Mass Effect 3

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It meant that races would evolve along paths that the Reapers themselves designed, hence that they could more easily defeat the races of each cycle.

Ah. Now I vaguely remember that conversation. Thanks.

Since we haven't really gotten into it...

Theories on why the voice of the Reapers was this God Child/Thing?
 
I assume like the whole Legion sequence the AI presented itself as something that Shepard would understand. The kid had been on Shepard's mind lately and you've got a God Child.
 
That is how I took it. If it were Javik, he would have seen another Prothean. If it were Ashley, she may have seen Shepard and so on and so forth.
 
I guess. Just... I don't know. Still bitter over a lot of things surrounding the ending. Haven't been this disappointed in a video game's conclusion since KOTOR2.

I do know I need to stay away from the Bioware forums, though, haha. Those folks are LIVID. Like burn down the establishment livid.
 
Who knows. Correct me if I'm wrong, but wasn't their Dragon Age "Witch Hunt" DLC honestly put together to placate angry fans? I do know they at the very least respond to their fans and do try to keep them happy-ish.

Awakening was the expansion that Bioware made to please the fans. While everyone expected post-ending DLC, this, within the first few minutes, fixed EVERY single issue that fans had with the ending to DAO. LOTSB did a very similar in doing this.
 
The Hornet SMG has some crazy muzzle climb, but seems super powerful.
 
I assume like the whole Legion sequence the AI presented itself as something that Shepard would understand. The kid had been on Shepard's mind lately and you've got a God Child.

Which is another reason why the indoctrination theory is a solid one
 
Why are people so angry about the ending of the series? what's causing the hupti controversy?
 
I would say the main thing is a lack of closure.

It would be like if BSG had ended when
they got to Earth without every showing any of the subsequent scenes down on the planet that wrapped up all the character arcs and put a cap on the series as a whole.
 
I wouldn't say its pointless. It is still my favorite franchise in gaming (and possibly all of Sci Fi). Its really fantastic.

Yes, you should absolutely play the series. The ending isn't very good, but bad or ending or not, these are still three of the very best games of this generation or any other. The ending isn't even bad, it's just disappointing and kind of a bummer.

Just turn the game off when you plug in the weapon to the thing at the end and you hear you did good and you should be okay

Yeah, I'd still recommend all 3 games. They're simply amazing, even with the less-than-awesome ending of ME3.

Thanks for the suggestion fellas.

I mean this is one of the highest praised series in gaming period. This animosity I've seen has only come in regards to the ending but everything else has received monumental accolades.

I'll probably be getting ME1 sometime this week and starting it up.
 
I guess. Just... I don't know. Still bitter over a lot of things surrounding the ending. Haven't been this disappointed in a video game's conclusion since KOTOR2.

I do know I need to stay away from the Bioware forums, though, haha. Those folks are LIVID. Like burn down the establishment livid.

I just read some of that stuff. They're out of their minds angry Just to be clear, I didn't love the ending. I think that the player should've been given more room to shape their ending [blackout]A happy ending, a sad ending, a Shepard lives ending, a Shepard dies ending, a Shepard becomes the Illusive Man ending, etc[/blackout]. But I disagree with those who said that it gives NO closure because in my interpretation it very clearly does end the story. But the reactions of some people....it borders on insanity.

Awakening was the expansion that Bioware made to please the fans. While everyone expected post-ending DLC, this, within the first few minutes, fixed EVERY single issue that fans had with the ending to DAO. LOTSB did a very similar in doing this.

Not to be a total smart ass, but how so? The first few minutes consists of the Warden going to a fortress and fighting some dark spawn. It's not exactly revolutionary stuff. It doesn't change the ending of DA: O at all. And how did LOTSB fix issues with ME2's ending for that matter?
 
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Why are people so angry about the ending of the series? what's causing the hupti controversy?

Shepard dies at the end and wakes up in a church where Garrus informs him that the bond between Shepard and his squadmates is so strong that the church is a sort of heaven that they all made together in their minds through the power of friendship.
 
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:funny:

If I have any problem with the ending, it is this:


[blackout]Bioware forced their ending on me. For a franchise that has prided itself on player's choice....they FORCED their ending down my throat with three "choices," that simply changed the color of Shepard's death. A linear ending is fine. That's what Bioware wanted? Okay. But for the past six months, we've been hearing every Bioware writer and producer brag about how no two endings will be the same and that the player will be able to create their ending based on their choices. Clearly that didn't happen.[/blackout]

I feel kinda Peter Molyneux'ed.
 
Why are people so angry about the ending of the series? what's causing the hupti controversy?

