Batman: Arkham Origins - Part 5

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Yeah all I remember about City is getting a cure.
 
Except for situations that call for something else, Baker needs to be the new official voice of the Joker.

Chris Redfield as Batman was pretty damn good too. I like that his batvoice was more or less a medium between Conroy and Bale's take.

Léo Ho Tep said:
which is also some great writing imo. I loved this take on Bane. He was downright scary in this one, instead of a dumb joke.

It was rather sad to see him hulk himself up in the end. Dini! :argh:

The one thing I didn't think quite worked for Bane here was the voice. Luigi Vampa as Bane is decent, but just thinking of Henry Silva reprising the role in this menacing portrayal of the character makes me giddy.
 
Yeah I loved the voice of Bane in this but he didn't have a consistent accent
 
Chris Redfield as Batman was pretty damn good too. I like that his batvoice was more or less a medium between Conroy and Bale's take.



It was rather sad to see him hulk himself up in the end. Dini! :argh:

The one thing I didn't think quite worked for Bane here was the voice. Luigi Vampa as Bane is decent, but just thinking of Henry Silva reprising the role in this menacing portrayal of the character makes me giddy.

Why does everyone point the finger at Dini to complain about Bane?

Bane was handled reasonably well during the DCAU (In fact I was quite happy with it). More to the point, Bane was incredibly powerful, smart and downright chilling in the TNBA episode 'Over the Edge'... Paul Dini's only real writing credit with Bane in the DCAU.

Dini also handled him reasonably well in the comics from what I can remember. Not once have I heard him say he dislikes the character.

So don't you think it's possible that Bane was created as a 'Boss only' for the Rocksteady games and Dini was instructed what to do with the character?

Let's face it, Rocksteady were slowly pushing Dini out during the development of Arkham City anyway.
 
Dini confirmed he wasn't involved in the next Arkham game as well.
 
Ugh, this game needed more Deathstroke.

I'm a bit iffy on Troy Baker's Joker now that I've had a chance to hear him a lot more, not quite as into it. He did it much better in that panel where he read the speech from Killing Joke, that sounded good. It wasn't bad, just wasn't what I was used to for that character.
 
Anyone else have trouble staying on the wire in the Amusement Mile Comms Tower? I just keep falling back down.
 
Bought the game over the weekend...got a great deal on the PC version. Really enjoying it. Is it better than Arkham City? Hmm...about the same or at least close to it. But it did feel sometimes that I couldn't use my bat grapple in as many places as I could in City...maybe I am just remembering City wrong, but I thought I could use it on a lot more buildings.

Also...there's a major bug in the PC version I hope they fix. You actually can't complete one of the comm tower missions.
 
Bought the game over the weekend...got a great deal on the PC version. Really enjoying it. Is it better than Arkham City? Hmm...about the same or at least close to it. But it did feel sometimes that I couldn't use my bat grapple in as many places as I could in City...maybe I am just remembering City wrong, but I thought I could use it on a lot more buildings.

Also...there's a major bug in the PC version I hope they fix. You actually can't complete one of the comm tower missions.

No... I noticed that as well. Frankly, it was a little frustrating.

I still think Arkham City had the better gameplay. Origins wasn't as slick as it should have been in that department.
 
The game is in need of considerable revisions: the freezing, frame stuttering, grapnel problems, among others. My favorite was when I was fighting a sniper in the Diamond District and I literally punched him off the rooftop. I am not joking. His body fell off the roof and disappeared.
 
It's funny the first night I played the game there was lag. After that it's been perfect no problems and no glitches at all. See so many others having problems and all that, weird.
 
I think it depends on the version. On my PS3 i do face lag, but not freezes or crashes.
 
Why does everyone point the finger at Dini to complain about Bane?

Bane was handled reasonably well during the DCAU (In fact I was quite happy with it). More to the point, Bane was incredibly powerful, smart and downright chilling in the TNBA episode 'Over the Edge'... Paul Dini's only real writing credit with Bane in the DCAU.

Dini also handled him reasonably well in the comics from what I can remember. Not once have I heard him say he dislikes the character.

So don't you think it's possible that Bane was created as a 'Boss only' for the Rocksteady games and Dini was instructed what to do with the character?

Let's face it, Rocksteady were slowly pushing Dini out during the development of Arkham City anyway.

