TitanFall

Yep. Wouldn't be surprised if 360 fans of old did similar on Uncharted. Pathetic!

I remember there was a big fuss when Little Big Planet came out, all the 360 fanboys gave it a super low rating on MC and then when Gears of War 3 came out, all the PS3 fanboys gave it a super low rating. Its pretty much been going back and forth like that since. MC really should remove the User Scores, they don't help anything. Not only does it just give something for fanboys to do, but the avg game player doesnt know enough about what the hell they're doing to create an accurate review.


On the Titanfall front, im still impatiently waiting for the UPS dude.
 
I remember there was a big fuss when Little Big Planet came out, all the 360 fanboys gave it a super low rating on MC and then when Gears of War 3 came out, all the PS3 fanboys gave it a super low rating. Its pretty much been going back and forth like that since. MC really should remove the User Scores, they don't help anything. Not only does it just give something for fanboys to do, but the avg game player doesnt know enough about what the hell they're doing to create an accurate review.


On the Titanfall front, im still impatiently waiting for the UPS dude.
The same types gave The Godfather tonnes of zeros out of 10 on IMDB when TDK came out so it could get to No.1, even though Godfather is likely a film they love too. Poor guys are only allowed to enjoy one side of every piece of entertainment, even when both are awesome and very similar.
He played the Beta, but I don't think he's really into the competitive MP shooter, which begs the question why is he still hanging around this thread?
Being a walking cliche at the moment. Just waiting for the "CoD with Mechs" comment now. :woot:
 
MC really should remove the User Scores, they don't help anything. Not only does it just give something for fanboys to do, but the avg game player doesnt know enough about what the hell they're doing to create an accurate review.

I disagree completely. Sometimes you get fanboys (and employees of the developer and publisher...) trying to either inflate a score or **** on a game, but generally I find user reviews to be far more valuable than professional reviews.

Part of this is, contrary to what you assert, fans of games are generally far more informed about they're talking about than professional critics are. This is because critics only have a short amount of time to devote to any one game before they have to move on to the next one, typically resulting in a very shallow, surface-level understanding of a game. Actual gamers meanwhile, can dive deep and devote a lot of time to a single game, gaining a much fuller and more nuanced understanding of what works and what doesn't.

The other part of it, and this is something that makes most professional reviews of AAA games damn near useless, is that the scores they give are terribly inflated. If professional reviews are to be believed, then just about every AAA game that gets released is an eight or nine out of ten. The reason for this is pressure from the publishers. To be clear, I don't mean publishers are holding a gun to the reviewer's head or waving a sack of money around, but publishers DO threaten to not send review outlets future games if they feel their review is "unfair" i.e. below a seven out of ten. Another way publishers put pressure on critics is they have two separate embargoes; an early one for high scores and a later one for everyone else. It's an incredibly scummy practice in my opinion, but if a critic wants their review to be "relevant" and released early, then maybe they bump their seven up to an eight.

The point is, when you filter out the fanboy crap, user reviews are more informed and not beholden to the reviewer/publisher politicking that goes on, which makes them much more valuable to me personally. Maybe you feel differently, but I think getting rid of user reviews just because of some bad apples would be terrible.
 
So its just competitive MP? There is no co-op modes at all?
 
I disagree completely. Sometimes you get fanboys (and employees of the developer and publisher...) trying to either inflate a score or **** on a game, but generally I find user reviews to be far more valuable than professional reviews.

Part of this is, contrary to what you assert, fans of games are generally far more informed about they're talking about than professional critics are. This is because critics only have a short amount of time to devote to any one game before they have to move on to the next one, typically resulting in a very shallow, surface-level understanding of a game. Actual gamers meanwhile, can dive deep and devote a lot of time to a single game, gaining a much fuller and more nuanced understanding of what works and what doesn't.

The other part of it, and this is something that makes most professional reviews of AAA games damn near useless, is that the scores they give are terribly inflated. If professional reviews are to be believed, then just about every AAA game that gets released is an eight or nine out of ten. The reason for this is pressure from the publishers. To be clear, I don't mean publishers are holding a gun to the reviewer's head or waving a sack of money around, but publishers DO threaten to not send review outlets future games if they feel their review is "unfair" i.e. below a seven out of ten. Another way publishers put pressure on critics is they have two separate embargoes; an early one for high scores and a later one for everyone else. It's an incredibly scummy practice in my opinion, but if a critic wants their review to be "relevant" and released early, then maybe they bump their seven up to an eight.

