Next Assassin's Creed Game Reportedly Set During The Viking Age

In theory a live service/MMO model isn't bad for a game. . . but in practice, almost no company that gets into such gets it right unless they were already an MMO company. Because even if your game is an action adventure game or an FPS, you *still* need to produce the same quantity of content as an MMORPG to justify the continued subscription. Most companies fail to realize this and think making a Destiny clone or whatnot will let them achieve an MMO lifestyle game without having to pay MMO budget.
Yes I agree with that. These models could work if they executed them properly.
 
I feel like Dawn of Ragnarok should have been THE dlc for this. From the leaks it is featuring another realm.

Whereas I thought Ireland could have gotten its own game.

I'm still not a fan of live service model, like even if they produce eXpansions than it is better than the base game. The eXpansions aren't going to be as played/seen by most people that played the base game. It isn't going to receive much attention from press/gaming sites/reviewers simply because its a DLC. Like Assassin's Creed Game #14 is going to have more buzz than Assassin's Creed Infinity siXth eXpansion. The eXpansions are really more for the hardcore fans.
 
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I feel like Dawn of Ragnarok should have been THE dlc for this. From the leaks it is featuring another realm.

Whereas I thought Ireland could have gotten its own game.

I'm still not a fan of live service model, like even if they produce eXpansions than it is better than the base game. The eXpansions aren't going to be as played/seen by most people that played the base game. It isn't going to receive much attention from press/gaming sites/reviewers simply because its a DLC. Like Assassin's Creed Game #14 is going to have more buzz than Assassin's Creed Infinity siXth eXpansion. The eXpansions are really more for the hardcore fans.
That’s ok if you’re a hardcore fan right? :cwink:
 
That’s ok if you’re a hardcore fan right? :cwink:
For me as hardcore fan of AC, I would prefer a separate game. The eXpansions aren't free, so I rather spend the money for a separate game that readily available in retail stores. And I also would like to see the story told in eXpansions to get more eXposure.

So instead of Ac Infinity eXpansion 1, 2 , 3, 4 and so on. I'd rather pay for an entirely separate game that would have its own packaging, disc, game menu, marketing. Another bonus of me is I like seeing the pop up standees in stores for newer games.
 
For me as hardcore fan of AC, I would prefer a separate game. The eXpansions aren't free, so I rather spend the money for a separate game that readily available in retail stores. And I also would like to see the story told in eXpansions to get more eXposure.

So instead of Ac Infinity eXpansion 1, 2 , 3, 4 and so on. I'd rather pay for an entirely separate game that would have its own packaging, disc, game menu, marketing. Another bonus of me is I like seeing the pop up standees in stores for newer games.
Yeah, I guess DLCs are often proportionally more expensive compared to the main games. I’ve got used to that model though and like getting main game, a bunch of great DLCs and then another main game or spin-off and repeat. Almost like having a 3 course meal rather than just stuffing your face on one meal. :cwink:
 
Their former road map - base game, then 2 to 3 set of dlcs spread out within a year was fine. Valhalla imo is already bloated and doesn't really need another eXpansion but I guess its fine as we aren't getting a new AC game soon.

Infinity is going to change of all of this. I fear its going to be like GTA Online, years of eXpansions and all of them aren't free. With GTA Online you have to sign up for PS Plus in order just to access online and new stuff. I didn't mind paid DLCs in previous AC game as I knew there's always going to a new separate game but Infinity is potentially breaking all of this.
 
This is so cool!

Assassin’s Creed Odyssey and Valhalla collide in Crossover Stories

bca6cdc4ee74c29b3a7b94696ef685aba825917f-scaled.jpg


Assassin’s Creed games have been massive dives into major moments of human civilization, with each title seldom crossing paths. Outside of Easter eggs and mentions of the heroes who helped shape history, the major protagonists of Assassin’s Creed have never shared the same spotlight, but Ubisoft is about to change all that with its very first Crossover Story.

