i hope Nolan doesn't do it in 3D. The technology is just not there yet, sure it looks good in Imax 3D, but I saw avatar in RealD, and it didn't look nearly as good as it did in Imax. You had to adjust your peripheral vision every time there was camera movement, or cut to a new scene. It was a pain in the ass. Instead I hope Mr. Nolan shoots in 65mm or other large format film. It'd make a pretty big diff on a large screen, the TDK Imax shots were incredible, without the eye strain. Plus, crime cinema works well with film, the gritty look in digital doesn't look that great tbh (Public Enemies) imo.
I totally agree with this. I sometimes enjoy "3D" in Imax as anyone else, mainly because of the dimensions, but it's definitely not the most breathtaking film experience I've ever hard. It has the same problem of the absolutely dull, headache-provoking, regular-old, 14-dollars-a-ticket "Digital 3D" theaters... the problem being that it is not 3D at all.
The so-called "3D" does not work in movies any better than it does on tacky postcards of tourist landmarks, waterfalls, or Jesus. The technology has not developed significantly since the creation of those plastic binocular-like toys created in the fourties. The Polarized double-lens process does not render images in three dimensions, it simply separates them into multiple planes. The effect is not much different than the early Disney animated features, filmed through layers of glass on which backgrounds, foregrounds and characters were painted for a more dimensional effect.
But your eyes and your brain do not interpret these different layers the way they do actual space. Instead (to my eyes, anyway), each layer looks flat, stacked in front of or behind some other layer. So, people for example look like cardboard cutouts rather than rounded figures.
What's worse, if the camera's depth of field holds something out of focus in the foreground or background, you can't do anything about it. If you look at something that's closer or farther away, your eyes have a natural tendency to bring it into focus. 3D camerawork frustrates that instinct. Regular old 2D imagery, on the other hand, does not trick your eyes into trying to focus on something they can't, because both eyes are always looking at the same plane. All around, fewer headaches.
Notice I'm not dissing Avatar, I have not seen it yet. I'm not impressed by the preview, the trailers or the early reviews, but we're not talking the merits of that film, just the technology you're proposing for Batman. And Nolan's just too old-fashioned anyway to make that jump for his next film.