I like sequels as well, but Microsoft also has a much smaller stable of franchises than Sony to pull from.
Isildur´s Heir;20428471 said:Does this mean the all "core games for Kinect" are in fact core games with Kinect support and not Kinect games per se?
Tomb Raider franchise director Tim Longo has left Crystal Dynamics to accept the mantle of creative director at LucasArts on an unannounced project. Longo revealed the move in a twitter post earlier this month. Longo leaves the Tomb Raider project with the design likely set for the most part as the game enters what should be the production push toward an anticipated release later this year.
As Longo noted, this is a return engagement with LucasArts. During his previous stint with the company he served as first lead designer and then director on Star Wars: Republic Commando. The game earned many fans with its campaign that let players become part of an elite squad of clone soldiers who took on special missions set at the same time as the events in the Star Wars prequel trilogy. Since then, rumors of a sequel have come and gone. Could Longo's hiring indicate a Republic Commando 2 is indeed in the works again?
His arrival potentially coincides with another interesting development today. LucasArts announced it has licensed Unreal Engine 3 from Epic Games for multiple upcoming projects according to a news release. Zak Phelps, director of technology at LucasArts, said of the move, "Unreal Engine 3 is a forward-looking solution that shortens the path between inspiration and execution on a wide variety of gaming platforms."
So, the former Republic Commando director has returned to LucasArts and the company has handed him one of the preeminent modern shooter engines to play with. It's all circumstantial evidence, to be sure, but with plenty of reason to be hopeful.
What?I hate when people rag on Microsoft for giving us more Halo, Fable, ect. Sony does the same thing... We're going to see more Uncharted, probably more God of War something or other, Twisted Metal, ect...
Granted, there hasn't been a TM for YEARS... but still.
So am i, i love continuity (that´s why i can´t care less about MP, history, evolution of characters and situations...it´s everything to me), comics are the ones to blameI'm a sequel fan myself. Yeah, I like new IP's but I'll take more games in my favorite series no problem.
Isildur´s Heir;20433781 said:more Ips and don´t even use them (Perfect Dark comes to mind)
As for Sony......do you really want to compare both? Really??
To move the conversation away from silly list warz
LittleBigPlanet - Meh
Sly Cooper - Ok
Medievil - meh, I doubt we see another Medievil game anytime soon...
All of them. Death Island, Danger Canyon, Infinity and Timberland combined make forgeworld (as well as Blood Gulch) - also Timberlands (environment), Infinity (architecture) and Blood Gulch (shape) gave us Valhalla. Ice Fields (looks) and Sidewinder (set up) combined gave us Avalanche. People have made multiple unofficial map variants from Halo 3 maps resembling Gephyrophobia.Which ones?
That's because Sony is much better at developing IPs than Microsoft is. Microsoft tends to see what is a hit and then completely ****e it out (Halo, Fable, Forza) and the rest just get forgotten. Sony on the other hand, unless it's a total failure, typically allows one sequel to their IPs.I like sequels as well, but Microsoft also has a much smaller stable of franchises than Sony to pull from.
Well if they do that then I say it's HIGH time we get a Republic Commando sequel!![]()
EDIT:Also I think Microsoft will rule this year`s E3 since Sony had the outage recently and other than uncharted and resistance theres really nothing else im looking forward to from Sony, as for Nintendo, well theres the new console and.........................there´s the new console.
Yup, Nintendo will tear up E3, more so if they do indeed have 3rd party support to show off their titles on Project Cafe.
As much as I want to see the games running on Cafe... I want to see, or at least hear about their online setup.