Don't really care whether it was all Rocksteady or all Dini, or both, they pissed on Bane badly in the previous two games (not saying I'm discarding all the great work they did with the other parts of the games, mind you). I don't recall if Dini was involved with Bane's first appearance in BTAS, but both his design and the manner of his defeat were pretty cringe-worthy. I will give him that they toned it down for 'Over the Edge' and that take on the character was great. Of course, it ended up being a dream anyway so. :o
 
Chris Redfield as Batman was pretty damn good too. I like that his batvoice was more or less a medium between Conroy and Bale's take.

Yeah, he really seems to have found a middle ground between the two. It seems to become more of a growl, like Bale, when he gets angry too. I guess it fits too, with how much this game's visual style seems to be inspired by TDK trilogy. And there's a coldness, a sort of matter-of-fact tone to his voice that seems appropriate to the character. The way he talks us through a crime scene and makes it seem academic just seems to fit for me.
 
Yeah, he really seems to have found a middle ground between the two. It seems to become more of a growl, like Bale, when he gets angry too. I guess it fits too, with how much this game's visual style seems to be inspired by TDK trilogy. And there's a coldness, a sort of matter-of-fact tone to his voice that seems appropriate to the character. The way he talks us through a crime scene and makes it seem academic just seems to fit for me.

Well said.
 
I've just started the hotel level and it seems great.

Holy awesome Joker, Batman! They way he killed Electrocutioner was just so... insanely cool. And Bane is a total badass. I loved how he seems to be only one who just looks at the Joker and is kind of not impressed, and is simply interested in fighting Batman. I have to say, the characterization of the main players it top-notch in this game.
 
Yeah, he really seems to have found a middle ground between the two. It seems to become more of a growl, like Bale, when he gets angry too. I guess it fits too, with how much this game's visual style seems to be inspired by TDK trilogy. And there's a coldness, a sort of matter-of-fact tone to his voice that seems appropriate to the character. The way he talks us through a crime scene and makes it seem academic just seems to fit for me.

Yea I'm loving his take. But I loved his Chris Redfield too. He's a great voice actor.
 
I restarted my game last night since I lost my file to a corrupt save. Beat Deathstroke and shortly after the game froze again. I booted it back up and lucky my save is still there but I'm not about to risk it. Gonna shelve the game until WBM gets a patch out.
 
I was terrified of getting a corrupt save last night as it froze during a save point. Luckily it was fine, though.

Some of the glitches/lack of polish are really weird because it's the same engine as the previous games...so why are enemies getting stuck in walls and crap? Anyone else had that happen? On numerous Predator missions in the main story I've had to take a hit on my score because an enemy is stuck in a wall or on a sign or something and I have no choice but to go punch them out. Also, sometimes the enemies don't see me when I'm right in front of them...I'll accidentally drop down from a ledge and think "oh crap!" but then the bad guys just stroll by me lol.

Has anyone managed to get the grapnel takedown yet, where you have to use the grapnel on a ledge and then boost up to take down the enemy above? I've tried it, like, fifteen times and it literally never works.
 
The game is in need of considerable revisions: the freezing, frame stuttering, grapnel problems, among others. My favorite was when I was fighting a sniper in the Diamond District and I literally punched him off the rooftop. I am not joking. His body fell off the roof and disappeared.

I punched people off of buildings a lot in City, haven't in Origins yet. I like doing it, cause I'm Golden Age Batman. :word:
 
I punched people off of buildings a lot in City, haven't in Origins yet. I like doing it, cause I'm Golden Age Batman. :word:

I do it cos I'm Burton's Batman. :woot:

Currently, I am 83% through the Enigma campaign, and have to say, I enjoy it a lot more than the campaign in AC.
 
Eugh. My Batman just got stuck in a corner and is in a perpetual walkcycle.

Some World's Greatest Detective. :o
 
Strange to see so many complaints about lagging and freezing. I haven't had any. Occasional visual glitches that I saw in the previous games, but nothing major or harrowing at all.
 
Has anyone managed to get the grapnel takedown yet, where you have to use the grapnel on a ledge and then boost up to take down the enemy above? I've tried it, like, fifteen times and it literally never works.

Try it against the snipers in the Diamond District. I usually try and think about it this way: if you grapple up to a ledge and the enemy is close enough for a Ledge Takedown, you can then drop down to a lower point and try the Grapnel Boost Takedown. Remember to keep the button held down. Good luck!
 
Aww, no custom soundtrack for this game. I always loved using that during the combat challenges in the previous games.
 
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