Mass Effect 3 - - - - Part 13

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Has anyone seen/got any good Mass Effect wallpaper featuring all the characters?
 
The gun weight system is really terrible.

I really wish they would have taken it a bit further, so the weight affects you running speed and stuff and not just your power recharge.
 
I think I prefer less realism on that so I can carry 1 of each of the best guns AND spam my powers non stop :woot:
 
I really wish they would have taken it a bit further, so the weight affects you running speed and stuff and not just your power recharge.
that would have been absolutely awful
 
The gun weight system is really terrible.
well it was done for balance and I can understand why. Would oen rather have that or each class being limited to only 2(3) types of guns like in ME2? I think the weight system works out well and gets you to rethink your strategy. Biotics are gonna go light on them so they can focus on their powers and soldier types will do the opposite
 
well it was done for balance and I can understand why. Would oen rather have that or each class being limited to only 2(3) types of guns like in ME2? I think the weight system works out well and gets you to rethink your strategy. Biotics are gonna go light on them so they can focus on their powers and soldier types will do the opposite

If it means getting to use a sniper rifle again without a -100% to my power recharge, then yes I wish they would have stuck with how it was in ME2.

EDIT: But this is my only "gripe" with the game so far. And has not affected my overall enjoyment.
 
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I think I prefer less realism on that so I can carry 1 of each of the best guns AND spam my powers non stop :woot:

Haha, iv always had a gripe in games about carrying more weapons than you should be able to. One of my big problems with RE6 is that i was running around with like 4 assault weapons.

If it means getting to use a sniper rifle again without a -100% to my power recharge, then yes I wish they would have stuck with how it was in ME2.

Have you tried just using a sniper rifle and then carrying a low weight pistol?
 
Haha, iv always had a gripe in games about carrying more weapons than you should be able to. One of my big problems with RE6 is that i was running around with like 4 assault weapons.
I think most would agree with you. I prefer being armed to the teeth though for maximum fun over realism (maybe different for survival horror)...just make the enemies that much tougher to compensate. Bloody hell, you need it for gold & platinum on ME3 multiplayer!
 
Has anyone seen/got any good Mass Effect wallpaper featuring all the characters?


I think this is the closest to what you're looking for.

n7day_vignette-p.jpg
 
Thats pretty amazing. Need to search for a high res version
 
Found a high-res one with femshep.


*Edit*

Wait, found regular Shepard as well.

 
Excellent work people! Thanks.
 
Even though I'm playing as a Paragon, I wasn't about to let Udina kill one of the councilors on the Citadel Rescue Mission. So what would have happened if I didn't blast him first?
 
If you've convinced the Virmire Survivor to back you they'll take the shot, otherwise if you didn't convince them and just had to kill them then I think one of your squadmates will do it.

So the Turian/Asari councilors are safe either way, the Salarian Councilor is the one whose fate is up in the air. If I remember correctly if the Salarian Councilor is dead, I think Udina is actually able to temporarily frame you as the assassin and you'll be forced to kill the Virmire Survivor.
 
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Hmm, that kind of makes me want to go back and see if I can reload that part.
 
I think the only way to have the Salarian Councilor die is if both Thane & Captain Kirrahe are dead. If you didn't know, Captain Kirrahe takes a bullet for the councilor if Thane is dead.
 
hehe yeah if I had that as my crew for the final fight I would have been a very happy man. it's a missed opportunity.
 
hehe yeah if I had that as my crew for the final fight I would have been a very happy man. it's a missed opportunity.
Allocating all those guys to strike-force teams and different duties at the end of Mass Effect 2 was one of my favourite things I've done in games. The more squadmates the better, especially if they've all been developed fully prior.
 
ME3 was a great game, but they so dropped the ball on the final battle. I was looking forward to tell my troops what to do, but that moment never came.
 
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