Oh yea, i love the over the should view, i think that can be just as creepy as the old fixed camera
Well, they could always give you the option to choose between the two. Just like in the Lost Nightmare section.
I thought the controls in RE4/5 were more "tank" than RE of old.
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Nah. I think the fixed camera perspective above all else was paramount to the creepy atmosphere in those early games. It gave off a very voyeuristic vibe.
I thought the controls in RE4/5 were more "tank" than RE of old.
It's hard to compare because RE5 was more of an action game than horror. I think the over-the-shoulder works so much better. It allows you to use a superior control set-up and gives you a closer view of the environment.
Well, yeah. Over the shoulder works better for Resident Evil 4 and 5 because they were designed that way, and they achieve what they set out to do very well. Fixed camera was probably never even on the table during the development of those games.
I'm not saying fixed camera is inherently better than a traditional third person perspective, but if they were to do a remake of RE2 I would want them to stick to the original gameplay formula as much as possible, while modernizing some things à la REmake. They can't apply shooter controls to RE2 without completely changing the game. You add shooter controls, you need more enemies. You have more enemies, you need more ammo, herbs, etc. You would need more of everything, and then the "survival" aspect of that game would be destroyed, and along with it, the "horror". You wouldn't have that feeling of isolation and dread, the creepy atmosphere, all of it would be gone. It wouldn't be a remake, it would be an entirely different game. And whatever, some people want that, but it's not a game I would want to play.