Launching tomorrow, this free DLC will be available to download and play with one story in Assassin’s Creed Odyssey and one in Assassin’s Creed Valhalla. Here’s everything you need to know and how Ubisoft designed it to bridge the gap between two of its most popular Assassin’s Creed games.

51738741629_5d481ba3af_h.jpg


Every Assassin’s Creed game is headlined by distinctive characters, heroes who continue an age-old conflict with their own sense of style, personality, and a talent for acrobatic anarchy. While every fan has their favorite Assassin, you’d be hard-pressed to find anyone more popular than Assassin Creed Odyssey’s Kassandra, a straight-talking and hard-hitting mercenary from ancient Greece.

Never afraid to get her hands dirty, Kassandra’s journey in Assassin’s Creed Odyssey was the stuff of legend, cementing her position as one of the best protagonists in the entire series. That epic trek through the myths and legends of Greek culture raised the bar for the Assassin’s Creed franchise in 2018. But if you’re one of the many fans who’ve longed to see more of Kassandra, we have good news: She’s making a comeback.

“When we look at all the Assassin’s Creed content released, they are all connected by characters, lore, locations, and moments in history. Even after the games are released there are stories to tell, questions to be answered,” says Ubisoft Quebec Associate Creative Director Clémence Nogrix.

“When we looked at the most recently released games and their place in the overall world timeline, we saw an opportunity to bring back the spotlight on a very unique character in the brand, with Kassandra. With her immortality starting in 431 BCE, the notion of connection with other games started there, and we needed to kickstart her new journey, a unique odyssey in a way by asking ourselves ‘What did Kassandra do when she became immortal?’ So we started with Assassin’s Creed Odyssey, and seeing as Assassin’s Creed Valhalla was the most recently released game, it was an opportunity to bridge both of them and answer the question ‘’What happens when two Assassin’s Creed protagonists meet?’’.

Tomorrow, players can experience this ambitious crossover event firsthand, one which bridges both the worlds of Assassin’s Creed Odyssey and Valhalla to tell a new story. Filling in one of the many gaps of Kassandra’s century-spanning life–play the Odyssey expansion to find out how she accomplished that feat — the Those Who Are Treasured DLC sees Kassandra on the hunt for an Isu artifact that has world-changing potential.

51737277522_78f6d648fc_h.jpg


51743454797_2832ebc13e_h.jpg



Taking place after the events of Assassin’s Creed Odyssey, Kassandra (or Alexios if you played the game as her brother) has decided to take a well-earned rest, spending their days drinking fine wine and their nights gazing at the stars. That break from exploring old tombs and battling ancient monsters comes to an end though when old friends come calling, and a new quest to recover a dangerous relic of the past sets the hero on a new quest that takes them all over the world.

That journey eventually brings Kassandra (you won’t see Alexios making this journey) to the Isle of Skye in Assassin’s Creed Valhalla’s crossover story, A Fateful Encounter, where she runs into Eivor. That first encounter will see the two warriors fight out their differences on the battlefield.

While Valhalla’s part in the Crossover Story keeps you firmly in the boots of Eivor, Kassandra’s influence plays a major part in the story. Having lived for centuries, Ubisoft wanted the fan-favorite character to show how much she had grown over the ages, without losing any of her charm along the way.

“We had to keep in mind that Kassandra is over 1,300 years older,” says Nogrix of Kassandra and Eivor’s first encounter in the crossover. She has traveled the world and seen the rise and fall of the roman empire. We wanted to make sure that players felt she had learned and seen a lot, but that she was able to stay the same at heart. It was challenging in a way that we were attentive to each hero’s personality, but we made sure they both showed what they were made of on the battlefield. The team did an amazing job with that encounter scene.”

Assassin’s Creed’s Crossover Stories launches on PS5 and PS4 on December 14.
 
For Odin's sake... 50 GB update! And it froze at 10GB so I'm downloading it again...
 
This is so cool!