The point is, when you filter out the fanboy crap, user reviews are more informed and not beholden to the reviewer/publisher politicking that goes on, which makes them much more valuable to me personally. Maybe you feel differently, but I think getting rid of user reviews just because of some bad apples would be terrible.
I think user reviews would be very useful if they had some kind of way of showing that someone had played a game. Eg using your gamertag/PSN ID to review games on an official Microsoft or Sony site.

But the bad apples are many more than you think. Nearly half the user reviews for TitanFall are negative (not even mixed) for a game that just had a beta with a tonne of unique users. How many people honestly were interested enough to pay up the $60 and preorder but not enough to play the beta which would have put them off if the game was really bad? Certainly not nearly half of users!

Also because of the scoring system every bad apple has a ridiculous amount of influence. The ability to give an undeserved zero out of 10 rather than the 5 they would probably give if they were being honest about what they thought of the game makes their vote much more powerful than people who vote without manipulation in mind. And that's even before they start creating multiple accounts to vote with.

I've seen forums full of orchestrated campaigners on various console exclusive games of the past who have influenced even games with massive userbases. And it only ever happens with exclusive games or films with some kind of rivalry (but mainly Marvel Vs DC). How else would a really old film like The Godfather suddenly get tonnes of zero out of 10 ratings in a month after TDK comes out when it had no more than the usual trolling numbers that every film gets beforehand. TDK got to no.1 on IMDB (quite a prestigious title to GA members who just view from the outside), which is not even a geek site and visited by hordes of GA (but internet savvy) members who couldn't give a **** about superhero films) by other films suddenly falling after not moving for years rather than it's own rating moving (a 10/10 doesn't do much for a film with an already high rating).

And critic scores are inflated for sure, but you just adjust for that when you look at a score. The Metacritic Metascore gives you an average which should make the boost less important when comparing games of a similar level (which will likely receive a similar boost). CoD might be unique in having that bit of extra power and extra boost above even other AAA games. I find the Metascore to be nearly always in line with my view though whatever the bias underneath (GRAW 1 is a HUGE exception lol).
 
So its just competitive MP? There is no co-op modes at all?

Just competitive. The modes are:
Attrition: If you have never played classic Titanfall before, this is the place to start. Kill anything on the enemy team to earn points towards victory!
Last Titan Standing: Everyone starts in a Titan. Eliminate all of the enemy team's Titans to win. But be careful, there is no respawning!
Hardpoint: Capture and hold the three hardpoints in the map for your team to earn points. The more hardpoints you hold, the faster you win.
Capture the Flag: Steal the enemy flag and return it to your base, while stopping the enemy team from grabbing your flag!
Pilot Hunter: Hunt or be hunted! Kill the enemy team's Pilots to reach the score limit and win.
Variety Pack: A mix of all game modes.

The campaigns are basically just a MP set list with audio/cutscenes adding more context to what you're doing.
 
They recommend Attrition but wouldn't an objective game mode be better for people who haven't played as they can still ignore the objective and likely get more kills than they would have in a deathmatch type game as enemies are distracted. Plus if they can't get any kills they can go for the objective.
 
They recommend Attrition but wouldn't an objective game mode be better for people who haven't played as they can still ignore the objective and likely get more kills than they would have in a deathmatch type game as enemies are distracted. Plus if they can't get any kills they can go for the objective.

Deathmatch is usually the most popular mode in online shooters, especially with COD over the last generation. I prefer a mode like Hardpoint or Domination, but it's just the way of things that most people would rather just shoot each other without any other objectives.
 
Just competitive. The modes are:
Attrition: If you have never played classic Titanfall before, this is the place to start. Kill anything on the enemy team to earn points towards victory!
Last Titan Standing: Everyone starts in a Titan. Eliminate all of the enemy team's Titans to win. But be careful, there is no respawning!
Hardpoint: Capture and hold the three hardpoints in the map for your team to earn points. The more hardpoints you hold, the faster you win.
Capture the Flag: Steal the enemy flag and return it to your base, while stopping the enemy team from grabbing your flag!
Pilot Hunter: Hunt or be hunted! Kill the enemy team's Pilots to reach the score limit and win.
Variety Pack: A mix of all game modes.

The campaigns are basically just a MP set list with audio/cutscenes adding more context to what you're doing.
Oh thanks. Im not much into competitive MP so this probably wont be a game for me. I really wish there was a demo (didn't get into the beta) so I could at least try it out
 
Deathmatch is usually the most popular mode in online shooters, especially with COD over the last generation. I prefer a mode like Hardpoint or Domination, but it's just the way of things that most people would rather just shoot each other without any other objectives.
Yeah, agreed. And I also prefer objective modes. I think some of these new guys would be better suited starting in those modes but I guess it doesn't matter for CoD where it's not too difficult to get kills and in this there are bots so you're guaranteed easy kills even if you can't kill many other human controlled players straightaway.
 
