Metal Gear Solid 3: Snake Eater Substinance.....WHEN, DAMMIT??

JCDenton said:
Around the time you wrote the post I believe, just before that nice little edit.

Yeah....If it makes you feel better.

JCDenton said:
Yeah, like the excessive cut scenes that everyone complains about. Or the graphics, which are inferior. Or the combat, which is does better now. Or perhaps the camera, which Metal Gear has to copy just to stay semi-modern. Brilliant.

I said it could take 'SOME' methods....Just to make the game feel more complete and fresh from the previous Splinter Cells (which is what I wanted).
If SC:CT character models were up to scratch, they could actually have some short non-FMV cut-scenes here and there just to make you feel immersed and make the game flow, and add a much needed break in some of the repetitive gameplay.
And between each mission, all the Splinter Cell games have this stop-and-start feel to it. Like you're just thown into some place to complete some mission/objectives which I've done many times before.
Basically you're a MGS-bashing Splinter Cell-loving fan. Bias sees no truth.

JCDenton said:
My point was pretty clear back when you said "They needed to make it more like '24'...more like Snake Eater. More cut-scenes to actually have a flowing story-line which you feel emersed in.", telling us that they had made it more like snake eater (a nice response to your first comment if you'd like)

You dont even know what you're talking about anymore: The first comment I SUPPOSEDLY said was that 'I think Splinter Cell and Snake Eater are similar games'. There's a difference between THAT, and me wanting Splinter Cell to use some story-telling methods used in Snake Eater. Is that such a crime?

JCDenton said:
My point was pretty clear back when you said "They needed to make it more like '24'...more like Snake Eater. More cut-scenes to actually have a flowing story-line which you feel emersed in.", telling us that they had made it more like snake eater (a nice response to your first comment if you'd like), and had added more cut scenes and stuff, despite the fact that it used the same "news broadcast and some stuff with sam between each level" formula that it's used since 2002. You got bored of CT as compared to the "others"? The "other" splinter cell games, where you only had three objectives, hack/kill/interrogate, and that was it? Where you did "the same thing" for the entire game, as opposed to the more varied primary/secondary/optional objectives presented in chaos theory? The "other" stealth games, like Thief (which you probably havent played) and Metal Gear Solid (which has had us doing "the same thing" for three games now)? I suspect that, like many others, you've criticized a game before you've even played it, simply because it was competing with your favorite. You have a bright future ahead of you.

Fix up man. If you look at the post above yours, I stated that Chaos Theory is the best game in the series. I called it a 'great' game. There's a difference between CT and the previous games - correct. But in CT, the gameplay is still repetitive as time goes on. Sure they've added some nice features, but every level is more or less the same - Missions are usually completed by looking at a computer etc and in the end killing or interogatting some hostages along the way. And when you've got past one guard, you can get past them all.
At least with MGS, you have these cut-scenes, and a great interwieving story to break-up and add to the gameplay.
I just felt CT added little to the series.....and towards the end of the game, I was antcipating the ending (hoping it would come sooner than later), and when it did come, it was just like 'oh...ok'. So all I do is pick this guy up and walk over to the window - great.
I just thought maybe they would've had better story-telling in it. As said, SE has raised my expectations - I cant help that.

The thing with you is, you seem to think I hate the game. I like it alot...It's just that after playing the other versions of Splinter Cell, I just felt that maybe more could've been done to evolve to game as a whole. The actual gaming experience wasnt THAT great. When I first played SC, I was TOTALLY emmersed. But by CT, my enthusiam wasnt as high due to boredom at times.

You're just presuming what I think, and reading too much between the lines.......Go to sleep.

JCDenton said:
You have a bright future ahead of you.

Thankyou.
 
JCDenton said:
No, it was supposed to answer your question. I guess I should have stated my purpose in my response, what with the comprehension abilities of this forum and all.

((that was to respond to post #49 guys, made by user "The Spider-Man. Hope that clears up any questions))

EDIT: Wonderful edit.
:rolleyes:
 
Really who cares? Even with SC all around technical superiority some people will prefer MGS because well it's MGS.
 
Because of how it does things really. Splinter Cell has better stealth, that desn't make it more fun. Metal Gear uses a more retro style gameplay, maybe people can enjoy that just as much as they can enjoy the stealth simulation that is Splinter Cell.

If Splinter Cell could get the immersive flowing storyline style of MGS, and put the same importance of character that MGS does, then it would honestly be a better game for it. I get bored playing Splinter Cell, where as I enjoy playing Snake Eater and MGS1 because of the effort put into things like character and story and the intangible quality that permeats the entire game.