Assassin’s Creed Odyssey and Valhalla collide in Crossover Stories

bca6cdc4ee74c29b3a7b94696ef685aba825917f-scaled.jpg


Assassin’s Creed games have been massive dives into major moments of human civilization, with each title seldom crossing paths. Outside of Easter eggs and mentions of the heroes who helped shape history, the major protagonists of Assassin’s Creed have never shared the same spotlight, but Ubisoft is about to change all that with its very first Crossover Story.

Launching tomorrow, this free DLC will be available to download and play with one story in Assassin’s Creed Odyssey and one in Assassin’s Creed Valhalla. Here’s everything you need to know and how Ubisoft designed it to bridge the gap between two of its most popular Assassin’s Creed games.

51738741629_5d481ba3af_h.jpg


Every Assassin’s Creed game is headlined by distinctive characters, heroes who continue an age-old conflict with their own sense of style, personality, and a talent for acrobatic anarchy. While every fan has their favorite Assassin, you’d be hard-pressed to find anyone more popular than Assassin Creed Odyssey’s Kassandra, a straight-talking and hard-hitting mercenary from ancient Greece.

Never afraid to get her hands dirty, Kassandra’s journey in Assassin’s Creed Odyssey was the stuff of legend, cementing her position as one of the best protagonists in the entire series. That epic trek through the myths and legends of Greek culture raised the bar for the Assassin’s Creed franchise in 2018. But if you’re one of the many fans who’ve longed to see more of Kassandra, we have good news: She’s making a comeback.

“When we look at all the Assassin’s Creed content released, they are all connected by characters, lore, locations, and moments in history. Even after the games are released there are stories to tell, questions to be answered,” says Ubisoft Quebec Associate Creative Director Clémence Nogrix.

“When we looked at the most recently released games and their place in the overall world timeline, we saw an opportunity to bring back the spotlight on a very unique character in the brand, with Kassandra. With her immortality starting in 431 BCE, the notion of connection with other games started there, and we needed to kickstart her new journey, a unique odyssey in a way by asking ourselves ‘What did Kassandra do when she became immortal?’ So we started with Assassin’s Creed Odyssey, and seeing as Assassin’s Creed Valhalla was the most recently released game, it was an opportunity to bridge both of them and answer the question ‘’What happens when two Assassin’s Creed protagonists meet?’’.

Tomorrow, players can experience this ambitious crossover event firsthand, one which bridges both the worlds of Assassin’s Creed Odyssey and Valhalla to tell a new story. Filling in one of the many gaps of Kassandra’s century-spanning life–play the Odyssey expansion to find out how she accomplished that feat — the Those Who Are Treasured DLC sees Kassandra on the hunt for an Isu artifact that has world-changing potential.

51737277522_78f6d648fc_h.jpg


51743454797_2832ebc13e_h.jpg



Taking place after the events of Assassin’s Creed Odyssey, Kassandra (or Alexios if you played the game as her brother) has decided to take a well-earned rest, spending their days drinking fine wine and their nights gazing at the stars. That break from exploring old tombs and battling ancient monsters comes to an end though when old friends come calling, and a new quest to recover a dangerous relic of the past sets the hero on a new quest that takes them all over the world.

That journey eventually brings Kassandra (you won’t see Alexios making this journey) to the Isle of Skye in Assassin’s Creed Valhalla’s crossover story, A Fateful Encounter, where she runs into Eivor. That first encounter will see the two warriors fight out their differences on the battlefield.

While Valhalla’s part in the Crossover Story keeps you firmly in the boots of Eivor, Kassandra’s influence plays a major part in the story. Having lived for centuries, Ubisoft wanted the fan-favorite character to show how much she had grown over the ages, without losing any of her charm along the way.

“We had to keep in mind that Kassandra is over 1,300 years older,” says Nogrix of Kassandra and Eivor’s first encounter in the crossover. She has traveled the world and seen the rise and fall of the roman empire. We wanted to make sure that players felt she had learned and seen a lot, but that she was able to stay the same at heart. It was challenging in a way that we were attentive to each hero’s personality, but we made sure they both showed what they were made of on the battlefield. The team did an amazing job with that encounter scene.”

