E3 2013 - Part 1

****e of the Orient was actually a Team Bondi game, or at least from members of that team that were also a part of making LA Noire. But I think their was news a while back that their studio shut down. And we most likely wouldn't have heard from it since they were planning on a 2015 release.
 
Oh :csad:

Hopefully it gets rejuvenated somewhere so we have something to see next year.
 
I wonder how Microsoft would have done if they had given up all the negative policies at E3 and also matched price with PS4. At least I think there was some evidence of an attitude change with new games & IPs for the 1st time in years and no sports, no CoD, no TV mentions & not even a Kinect mention for games like Ryse & Kinect Sports Rivals. It's not enough but maybe this shows at least some awareness that their reveal could have gone better and in turn they might now be partially aware of the reception to E3. It's not saying much though, a blind dead monkey should be aware by now!
 
True. Though it perhaps doesn't explain the necessity of a call home every 24 hours if it's then going to disable your games. "We do recognise there will be these very rare edge cases where for whatever reason your internet is down," says Harrison. "In my experience internet downtime lasts for seconds or minutes. In those few occasions you don't have access to your usual broadband connection, you could tether your Xbox to your mobile phone. The 24-hour ping takes kilobytes of data."
Oh boy, does he not realize thats a seperate feature you have to pay monthly for with most phone providers? Its not something standard included. Interesting how they have a response for many of the complaints. Cant get online? Go buy a 360. Cant activate your console? Tether it to your phone (assuming you can do so)

One other area where Sony won points was its pricing. At £349, the PlayStation 4 is £80 cheaper than the Xbox One's RRP of £429. It's not an insignificant amount of money, but Harrison is confident that the Xbox One will justify the extra. "We feel great about the value of Xbox One," he says. "It's a unique architecture, with Kinect and the power of the cloud. What we showed yesterday was the most incredible games lineup in any first few months of a platform launch, many of which are exclusive and all of which have advantages being on Xbox One. That's what's really going to drive value. We couldn't be happier with the price we're starting at."
Really? For his sake, I hope gamers think that the architecture, Kinect and cloud are worth $100 more
 
I could have looked passed the online and used game issues if MS had put up a good show. But they didn't. Their exclusives were WEAK. Heck, Titanfall isn't even an exclusive, it's coming out for PC. Most of their exclusives were shooters like Halo. *yawn*

It was just a really weak showing all around. I was barely on the fence before the show and now after seeing the show I have zero interest in the console.
 
MS needs to get it's messaging in order big time. They are so conflicted and hostile. Sony is rock solid and clear. That audio interview with the Sony exec that Giantbomb posted yesterday had such honest and open answers, it was really reassuring about the companies point of view.
 
I like that Sony either says nothing, and when they do, they have clear answers. Not like Microsoft, who change their statements every day, and basically have a deal with it attitude.
 
I can't believe Microsoft is supporting this, ridiculous.
 
I wonder how Microsoft would have done if they had given up all the negative policies at E3 and also matched price with PS4. At least I think there was some evidence of an attitude change with new games & IPs for the 1st time in years and no sports, no CoD, no TV mentions & not even a Kinect mention for games like Ryse & Kinect Sports Rivals. It's not enough but maybe this shows at least some awareness that their reveal could have gone better and in turn they might now be partially aware of the reception to E3. It's not saying much though, a blind dead monkey should be aware by now!

I don't think they can change things at this point if they wanted to. I know some of this can be fixed with a firmware update, and a price cut. The problem is, they ended up this way because this was their goal in the first place. The 300,000 servers for cloud support, the heavy DRM (you don't just do this on a whim, you have a reason), the always on Kinect. Heck, even the RAM being lower grade is because they knew how much they wanted, and incorporated it before GDDR5 came out. ATM, I think they're in too deep to change everything because of online backlash. They're going to need to see sluggish sales, and consumers rejecting the product before they make the change. I think they really believe the X1 is still on it's way to be a huge seller.