Resident Evil 4 tries to acomplish the same thing as Metal Gear, it's not concerned with making a zombie simulation, it just tries to make things fun, vibrant, and engaging. I've always said that Splinter Cell could use a bit of Metal Gear and Metal Gear could use a bit of Splinter Cell, and that's true all around.
 
Yeah....If it makes you feel better.

I always do get a nice little high from spotting someone's attempt at covering their own stupidity getting marked by the forum.



I said it could take 'SOME' methods....Just to make the game feel more complete and fresh from the previous Splinter Cells (which is what I wanted).
If SC:CT character models were up to scratch, they could actually have some short non-FMV cut-scenes here and there just to make you feel immersed and make the game flow (not even nessacarily in the missions, but between missions)...All the Splinter Cell games have this stop-and-start feel to it.
Basically you're a MGS-bashing Splinter Cell-loving fan. Bias sees no truth.[/QUOTE[

If the models were "up to scratch"? Despite the fact that the graphics, models included, are almost universally considered to be superior to that of any Metal Gear Solid game, and any game in general? The stop and start "feel" comes from the levels, you know, "stopping and starting". The only other way you could get this feel is if you were save crawling through the levels, and frankly, the game cant be faulted for your cowardice. Basically you're a Splinter Cell-bashing MGS-loving fan. Bias sees no truth. The truth that I own all the metal gear solid games and enjoy them for example, or the truth that you've likely never played the games you bash. Funny how that works.

You dont even know what you're talking about anymore: The first comment I SUPPOSEDLY said was that 'I think Splinter Cell and Snake Eater are similar games'. There's a difference between THAT, and me wanting it to Splinter Cell to use some story-telling methods used in Snake Eater.

The edit time stamp is clearly visible on your post, and I know what I read, and I wouldn't be surprised if one or two other posters read it as well. I know very well what I'm talking about. Judging by the comments of others, I'm not the one having trouble following the very simple concept of "you're wrong" present in my posts.

Fix up man. If you look at the post above yours, I stated that Chaos Theory is the best game in the series. I called it a 'great' game. There's a difference between CT and the previous games - correct. But in SC, the gameplay is still repetitive as time goes on. Every level is more or less the same - Missions are usually completed by looking at a computer etc and in the end killing or interogatting some hostages along the way. At least with MGS, you have these cut-scenes, and a great interwieving story to break-up and add to the gameplay.
I just felt CT added little to the series.....and towards the end of the game, I was antcipating the ending (hoping it would come sooner than later), and when it did come, it was just like 'oh...ok'. So all I do is pick this guy up and walk over to the window - great.
I just thought maybe they would've have a bigger ending than the other versions of Splinter Cell. I thought the game might have better story-telling techniques. I was wrong.

I'm not really sure what you say, it changes every so often, making it difficult to keep up with unless I fill my photobucket with screenshots :(

As for MGS's story being "great", thats an opinion...and a very rare one. As is the rest of your post.


The thing with you is, you seem to think I hate the game. I like it alot...It's just that after playing the other versions of Splinter Cell, I just felt that maybe more could've been done to evolve to game as a whole. The actual gaming experience wasnt THAT great. When I first played SC, I was TOTALLY emmersed. But by CT, my enthusiam wasnt as high due to boredom at times.
Just as you seem to think I hate MGS. The difference being that I'm correct, where as you are making baseless assumptions with all the grace you'd expect of an idiot trying desperately to present his invalid and poorly educated opinions to the public.

You're just presuming what I think, and reading too much between the lines.......Go to sleep.

If by "presuming what I think" you mean "reading the poorly worded posts that indicate exactly what I think", yeah. I wont even touch on the irony of putting this post next to you saying I'm a "MGS-bashing Splinter Cell-loving fanboy".


Thankyou.
I mean it. If I ever need maintenance done on my car, believe me, I'll be calling you.
 
Liquid Snake said:
Really who cares? Even with SC all around technical superiority some people will prefer MGS because well it's MGS.
I love these posts. "Wow guys it's just their opinion omg get over it lol hi 2 u 2 omg haha". Every other post should be "I disagree but I respect your different opinion and YOU as a person xd!!1", you're right. What an interesting forum you people envision.

I really dont give a **** if "no one cares" or if it "doesnt matter", it's entertaining to me, and more importantly, it's what the forums are for in the first place.
 
