Reikowolf
Hyperphotonic
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Spider-Fan930 said:For someone like the Sandman, who can do anything, and if they decide to have the suit have effects (which they might not have it move when on someone), I think that is a little harder then blending a man and a raptor.
lets compare
when the sandman is in human form you have THC playing him.. with stunt men of course.. and a CGI double for effects. then you have the sand-powers. which would requiring a morph effect.. which by all means isn't easy.. but a lot of the original CGI pioneered was based on morphing solid objects into non-solid objects.. think about the first mummy movie.. visually stunning but the effects were surprisingly easy to do based on the fact that the animators could use their imaginations.
The lizard would in essense seem easier but you'd have to consider morphing effects from a human actor to some sort of hybrid.. which even to date hasn't been quite perfected (look at the newest underworld as an example.. but I suppose this is a matter of objectivism so we'll let it go)
now after that matter you'd have to create a model which is unique but also usable in the sense that it would have to move a certain way (the lizard would not move like a normal human)... this may be easy or not depending on the design but what happens afterwards is that your imaginationw itht he character is limited to the bounderies of the model's movements. Think about the CGI spidey in the first movie.. his movements did not match the weight and force to which he moved which a lot of critics, including ebert, commented on. then you'd have to go with texture of skin movement, breathing.. etc.. for both the monster model and the human model.
I'm sure there is more to say about sandman but can you at least see what I'm trying to get across regarding the lizard?