heres ff7 stuff
92.1% (PS)
87% (PC) 92 / 100 10.0 / 10
Score A+
9.5 / 10 38 / 40
(PS)
4 1/2(PC) 9.5 / 10 (PS)
8.0 / 10 (PC) 9.5 / 10 (PS)
8.2 / 10 (PC) 5/5 90% (PC) 5/5 4/5(PC) 4/5(PC)
Final Fantasy VII was both a critical and commercial success, and set several sales records. Within three days of its release in Japan, the game had sold 2.3 million copies. This popularity inspired thousands of retailers in North America to break
street dates in September to meet public demand for the title.In the game's debut weekend in North America, it sold 330,000 copies,and had reached sales of 500,000 units in less than three weeks.The momentum built in the game's opening weeks continued for several months; Sony announced the game had sold one million copies on the continent by early December,prompting business analyst Edward Williams from Monness, Crespi, Hardt & Co. to comment, "Sony redefined the role-playing game (RPG) category and expanded the conventional audience with the launch of
Final Fantasy VII".
Final Fantasy VII had sold over 9.8 million copies worldwide including
Final Fantasy VII International as of December 2005, making it the highest-selling
Final Fantasy title. Square's announcement that
Final Fantasy VII would be produced for Sony rather than Nintendo and that it would not be based on the
Final Fantasy SGI demo was met with discontent among gamers. The
PlayStation Network release of the game was downloaded 100,000 times during its first two weeks of release, making it the fastest-selling PlayStation game on the PlayStation Network.As of May 2010, the game has sold 10 million copies worldwide.
Upon release, the game received near universal acclaim from critics.
GameSpot commented that "never before have technology, playability, and narrative combined as well as in
Final Fantasy VII", expressing particular favor toward the game's graphics, audio, and story.
IGN's Jay Boor insisted the game's graphics were "light years beyond anything ever seen on the PlayStation", and regarded its battle system as its strongest point.
RPGamer praised the game's soundtrack both in variety and sheer volume, stating that "Uematsu has done his work exceptionally well" and "is perhaps at his best here".
Since 1997,
Final Fantasy VII has been selected by many game magazinesincluding
Electronic Gaming Monthly,
IGN and
Gamespotas one of the best and most important video games of all time, and has placed at or near the top in many reader polls of all-time best games. Upon its release in 1997, it was referred to by
Gamefan as "quite possibly the greatest game ever made...," a quote which continues to feature prominently on the back cover of the game's jewel case. In January 2005, it was selected by
Electronic Gaming Monthly as sixth on their list of "the 10 most important games ... that helped redefine the industry since ... 1989". Citing its "beautiful cut-scenes and a deep, introspective narrative", they claimed that "Squares game was ... the first RPG to surpass, instead of copy, movie-like storytelling." In late 2007,
Dengeki PlayStation named
Final Fantasy VII as the "best story", "best RPG", and "best overall game" in their retrospective awards feature about the original PlayStation.
GamePor's named it the fourteenth most important and most innovative video game of all-time, as well as the best RPG title of all time.
Final Fantasy VII placed second in the "Top 100 Favorite Games of All Time" poll by Japanese magazine
Famitsu during March 2006, while users of the video game website
GameFAQs's voted
Final Fantasy VII as the "Best Game Ever" in November 2005 and in 2004, and placed second in 2009.GamePro also featured it in their article "The 30 Best PSN Games" as one of the most downloaded games from the PlayStation Network. The game also made #15 on
Game Informer's Top 200 Games of All Time, and came second place on
Empire's "100 Greatest Games of All Time" list behind
Super Mario World.
Final Fantasy VII has received negative criticism as well.
GameSpy rated it seventh on their "25 Most Overrated Games" list in September 2003.
Official U.S. PlayStation Magazine (
OPM) and GameSpot questioned the game's highly linear progression.
OPM considered the game's translation "a bit muddy" and felt the summon animations were "tedious". RPGamer cited its translation as "packed with typos and other errors which further obscure what is already a very confusing plot".
GamePro also considered the Japanese-to-English translation a significant weakness in the game, and IGN regarded the option to use only three characters at a time as "the game's only shortcoming".
Reviewers praised the game's
Windows conversion, but criticized it for its lower-quality pre-rendered visuals and audio, and for its framerate and installation problems;
Computer Games Magazine said that "[no] game in recent memory" had its "tendency to fail to work in any capacity on multiple [computers]".
Computer Gaming World complained that the "music, while beautifully composed, is butchered by being dependent on [a] sound card", and
Next Generation Magazine found the game's pre-rendered backgrounds significantly less impressive than those of the PlayStation version. However, the latter magazine found the higher-resolution battle visuals "absolutely stunning", and
Computer Games Magazine said that they "[show] off the power of [a] PC equipped with a 3D card". All three magazines concluded by praising the game despite its technical flaws, and
PC Gamer US summarized that, while "Square apparently did only what was required to get its PlayStation game running under Windows",
Final Fantasy VII is "still a winner on the PC".
Final Fantasy VII is credited as "the game that sold the PlayStation", as well as allowing
console role-playing games to find a place in markets outside Japan, and (as measured in copies sold) remains the most popular title in the series. The game's popularity and open-ended nature also led director Kitase and scenario writer Nojima to establish a plot-related connection between
Final Fantasy VII and
final fantasy x. The character Shinra from
Final Fantasy X-2 proposes the concept of extracting the life energy from within the planet Spira. Nojima has stated that Shinra and his proposal are a deliberate nod to the Shinra Company, and that he envisioned the events of
Final Fantasy X-2 as a prequel to those in
Final Fantasy VII.In addition to the PlayStation and PC releases, the game was released onto the
playstation network in Japan on April 10, 2009, in America on June 2, 2009 and in Europe and Australia on June 4, 2009. The Japanese release is the
International version. The game has also inspired the unofficial version of final fantasy 7 for the
Nintendo entertainment system by Chinese company Shenzhen Nanjing Technology.