Zenien said:
Because of how it does things really. Splinter Cell has better stealth, that desn't make it more fun. Metal Gear uses a more retro style gameplay, maybe people can enjoy that just as much as they can enjoy the stealth simulation that is Splinter Cell.

If Splinter Cell could get the immersive flowing storyline style of MGS, and put the same importance of character that MGS does, then it would honestly be a better game for it. I get bored playing Splinter Cell, where as I enjoy playing Snake Eater and MGS1 because of the effort put into things like character and story and the intangible quality that permeats the entire game.

Resident Evil 4 tries to acomplish the same thing as Metal Gear, it's not concerned with making a zombie simulation, it just tries to make things fun, vibrant, and engaging. I've always said that Splinter Cell could use a bit of Metal Gear and Metal Gear could use a bit of Splinter Cell, and that's true all around.

It does. If you dont like the realistic "could happen any day now" Clancy-style stories, great, if you prefer the fantasy "will never happen in a million years" stories, great. But dont act as though splinter cell has no story/has a ****ty way of telling it. Faulting a game for your own tastes is kind of dumb. :o
 
People need to kill time it's true, and if you have nothing better to do that this than I say go for it buddy. Message boards aren't for endless arguements.
 
Yeah, they are. They're for debates ("endless arguments"), not patting each other on the back and telling each other our nerd secrets. Go to an aim chatroom if you're too jaded from losing too many arguments on here to participate anymore snake.
 
cyborg ninja 14 said:
Perhaps Kojima will give us some insight on MGS4?
The artwork and e3 video we've gotten so far is probably all we'll get until TGS (if thats even around anymore :confused:) or e3 '06.
 
JCDenton said:
If the models were "up to scratch"? Despite the fact that the graphics, models included, are almost universally considered to be superior to that of any Metal Gear Solid game, and any game in general? The stop and start "feel" comes from the levels, you know, "stopping and starting". The only other way you could get this feel is if you were save crawling through the levels, and frankly, the game cant be faulted for your cowardice. Basically you're a Splinter Cell-bashing MGS-loving fan. Bias sees no truth. The truth that I own all the metal gear solid games and enjoy them for example, or the truth that you've likely never played the games you bash. Funny how that works.

The character models were pretty poor when compared with Snake Eater's - hence the reason why Splinter Cell could NEVER (and I mean NEVER) have cut-scenes like Snake Eaters. SC is more about lighting, light physics, texture, etc.
It's like your whole argument relies on the fact that you think I havent played any of the Splinter Cell games....You cant quite take anyone not finding the Splinter Cell series as amazing as you do. I could quite easily point you to my ebay name 'ashtonjazzfoster', to prove I have bought all three. All you'd have to do is look at my feedback and items bought.......Go look if you want to be shamed.

JCDenton said:
The edit time stamp is clearly visible on your post, and I know what I read, and I wouldn't be surprised if one or two other posters read it as well. I know very well what I'm talking about. Judging by the comments of others, I'm not the one having trouble following the very simple concept of "you're wrong" present in my posts.

Look at all my posts. I always re-edit them, usually as I read them back once I've posted them, and re-do any spelling mistakes.
Besides, if I thought the two games were similar, why would I not admit it?? If I did, I'd be coming up for reasons why the two games are similar.
What, because you say the games arent similar, I suddenly go back and delete any evidence of me saying 'they are similar'?? - Doesnt make any sense. What's the motive??


JCDenton said:
I'm not really sure what you say, it changes every so often, making it difficult to keep up with unless I fill my photobucket with screenshots :(

As for MGS's story being "great", thats an opinion...and a very rare one. As is the rest of your post.

You dont think MGS:SE story-telling was great?? I'm begining to think you havent even played Snake Eater.

JCDenton said:
Just as you seem to think I hate MGS. The difference being that I'm correct, where as you are making baseless assumptions with all the grace you'd expect of an idiot trying desperately to present his invalid and poorly educated opinions to the public.

You OBVIOUSLY do hate MGS. As you have said:
"As for MGS's story being "great", thats an opinion...and a very rare one." - "like the excessive cut scenes that everyone complains about. Or the graphics, which are inferior (to SC). Or the combat, which is does better now (in SC). Or perhaps the camera, which Metal Gear has to copy just to stay semi-modern."
Yeah, you REALLY don't hate the game.

JCDenton said:
If by "presuming what I think" you mean "reading the poorly worded posts that indicate exactly what I think", yeah. I wont even touch on the irony of putting this post next to you saying I'm a "MGS-bashing Splinter Cell-loving fanboy".


