Next Assassin's Creed Game Reportedly Set During The Viking Age

Luckily I always choose the female characters in both Odyssey and Valhalla.

For Odyssey, it is already confirmed numerous times that Kassandra is the true canon...and now it seems female Eivor is also canon.
Same with Far Cry 6 where female Dani is seems the true canon.
 
In case relevant for anyone here:

 
Apparently the next game will be announced in September. It would be nice to step out of europe and america for a bit. Also a return to naval combat would be fun
 
Apparently the next game will be announced in September. It would be nice to step out of europe and america for a bit. Also a return to naval combat would be fun
Its either the Bassim game or maybe remaster of the first game. The first game is the last in AC15 celebrations.

Anyway, I wish Ubisoft would go back to annually releasing AC games. Instead of releasing eXpansion after eXpansion. Like Valhalla is so freaking bloated at this point, i want to move on to the neXt game since mid of 2021. And don't get me started with Infinity and Beyond.
 
Its either the Bassim game or maybe remaster of the first game. The first game is the last in AC15 celebrations.

Anyway, I wish Ubisoft would go back to annually releasing AC games. Instead of releasing eXpansion after eXpansion. Like Valhalla is so freaking bloated at this point, i want to move on to the neXt game since mid of 2021. And don't get me started with Infinity and Beyond.

Ehhh. . . that would just be trading one vice for another. Annual releases are not exactly a good thing for game development, either. Granted, they probably are better than "Everything is a GAAS", sure.

Ah Ubisoft, in some ways they are the most frustrating of the western studios. . .
 
Ubisoft: We are proud to announce today, that the next AC game will be revealed in September! Thank you for tuning in.

:o
 
Ehhh. . . that would just be trading one vice for another. Annual releases are not exactly a good thing for game development, either. Granted, they probably are better than "Everything is a GAAS", sure.

Ah Ubisoft, in some ways they are the most frustrating of the western studios. . .
If they could release a game that is over 200 hours with a bunch of dlcs/eXpansions every yearor two.

A smaller game annually isn't possible which they have done in the past. Sure it would be start from scratch (which could be eXtra work), but at least a new game would feel like a new adventure as opposed to "let me download the 6th eXpansion" of the game I've played more than a year ago.

Another thing I liked about the previous games is you could replay missions without starting from scratch. With Origins to Valhalla, either you make a bunch of.save files or you completely lose 100 hours of progress just to play a certain story mission.
 
I do miss the time when Assassins Creed game worlds felt like there was a degree of heft to them, in terms of the physics and how you interact with the world. I liked it when combat was more like duelling a couple of enemies, but when you get overwhelmed, running was a logical option. I miss when parkour was actually a mechanic, not a generic climbing animation.

I've been playing Dying Light 2, and there's actually a lot in that game that reminds me of the best moments from previous Assassins Creed games. When the rooftops were a necessarily terrain for survival or evading, but a rooftop of enemy archers could turn things against you in the blink of an eye.

I would love, love, LOVE if they took a step back towards realistic portrayals of these historical settings. I think Unity was actually a really great approach for the franchise, they just executed it horribly and I think that scared them away from the approach.

I enjoyed Odyssey and Valhalla sure, but it hasn't felt like Assassins Creed for a while.
 
I can’t really comment on the AC games before Origins (other than Syndicate, which ****ing sucked IMO), but Odyssey is a god-tier game for me.
 
I can’t really comment on the AC games before Origins (other than Syndicate, which ****ing sucked IMO), but Odyssey is a god-tier game for me.

Early on, there was a real commitment to realism in your movement and how you interacted with enemies and the world around you. Combat didn't make you feel like a god, but skilled. It was about well timed parries and knowing when to run.

There was a whole game mechanic based around fleeing enemies, using quick thinking parkour to ascend to the rooftops, lose your enemies and find somewhere to hide. Most assassination missions were about you finding the right way in and right moment to strike, then running for your life, using stylish parkour, unlocked techniques or gadgets at your disposal (Smoke bombs etc).

As you moved through city streets, there was always just this cool feeling of being a predator hiding in plain sight.