MS needs to get it's messaging in order big time. They are so conflicted and hostile. Sony is rock solid and clear. That audio interview with the Sony exec that Giantbomb posted yesterday had such honest and open answers, it was really reassuring about the companies point of view.


Maybe it's a, "best defense is a good offense" approach. Every since the reveal, they've been pretty hostile, or bold on all fronts. They've immediately defended every negative rumor (even if it was with false, muddled, and conflicting statements). They said they were going to, "kill Sony", at E3. In Iceman's article, and what Havok quoted, their comments on their price remind me of Sony's, "you'll work two jobs" statement.

Sony had to learn this early this gen. When you've put off customers, you don't come out with an arrogant swagger, stating you're the greatest. Sony humbled itself, and repaired a lot of the damage. Microsoft is making the same mistake, but on a much grander scale. Too many Microsoft employees have come out with Twitter, or interview statements that basically read, "If you can't afford it, too bad, get with the times. We know what's the future, and what's best, so you'll buy our machine". You just can't be that way if you want to win people back.
 
They already know people are taking issue with them right now, as most of the media outlets are starting to even take jabs at it. So they gotta tweak **** before release or just give off the "yeah, we ain't changing ****" mentality and hope it comes down to the "because they don't care we want them more" possibility.
 
As far as the XB1 and DRM, its here to stay. I cant see dropping the online verification. The way this system is built, the games do not run off the discs. You do a full install the HDD and then it runs off that. If they don't verify it with online checks, then there's nothing to prevent people from just passing around that same disc, installing it and pretty much keeping a free disc on the system. Now they may change the 24 hour check to something like a week, but I don't see them eliminating it bc they kind of built themselves into a corner going the full install route. If its not changed before the system launch (and it most likely won't be), I don't see them changing how the hardware operates post launch.
 
Depending on how sales go. I wonder if the first Slim would be changed somehow for the One. Microsoft admitting they ****ed up & change things with the Slim would be a start
 
To me it seems like both comapnies are not supporting DRM. Unless I am mistaken? Neither company says their games will require a fee and can be traded. They are leaving it up to the publishers of 3rd party games.

So...how is PS4 different from Xbox in that regard?
 
I don't think they can change things at this point if they wanted to. I know some of this can be fixed with a firmware update, and a price cut. The problem is, they ended up this way because this was their goal in the first place. The 300,000 servers for cloud support, the heavy DRM (you don't just do this on a whim, you have a reason), the always on Kinect. Heck, even the RAM being lower grade is because they knew how much they wanted, and incorporated it before GDDR5 came out. ATM, I think they're in too deep to change everything because of online backlash. They're going to need to see sluggish sales, and consumers rejecting the product before they make the change. I think they really believe the X1 is still on it's way to be a huge seller.





Maybe it's a, "best defense is a good offense" approach. Every since the reveal, they've been pretty hostile, or bold on all fronts. They've immediately defended every negative rumor (even if it was with false, muddled, and conflicting statements). They said they were going to, "kill Sony", at E3. In Iceman's article, and what Havok quoted, their comments on their price remind me of Sony's, "you'll work two jobs" statement.

Sony had to learn this early this gen. When you've put off customers, you don't come out with an arrogant swagger, stating you're the greatest. Sony humbled itself, and repaired a lot of the damage. Microsoft is making the same mistake, but on a much grander scale. Too many Microsoft employees have come out with Twitter, or interview statements that basically read, "If you can't afford it, too bad, get with the times. We know what's the future, and what's best, so you'll buy our machine". You just can't be that way if you want to win people back.