I'm not sure how much you know about the franchise echo, but I'll try to sum it up:

[blackout]For the past six months, in every interview and press junket about the game, Bioware's people have said how no two endings will be the same, how every choice throughout the trilogy will build to the player's specific ending, etc.

That didn't happen. Instead there was a very linear, straight forward ending that offered three "choices," that all resulted in the same thing with different colors (Shepard dying, his crew becoming stranded on an unnamed forest planet). The choices didn't matter at all in the context of the ending.

It was also fairly ambiguous which has also upset some folks.[/blackout]
 
I'm not sure how much you know about the franchise echo, but I'll try to sum it up:

[blackout]For the past six months, in every interview and press junket about the game, Bioware's people have said how no two endings will be the same, how every choice throughout the trilogy will build to the player's specific ending, etc.

That didn't happen. Instead there was a very linear, straight forward ending that offered three "choices," that all resulted in the same thing with different colors (Shepard dying, his crew becoming stranded on an unnamed forest planet). The choices didn't matter at all in the context of the ending.

It was also fairly ambiguous which has also upset some folks.[/blackout]


Oh, and Bioware's response to the outcry has been various producers, writers and staffers making several ominous/suggestive tweets, message board posts, etc.

If I'm going to criticize Bioware for anything, it is this. They're basically egging it on at this point. If you have something to announce, announce it. Otherwise, just shut up and let the fanboys vent until you have something to announce. Throwing fuel into a fire is stupid and disrespectful to your consumer (who no matter how irrational they may be acting, put food on your table). Act professionally.
 
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If I'm going to criticize Bioware for anything, it is this. They're basically egging it on at this point. If you have something to announce, announce it. Otherwise, just shut up and let the fanboys vent until you have something to announce. Throwing fuel into a fire is stupid and disrespectful to your consumer (who no matter how irrational they may be acting, put food on your table). Act professionally.

Truth. It's so ****ing childlike. Look at this tweet. It's not the only one like that. Whoever is in charge of their feed should be ashamed.
 
I still think the majority of the fan base is overreacting and I think it's hugely misleading how much of the fanbase actually has a problem with it...

Sure, there are forums filled with people complaining, but for the people who weren't bothered or even liked the ending, they aren't going on all the forums with the same intensity because they don't have any agenda.

After finishing the game then sleeping on it, I've decided I actually quite like the ending.

I would say the most powerful message through the whole game is 'You can't save everyone', which is present from the very beginning. I think that aspect and then whatever happens with your ending, only clashes because it contradicts the way the 2nd game ended.

The ending for ME 2 was awesome because there were so many options, but like anything in the ME games, once someone knew the formula of what lead to what, the decisions lost all significance anyway. You were making a choice based on what you wanted the outcome to be instead of what you felt was right.

For ME 3
I actually kind of like the way they turn that on it's head. All choices result in Shepards death, there is no truly 'self serving' option really, so you HAVE to be completely selfless without any personal reward. Also the fact that it feels limited is realistic to me. I've heard a lot of people complaining that all the choices leading up to the ending are redundant now because of the end but I think it's the opposite. I never really felt that threatened throughout ME 3 because I thought "I'm such a paragon that I'll be alright". Then Thessia happened and it totally rocked my confidence... Shepard took it hard and I was right there with him. Then for the entire earth level, it felt like there no one was coming back.

Even though they seemed limited, having these three choices was probably the most tense I've ever been about a decision in a ME game. And come on, there could only ever BE 3 main outcomes, more or less... There are still loads of variables, depending on who is alive, depending on your Readiness rating (which determines how many Normandy people survive at the end)

At this stage, the one thing I would have added, the ONE thing, would be as you are walking down the path to your choice, you get contacted by your love interest and have a final goodbye. That would have really improved the scene I think.
 
Yeah I won't be participating in any type of campaign to get a better ending. Sure I'm a little disappointed in the three options, but it's not my damn game to change. I accept the endings for what they are. The control option suits me more than enough.
 
I feel totally ashamed to be a fan of anything when I see all that ridiculous 'Fan's Demand XXXX' BS.
 
I just came across [blackout]Jack.[/blackout] Man was it good to see her again. Love her new look. I had a feeling she would be there where we find her and I think its a great way to take the character. Also loved the mention of [blackout]Jason from Overlord being at the Academy[/blackout], although I havent run into him yet

I just came across one continuity error. When I talked to [blackout]Liara's father,[/blackout] she said, Liara was in a relationship with an ex-Cerebrus officer (Shep). Probblem is, my Shep never romanced Liara. He was with Ashley and then Miranda in the first 2 gams
 
My game is glitched. When I get to the ending, all I see is the words "**** YOU" scrolling across the screen.
 
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