On top of that, i would say all the physics and movement had more weight to it. You felt the movement of leaping across rooftop beams. Walking through a city felt good. Movement in Odyssey was the first one where simply running around felt off to me. I would say, compare movement in something like Red Dead 2 to Odyssey and you'll get what I mean. AC games now, movement is based around a character who needs to run everywhere, because the worlds are impossibly big. Most of the environments are designed to traverse through at top speed, when AC used to be more about slipping into the shadows of your environment (Or sprinting at top speed on the rooftops above it).
 
Another thing I really missed is that feeling from the Ezio series, where you're truly living through someone's life. I think that narrative pacing has been lost in many of the later games.

Valhalla came close, but everything post release has been about Eivor going on extended adventures and journeys that don't really change or affect him/her in the long run. What I appreciated about Ezio's journey in future stories, is he continued to lose family, his home, struggled to find love. You felt those struggles continue to stack up against him.

And I really, really REALLY miss seeing the Assassins age. We're in what, Year 2 of AC Valhalla DLC now? I would love, love, LOVE if they were looking more aged and gray now.
 
Ubisoft are pushing back the next Assassin’s Creed again.
 
Ok well as I always say, after cyberpunk 2077 never complain when a studio does that haha. I’m sure it will be worth the wait. I’m still trying to knock off valhalla
 
Yeah. Also, as much as it might suck to wait a bit longer for the next AC, at least Ubisoft is generally prolific. Imagine if they were like Bethesda. We might have to wait until 2030 for the next AC.
 
Honestly, mostly disappointed to learn Ubisoft considers it a "small" release.
 
I am not disappointed as they were targetting early 2023. I thought Rift was a Q4 of 2022 release. So it still would be released neXt year regardless.

Infinity on the other hand... still not eXcited for it.
 
Another thing I really missed is that feeling from the Ezio series, where you're truly living through someone's life. I think that narrative pacing has been lost in many of the later games.

Valhalla came close, but everything post release has been about Eivor going on extended adventures and journeys that don't really change or affect him/her in the long run. What I appreciated about Ezio's journey in future stories, is he continued to lose family, his home, struggled to find love. You felt those struggles continue to stack up against him.

And I really, really REALLY miss seeing the Assassins age. We're in what, Year 2 of AC Valhalla DLC now? I would love, love, LOVE if they were looking more aged and gray now.

Seriously they need start displaying dates throughout the narrative again. And go back to using chapters or sequences. They can retrict some side content to specific chapters and some content can be accessible in any chapter. And the events of one chapter should permanently alter the world map in later chapters. Without those dates and a sense of time progression and cause and effect in the environment the narrative feels rudderless and vague.

And I agree about the aging. With devs pushing for more and more graphic realism they should also consider how the character changes as they age. A 60 year old assassin should not move the same way they moved when they were 20. Maybe make them just a bit slower and stiffer. Or lower their stamina. Or make their health recovery slower and their ability to walk away from leaps and injuries less likely. It doesnt have to be drastic but it could be a way to keep the end of the game challenging and not just the same stuff the player has been doing for 100+ hours.
 
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And I agree about the aging. With devs pushing for more and more graphic realism they should also consider how the character changes as they age. A 60 year old assassin should not move the same way they moved when they were 20. Maybe make them just a bit slower and stiffer. Or lower their stamina. Or make their health recovery slower and their ability to walk away from leaps and injuries less likely. It doesnt have to be drastic but it could be a way to keep the end of the game challenging and not just the same stuff the player has been doing for 100+ hours.

YEP. I was playing Red Dead 2 again recently and honestly, the subtle changes in the characters faces as they get older, more tired and weary etc. I would love to see that in an AC game again. Honestly, I mostly just loved being with a character from birth to death. I don't care if it's a long hour or so to get into the proper meat of the game, I've just always loved being with them from their first moment, their formative years, right up to finding out how they died.

Living an ancestors full life was always the hook for me, not just historical periods. It was specifically "experiencing an ancestors life". So let me experience it properly, you know?
 
The final update for this is finally out, and I'm somehow sad by it. I didn't like how bloated the game is, and how they kept adding stuff that wasn't on par with the main game but seeing how it is no longer going to be updated made me sad. The game came out during the height of the pandemic, and I played this a lot, waited for the several festivals, open it from time to time for the free dlcs, to the point I got tired of the eXpansions, but then i remember the memories I had with this game. This was also the first Ac game I bought during its launch week.
 

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