As far as the XB1 and DRM, its here to stay. I cant see dropping the online verification. The way this system is built, the games do not run off the discs. You do a full install the HDD and then it runs off that. If they don't verify it with online checks, then there's nothing to prevent people from just passing around that same disc, installing it and pretty much keeping a free disc on the system. Now they may change the 24 hour check to something like a week, but I don't see them eliminating it bc they kind of built themselves into a corner going the full install route. If its not changed before the system launch (and it most likely won't be), I don't see them changing how the hardware operates post launch.
I don't see them dropping it altogether either but if the check in was relaxed to once a week (as I believe it should be), that should solve most people's problems on that front. And I'm sure I've seen some of the most vigorous compainers on this issue at sites like IGN making comments every day for the last few years. In other words their internet really doesn't seem to go out that often. :woot:
 
So, I don't believe PS3 won the show purely because of their stance on used games or online connections. Though that played a big part of it...I think their devotion to making quality exclusives and keeping their library diverse is really what pushed them ahead.
 
To me it seems like both comapnies are not supporting DRM. Unless I am mistaken? Neither company says their games will require a fee and can be traded. They are leaving it up to the publishers of 3rd party games.

So...how is PS4 different from Xbox in that regard?
The X1 requires you to register the game to your account and then the disc becomes useless after that except to reinstall. This is required to even use it. After that , you will need to go online to verify you are that same owner every 24 hours or else the game will not run at all. The PS4 has no such practices. Publishers can NOT do this on the PS4 bc it is not built into the architecture. Games run off discs and there is no 24 hour verification. You do not ever need to register your game or even go online once to use one, you've purchased. What Sony has said in terms of publishers is that they can decide how this is handle on the multiplayer side but that's no different than this gen (aka online passes). There will be no DRM for single player components. The PS4 is handling things much differently
 
The X1 requires you to register the game to your account and then the disc becomes useless after that except to reinstall. This is required to even use it. After that , you will need to go online to verify you are that same owner every 24 hours or else the game will not run at all. The PS4 has no such practices. Publishers can NOT do this on the PS4 bc it is not built into the architecture. Games run off discs and there is no 24 hour verification. You do not ever need to register your game or even go online once to use one, you've purchased. What Sony has said in terms of publishers is that they can decide how this is handle on the multiplayer side but that's no different than this gen (aka online passes). There will be no DRM for single player components. The PS4 is handling things much differently

Ah, makes sense. Thanks for clearing that up!
 
Oh :csad:

Hopefully it gets rejuvenated somewhere so we have something to see next year.
Here is the news article from April. ****e of the Orient Team Shut Down:

http://www.ign.com/articles/2013/04/18/****e-of-the-orient-team-shut-down#
 
Here is the news article from April. ****e of the Orient Team Shut Down:

http://www.ign.com/articles/2013/04/18/****e-of-the-orient-team-shut-down#
Thanks for that. Shame.

So these new guys are also the ones doing Mad Max.
 
So, I don't believe PS3 won the show purely because of their stance on used games or online connections. Though that played a big part of it...I think their devotion to making quality exclusives and keeping their library diverse is really what pushed them ahead.
I thought Microsoft had a good conference for new exclusives, especially compared to the last 3 years. Sony's best stuff was their old exclusives like Killzone & Infamous, great new PS3 exclusives and the top multiplatform next gen stuff (much of which for which they'll have some exclusive content). They didn't show quite as many new big (non indie) exclusive whole-game new IPs for PS4 though, although I'm sure those are being worked on (& their back catalogue is of course super strong). I liked The Order..looks like it could be my kind of thing.
 
Is it just me or does the new Mario 3D game for the Wii look like a bit of a step back compared to Super Mario Galaxy? I'm sure it'll still be fun to play, but the scope seems to be a lot smaller. I really thought Super Mario Universe was the next obvious step to take.
 
Is it just me or does the new Mario 3D game for the Wii look like a bit of a step back compared to Super Mario Galaxy? I'm sure it'll still be fun to play, but the scope seems to be a lot smaller. I really thought Super Mario Universe was the next obvious step to take.
I was unimpressed, and I heard a lot of people initially thought it was a 3DS game. It pretty much looks like a 3D version of New Super Mario Bros.
 
Super Mario 3D Land is easily my favorite Mario game since Super Mario World, so I'm thrilled with 3D World.
 

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