Batman: Arkham Origins - Part 4

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How the hell is Killer Croc an assassin?

This is a minor gripe I had with the game that I didn't brought up until now. Some of those assassins are actual assassins from the DC universe and the rest are just Batman villains that had the assassin title slapped onto them.

Deadshot, Deathstroke, Copperhead and Lady Shiva are assassins. Bane, Croc and Electrocutioner .
 
I'm a tad disappointed that they seem to be keeping Croc's giant proportions from the previous games. I was really hoping they'd treat him like Bane and pull him back a bit. They explain his increased sized in by saying he mutated further at a later time, like in the comics. I just wanted a more humanly sized Croc, still big, but like 7 feet as opposed to nearly 10 feet.

Like the Stones said. You can't always get what you want. :oldrazz::cwink:
 
Deadshot, Deathstroke, Copperhead and Lady Shiva are assassins. Bane, Croc and Electrocutioner .
Bane and electrocutioner have been listed as sent to pick up the money as assassin's though and both Bane and death stroke are well known marc's even if death stroke does assasination's on the side(cause certain dc writers like throwing him there often ) he's still a known more as merc and has called off jobs when it's become too Tuff, saying stuff about the money being worth it or not to himself. Which assassin's never bothers to question themselves with often. .
 
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Getting paid to kill someone. He's technically an assassin.
 
Getting paid to kill someone. He's technically an assassin.
Yeah it's kinda the same as when this blind chick asked her assassin boyfriend . @8:31/9:59

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"Are you a murderer? And he explains the difference between a murderer and what a professional assassin is .

Yeah it's mean's different things to a normal person (who will see them as the same thing.) and to the person doing the job he's not the same.

Not really arguing with ya. And please don't look at what I'm saying as that. But a lot of things have different meanings to others. Especially if they are the one in that profession.

Otherwise I don't care anymore. It's the star wars Bounty hunter(mean's killer) is the same as what a real life bounty is argument to me here.

I'm ok to just let this drop now.


Ok back to Bat man origins I wonder what weapon we'll see lady shiva use? She's a master of many.
 
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The different assassins are all geared to test Batman differently gameplay wise. Deathstroke uses gadgets, I presume that Lady Shiva, being predominantly a fighting character and somewhat similar to Deathstroke, will instead focus upon pure fighting - counters, hits, stuns, evades, etc.
 
The different assassins are all geared to test Batman differently gameplay wise. Deathstroke uses gadgets, I presume that Lady Shiva, being predominantly a fighting character and somewhat similar to Deathstroke, will instead focus upon pure fighting - counters, hits, stuns, evades, etc.
I believe he'd use weapons, gadgets mmmmm if there. we'll see. But knowing her and how versatile she is I think lady shiva will use weapons as well, but your right, she will use her fighting skills a lot and I'm sure she considers her body a weapon.
 
I believe he'd use weapons, gadgets mmmmm if there. we'll see. But knowing her and how versatile she is I think lady shiva will use weapons as well, but your right, she will use her fighting skills a lot and I'm sure she considers her body a weapon.

Oddly enough the only time I can recall Shiva using weapons was in Knightsend. I'll have to bring out my old Dennis O'Neill Question run to see if she does there.
 
Interesting to see
Killer Croc as one of the assassins. It does take all sorts to bring down the Bat.

They could play up the urban legend thing here between the two characters perhaps?
 
Why all the hate for sexy-looking female characters? Y'all sound like a bunch of old white conservative men. :o

I'm FAR from a prude. I just think the Arkham games, and most games in general, oversexualize women to the point where it doesn't make sense. I don't mind Poison Ivy's design since it fits her character and methods, and she uses her plant control, so it doesn't get in her way. I also like Catwoman's design, but it makes no sense for her to have her cleavage exposed like that. Zip it up and it's far more practical. Both of Harley's designs make no damn sense and are damn trashy.

AO seems to have more respectful designs for women between Barbara Gordon, who actually LOOKS like a teenage girl, and Shiva, who actually LOOKS like a professional martial artist with practical clothing.

Then again, AO has some impressive designs, with smaller, more human-like versions of Bane and Croc, and their modern take on Anarky.
 
