Balthus Dire
Punishment Continues
- Joined
- Jul 13, 2000
- Messages
- 12,709
- Reaction score
- 0
- Points
- 31
My god, touchy touchy. How are the other endings no longer valid? You chose that direction. You thought that was the proper way to finish the game. Even if you were indoctrinated, YOU as the player, deemed that to be the right action to take. I'm not arguing for the idea, merely presenting it, believing it to be an amusing thought, and the debate provides us with something other than "OMG MORDIN OMG THANE OMG LEGION OMG TALI" posts every other hour.
Either way, I'm guessing you haven't read my posts in which I have said that the previous 32.99 hours of the game were pure joy. I'm not mad at the game. Just disappointed in Bioware for presenting us this tripe. I would have expected some sort of resolution, and yet, we get none in terms of our squad/galaxy. Even a Fallout 3 ending pre Broken Steel would have been fine, like Bioware did for DAO before Awakening (another reason why post game DLC from Bioware is likely, because DAO had Awakening made in response to fan outcry over the ending).
Again, for the billionth time, I AM NOT FOR THE CHANGE.
They're no longer valid because they don't actually happen once you retcon them. To use your Fallout 3 example, it'd be like if you made the choice to shut down the Purifier, but then when you start the Broken Steel DLC it begins by saying "Oh PS you were actually on drugs and hallucinated that whole ending!" It'd just be lazy and stupid IMO. I'd rather they do what Broken Steel actually did and have the resulting DLC be impacted by the choices you made rather then just re-doing the end because some people didn't like it.
Of course, I'm aware of how difficult that is considering Bioware pretty much put themselves in a corner by killing Shep. But that's another issue.
Of course, I'm aware of how difficult that is considering Bioware pretty much put themselves in a corner by killing Shep. But that's another issue.
I'm hesitant to believe that we'll get any kind of epilogue for the supporting characters. This is Bioware. They have no qualms with having characters just kinda wander off and have no resolution.
I mean I hope we get something... but who knows. The DLC for this ME will be interesting, since it either has to act as an epilogue or as an in-story addition. No post-game stuff like LOTSB.
I wouldn't be surprised if we didn't get epilogues, but at the same time they could always do something similar to the ME2 importer or comics where you can see how your choices effected things. Obviously that's not ideal, but it's better than nothing IMO.
What really sucks is that all the DLC we get is potentially pointless considering the endings, unless they do a Broken Steel type DLC. I mean, additional squadmates are always great, but if they have no baring on the story outcome AND we don't find out what happens to them in the end, that's kind of a major short-sight.
What really sucks is that all the DLC we get is potentially pointless considering the endings, unless they do a Broken Steel type DLC. I mean, additional squadmates are always great, but if they have no baring on the story outcome AND we don't find out what happens to them in the end, that's kind of a major short-sight.