Assassin’s Creed’s Crossover Stories launches on PS5 and PS4 on December 14.
This sounds really good. :up:
 
Ugh, I don't want to buy DLC for two games I already platinumed but I'm tempted. :funny:
 
The free dlc in Valhalla was pretty cool. The missions are pretty short and Isle of Skye is pretty empty but since its free, i shouldn't complain.

I'm wondering though if I should reinstall Odyssey just for the dlc.
 
The free dlc in Valhalla was pretty cool. The missions are pretty short and Isle of Skye is pretty empty but since its free, i shouldn't complain.

I'm wondering though if I should reinstall Odyssey just for the dlc.
Yeah, it was short, but getting a questline and small map expansion in a free update is pretty cool. I've been considering finally starting a new game plus for Odyssey, might re-install for the new update and to replay, but I've also got a massive game backlog I should probably get through first.
 
I’m SO here for more Odyssey content. I haven’t gotten too far into Valhalla but this crossover and that INSANE looking Ragnarok DLC look so amazing that I have to dig deeper into it.
 
I'll admit I'm kinda bummed out they just tossed Alexios into the wind. Couldn't do both? Kinda lame. And don't give me that canon crap.
 
I'm thinking how many more mainline games we could have gotten if they didn't make Origins, Odyssey and Valhalla so large? Origins for eXample, is like 3 to 4 times bigger than Syndicate.
 
I'm thinking how many more mainline games we could have gotten if they didn't make Origins, Odyssey and Valhalla so large? Origins for eXample, is like 3 to 4 times bigger than Syndicate.
That's still five mainline games in the franchise released in one console gen, they've slowed down a bit but that's still very productive.
 
That's still five mainline games in the franchise released in one console gen, they've slowed down a bit but that's still very productive.
Origins, Odyssey and Valhalla are just too bloated compare to the previous games in my opinion, especially if you are someone like me, that completed almost location objective and side missions. Which is why I could never play those games again from scratch. A lot of it just felt checking the boX for me. The games were so big that a lot of npcs just didn't leave much impression to me as I was always moving right away to the next location/region to clear.

I prefer if we got more games that we could finish in less than 100 hours and then look forward to more mainline games, like annually.

I'm just thinking of how many other countries and eras they could have showcased if they didn't make those 3 games, 3 to 5 times larger than Syndicate/Unity. And more stuff to do in a single game, doesn't automatically mean better.
 
I'm 30 hrs into AC Odyssey and while I love the setting and everything, this game is so goddamn large lol I'm overwhelmed trying to do a lot of things all at once.
 
I'm 30 hrs into AC Odyssey and while I love the setting and everything, this game is so goddamn large lol I'm overwhelmed trying to do a lot of things all at once.
Odyssey can definitely feel overwhelming, the questlines don't always flow naturally, Valhalla streamlined this quite a bit imo. One thing with Odyssey (and to a lesser extent Valhalla with the Order), if you have the cult questline by now, try to take them out over the course of the story, otherwise you'll have a huge disconnect between the end of the main questline and the end of the cult questline and it will feel weird as hell.
 
I'm 30 hrs into AC Odyssey and while I love the setting and everything, this game is so goddamn large lol I'm overwhelmed trying to do a lot of things all at once.

I usually isolate each area, doing everything that doesn't require story progression. I just look at it like one large check list.
 
Odyssey is huge but SO worth it. The story is great, as are the characters. And some of the side quests are so good and immersive you’ll honestly be sad when they are over.

I’ve only played Valhalla a bit and while I like it, it doesn’t come close to the level of enjoyment Odyssey gave me.
 
Odyssey is huge but SO worth it. The story is great, as are the characters. And some of the side quests are so good and immersive you’ll honestly be sad when they are over.

I’ve only played Valhalla a bit and while I like it, it doesn’t come close to the level of enjoyment Odyssey gave me.

70 hrs in and yeah I do love it, Kassandra is awesome.

Though I hate the Mercenaries popping up whenever I'm doing something crucial lol
 

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