Once again, GamerSlyRatchet possesses my general views on a subject while explaining them with far less frothing and gnashing of the teeth.

I am indeed loving the character designs much more for Origins. I'd still prefer the gangster style henchmen over an army of beef-jerky, but as far as bee-jerky goes the wider variance in appearance and general toning down of many things fits the mood much better.
 
2) I'm not saying he should retire. I still like hearing him and I had no problem with him in the Arkham games. I'm just saying that his work on the Arkham games is not as good as his work on the DCAU because his voice is starting to slip and is no longer in its prime.

I'd strongly argue that it's not Kevin's abilities but the Arkham scripts in general... You can hardly blame him from phoning it in at times.

Give Kevin something worthwhile and he always knocks it out of the park.

The Arkham Batman just seemed too damn stiff and it was usually his dialogue that was responsible.
 
I did miss some of Batman's snarky dialogue from Asylum which showed his lighter and less serious side.
 
I think Conroy's "decline" started as far back as Justice League. On BTAS, he had a layered voice, even as Batman, and could project a wide range of emotions and feelings, from fear to anger to sadness to humour. But as Justice League progressed, his voice became much more monotone, to the point where the only emotions he really seemed to convey were anger and placid calm. Not to say his work since Justice League has been bad. Far from it. But it's definitely changed since he started, and the range he displays seems to have taken a bit of a hit.
 
That was actually at the direction of Bruce Timm. They wanted him to go darker and gruffer. The gruffer you get the more subtlety you lose in my opinion.

Kevin has always strived for a more layered protrayal, always feeling the need to leave that more monotone register, but I guess as a voice actor he just has to do what he's told.

And without Andrea Romano (As in the Arkham games) he never does his absolute best work.
 
the character itself was more interesting in the first 3 seasons of Batman TAS. Starting with tnba and JL, he became more stoic, less human. Conroy's acting follows that pattern, so I guess the scripts are indeed to blame, especially in the Arkham games.
 
Yeah, I have always considered BTAS and the rest of the DCAU to be different continuities. The change in Bruce's character is simply too staggering, alongside other things. Watching BTAS, there is simply no way you go from the immensely human and compassionate Batman (my favourite version, see also Paul Dini's detective comics run, and Dennis O'Neill's and Alan Grant's Batman), to the quasi-jerk of TNBA.
 
I guess it makes sense that he would get darker during the TNBA era, allowing for a segue into grumpy old man Bruce. But they lightened him up again for JL/U.

His scene with Ace in ''Epilogue'' is just heartbreaking. Kevin is very subtle in those moments.
 
It' more of a character progression than a continuity error. Even in the comics, as Batman's career progressed he became more cold and calculative. A detective's progress and experience is what helps him put emotions as much as possible when working on a case. Batman in TAS was in his late 20's/early 30's, which is still fairly young. That and Batman always doesn't like to show much emotion when with the Justice League.

This game seems to be doing the same thing. The younger Batman in AO seems a bit more emotional and angry. The later Batman from the previous games is more cold and calculative.
 
I haven't been following the conversation, and as much as I regret to admit me, I never really watched BTAS, so I can't really add to that discussion. But I will say that it makes sense to have this younger version of Batman/Bruce Wayne be much different than the one from the last two Arkham games. I'm not sure how many years before AA that this is supposed to be, but it wouldn't bother me to see a difference in his character.

I still haven't played the new Splinter Cell game, but that kinda bothers me how they got a younger voice actor to voice an really older character in what is supposed to be a sequel. But in a case like this, where you're looking to make the character seem younger and less experienced, I have no problem with getting someone else not just for Batman, but the Joker as well.
 
Not sure if this has been posted yet but new gameplay footage:

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Oh Spidey-Ville... how have you lived? I think we'd all gladly chip in to buy you some B:TAS boxsets. :woot:
 
It does make sense, but I do think the change is too brutal. although they managed to show he was still deep inside a compassionate man in Old Wounds.
 
I think Kevin's voice simply changed because he had to adapt to the changing tone of the DCAU. B:TAS was a very dark, quiet, noir-ish cartoon whereas Justice League was very loud, bombastic and fast paced. Kevin's voice needed to adapt to that in order to feel right. The tones of B:TAS and Justice League are like night and day (literally lol).
 
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