The point is, when you filter out the fanboy crap, user reviews are more informed and not beholden to the reviewer/publisher politicking that goes on, which makes them much more valuable to me personally. Maybe you feel differently, but I think getting rid of user reviews just because of some bad apples would be terrible.


The problem with all of that is digging through the fanboy nonsense. Its too polluted. The user scores on Metacritic are a prime example. Most fan reviews, ecspcially platform exclusive reviews come from a place of allegiance, not objectivity.
 
Yeah, agreed. And I also prefer objective modes. I think some of these new guys would be better suited starting in those modes but I guess it doesn't matter for CoD where it's not too difficult to get kills and in this there are bots so you're guaranteed easy kills even if you can't kill many other human controlled players straightaway.

It seems to me, that people don't care for objectives, in really any game mode, in any game, they just want kills. Iv noticed that here in Hardpoint that the majority of players iv run into treat it like Attrition. That won't be a problem if ya buddy up, but if you aren't, good luck.

On a side note, is it just me or does this game possibly have THE best map layout in quite some time? All the maps are just awesome and so well designed.
 
It seems to me, that people don't care for objectives, in really any game mode, in any game, they just want kills. Iv noticed that here in Hardpoint that the majority of players iv run into treat it like Attrition. That won't be a problem if ya buddy up, but if you aren't, good luck.

On a side note, is it just me or does this game possibly have THE best map layout in quite some time? All the maps are just awesome and so well designed.
Most do yeah. I love KOTH type game modes. Always prefer to be doing something else especially as a team at the same time as going for kills.

Btw my game didn't arrive today. Edit: oh the bloody UK release is later..Friday I think :cmad:
 
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Yea hard point is cool because it funnels everyone to 3 spots. Haven't played last Titan or pilot hunter yet
 
Here is the thing, the game is great but I feel that the missed a great single player opportunity that would have had the mix of both Call of Duty and Halo.

And be next gen only so that the 360 devs would have joined Respawn and just made a full gaming experience as a multiplatform game.

I know microsoft and EA's deal affected this, but the game has a very huge potential to be as big as COD which is worth the risk and just have exclusive content for the Xbox Community even if I am a PS fan guy, I do not mind.

I know people just like playing multiplayer, but a very good single player story driven campaign is just as attractive as multiplayer, and the game screams to have both
 
Here is the thing, the game is great but I feel that the missed a great single player opportunity that would have had the mix of both Call of Duty and Halo.

And be next gen only so that the 360 devs would have joined Respawn and just made a full gaming experience as a multiplatform game.

I know microsoft and EA's deal affected this, but the game has a very huge potential to be as big as COD which is worth the risk and just have exclusive content for the Xbox Community even if I am a PS fan guy, I do not mind.

I know people just like playing multiplayer, but a very good single player story driven campaign is just as attractive as multiplayer, and the game screams to have both


Yea i kind of agree. I mean i love that Respawn had a vision for a great MP and they stuck to that. I applaud them for that when too few developers/publishers think they need to have both just because statistics say they should(Battlefield being a PRIME example), but with that said, i think the lore here, as limited as it is, could be something really cool. Much more so than anything Call of Duty has done. Hopefully they'll expand on that as the series continues to grow, which in undoubtably will.
 
So does the game itself feel pretty next gen?
 
So does the game itself feel pretty next gen?

Eh depends on your definition of next gen. Id say no though, just because it doesnt really do anything new, it just does what every one else has done but much much better. I think those who decide to get it on the 360 will have the same experience and PC and XB1 users.
 
I'm about to buy this sucker tonight. Will let it download & install & play it tomorrow
 
Bloomberg West is about to do a story on it in a couple minutes, and they rarely do stories on individual video games.
 
It's a shame there is no story because I loved Cod 4's and Mw2's stories but its understandable. They're a small team with a limited budget. They were right to focus all attention to the multiplayer because that is the mode people will be playing. Titanfall 2 they'll definitely have a bigger budget and hopefully they'll be able to put campaign in it
 
Basically this is an arcade game done up for home. You would play something like this at Dave and Buster's for like 2 bucks a pop. And it would probably be worth it.
 
Of course I had a 13 hour day the day Titanfall comes out. Have it installed and still haven't had the chance to play it. Got shows til 10 so it'll be a while.
 

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