I agree, though you do kind of have to reach a breaking point usually to make things as difficult as possible. Just no need for a "turn of the tide" moment where a character catches a break, it's becoming too standard issue for action movies.
I think a good example to follow would be MI4, where [BLACKOUT]they have that moment where "The missile has been launched" and all is lost, but instead of catching a break the team kicks it into high gear and goes for it anyway. There's no glorious comeback, things are still made difficult as possible, especially in the automobile place the final fight is in. Hell, up till the very last second it's a struggle, with the abort button not working.[/BLACKOUT]
That movie was great with just continuously adding obstacles at every turn.