JCDenton - You're one angry kid. Go get some therapy .
I've stated I'm a fan of Splinter Cell in my first post....But by Chaos Theory, the series was starting to slightly bore me. Snake Eater kept me interested by changing the whole gameplay factor - no radar, Camouflage stealth, and just a movie-like experience like no other. I'm not saying MGS does everything better that SC - Of course it doesnt. They're both different games with different aims.


Zenien said:
Because of how it does things really. Splinter Cell has better stealth, that desn't make it more fun. Metal Gear uses a more retro style gameplay, maybe people can enjoy that just as much as they can enjoy the stealth simulation that is Splinter Cell.

If Splinter Cell could get the immersive flowing storyline style of MGS, and put the same importance of character that MGS does, then it would honestly be a better game for it. I get bored playing Splinter Cell, where as I enjoy playing Snake Eater and MGS1 because of the effort put into things like character and story and the intangible quality that permeats the entire game.

Resident Evil 4 tries to acomplish the same thing as Metal Gear, it's not concerned with making a zombie simulation, it just tries to make things fun, vibrant, and engaging. I've always said that Splinter Cell could use a bit of Metal Gear and Metal Gear could use a bit of Splinter Cell, and that's true all around.

Agree 100% on all points.
 
AshtonFoster said:
Agreed....SC:CT just isnt THAT fun. I played Splinter Cell, Pandora Tomorrow, and Choas Theory for the first time all in a row within like a months period last month. First of all LOVED it....completed the first game...Played Pandora tommorrow, and LOVED it...I actually felt like a spy at times.
But then after a while, the game just gets too repetitive. You end up doing the same thing to get past guards or knock them out/kill them. In the end, every level is the same. And the game has absolutly no replay value in my eyes. As soon as you know a level, the element of surprise and tension is gone. Infact, I bought them all on ebay, and sold them all on ebay already (making a nice £9 profit :) ;)).

And after playing Snake Eater, CT just feels like it's been rushed. Infact, I've realised, after playing Snake Eater, every game I finish seems like a let-down. The ending in Splinter Cell: CT just felt like an anti-climax....I dunno.
They needed to make it more like '24'...more like Snake Eater. More cut-scenes to actually have a flowing story-line which you feel emersed in. I feel the people at Ubisoft have to take this approach on the next installment if they want to take the game into the next dimension.


And as said, before you play Snake Eater, let me warn you (and anybody who hasnt played it, and intends to play it), every game's ending will seem like such a dissapointment, once you complete Snake Eater. It raises the bar in your expectation levels of what you expect from a game....so I warn you. If I played all the Splinter Cells before I played Snake Eater, I would probably hail the Splinter Cell series as one of my favourite.


Oh, and by the way...I take it there's no pictures of this new lowered 3rd person view on MGS???

Thanks, nice post :up:
I've seen some pictures of the new camera, so I'll look them up (this goes to you too, gregtestagent)
 
I never really understood the whole MGS thing. You play a guy who's supposed to be this big, bad mercenary/elite soldier , but he spends most of the game sneaking around, and talking to his friends and co-workers on his cell phone. :confused: Rambo didn't need no stinkin' cell phone. :down
 
He's trained for stealth missions. In reality, if someone tried to singlehandedly take on a force of that size, they'd get massacred. Besides, his mission was to destroy Metal Gear. Why would you want all the whole base to know you're there?
 
Gammy v.2 said:
Thanks, nice post :up:
I've seen some pictures of the new camera, so I'll look them up (this goes to you too, gregtestagent)

Thanks...I've been searching on the next, but with no luck. Typical....;)
 
AshtonFoster said:
Thanks...I've been searching on the next, but with no luck. Typical....;)

Nothing.
I got nothing :(
I swear I saw one a few days ago, I don't remember where....
 
Gammy v.2 said:
Nothing.
I got nothing :(
I swear I saw one a few days ago, I don't remember where....

Evidence!! WHERE IS THE EVIDENCE!!??? ;) No worries....I'll have another look. Gotta be somewhere.
I'm actually think of selling Snake Eater now (getting more money), and buy Metal Gear Solid 3: Snake Eater Substinance when it comes out. Descions descions....
 
I love all the MGS stuff... I don't like SC.
I'm not usually excited by the suppliment material, but Subsistence's ports of the original 2 MG games have me jumping up and down.
 
It comes with ports of the first two MG games?
 

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