to be fathomable lol unless they bring a wormhole into this which I think they said they are. But we don't know for sure if wormholes are real, either. That's mostly been a thing of science fiction.

And I think most people have moved on from Me3's ending. I'll never be happy about it but I'm ready to play the next installment. What I mean is if you ask most people I think they'll say they're fine with it now. Not me.
 
bro, andromeda is really far away. It is literally too much of a stretch to be fathomable lol unless they bring a wormhole into this which I think they said they are. But we don't know for sure if wormholes are real, either. That's mostly been a thing of science fiction.

Yeah but...everything other than the moon is far away from Earth. Mass effect drives launching ships all over the galaxy, at least to me, is no less out there than winging something all the way to another galaxy entirely. Like I take your point, I just think in a series where giant bug robots go to war with a rad team of alien ass kickers and a guy gets bought back to life the idea of bopping on over to Andromeda fits well enough.
 
I've missed out on a lot of that discussion, but my personal opinion is that they should've kept the setting confined to the milky way because it would've been more realistic. yes it's fiction but keeping the setting confined to the galaxy makes it more believable. now they're doing some super-mass relay crap jumping how many hundred million light years to another galaxy and it adds another stretch of the imagination.

either way...as long as the new trilogy does not pull another Me3 I think everyone'll be happy.
For me, given that they're populating the universe with so many alien races it seems more likely that they were based outside of the Milky Way with the extent of surveillance even in this day and age, never mind the future.
 
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