The Create-A-Hero RPG Season II OOC Thread

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Finally got a new Icon post up. Spike, I hope you liked the way I wrote Blake.
 
Sup everyone just letting you all know i'll have Spartan and Youngster post up tomorrow. I had to think of some stuff to do and now i got it.
 
more than likely I'll be getting a post up tomorrow. Didin't get a chance tonight, but more than likely I'll have some posts up tomorrow
 
Sorry about the lack of activity. I'm getting my internet re-connected by Tuesday, so expect Wonder Boy to be back in action here pretty soon.
 
That explains why you've been neglecting me in DC! :csad:
 
I've just been really forgetful. Working on a UDC post right now, but I'll have a Survivor post up soon after.
 
Create a Hero RPG SEASON II Application

Character you have created:Abraham

Alias: None

Speech Color: Book Antiqua, Bold, Dark Red

Character Alignment: Walking the Line

Identity: None

Character Personality: Abraham does not believe that man is, essentially, good. Imbued with a jaded view of the world that over a 100 years of life have done nothing but strengthen, Abraham will doesn't go out of his way to help anyone but himself. Of course, he's not going to let a child get attacked, but he is, at heart, out for himself and acts accordingly.

Origin Info/Details: Abraham was a slave to a wealthy family in Mississippi. They had 'acquired' him when he was just a child in the early 19th century, and had been with them for over 30 years. Every day of his life he suffered abuse and was forced to work under gruelling conditions. If his work was not to the liking of his owner, he would be beaten to near death. For years, he believed himself destined for nothing more than to be another man's property. But he was wrong. In the year 1839, an encounter would change his life forever.

It was a normal day in 1839 when the man approached Abraham. He was black, but wearing a rich man's clothes. A heavy, african accent but fluent in English. This man told Abraham he could give him everything he wanted. Freedom. Power. Abraham, ignoring the nagging feeling that something was off about this man, immediately accepted. For what could be worse than being a slave?

The man was quick to act. He lashed out at Abraham and sunk his teeth into his neck. Today, 170 years later, Abraham stalks the streets of Lost Haven at night, walking dead, and anyone unlucky enough to get in his way becomes his next meal.

Hero Type (Select one):

Supernatural (Divine agents, Vampires, werewolves, Cosmic deities)

Power Level (Select one below):

1. Street Level (Ex. Punisher, Daredevil)

Powers (Be Specific): The man who took away Abraham's very soul, made him into a monster, left him a few presents; Abraham is immortal. He has lived for over 150 years and hasn't aged one day. He also possesses superhuman senses, reflexes, speed and, to a slight degree, superhuman strength.

Attributes (Select one at each category):

Strength Level: 10 tons / 30 tons (primal)

Speed/Reaction Timing Level: 30 MPH / 60 MPH (primal)

Endurance at MAXIMUM Effort:3 hours / 5 hours (Primal)

Agility: 10X Human level / 30X Human level (Primal)

Intelligence: Average / Below Average (Primal)

Fighting Skill: Trained

Resources: Minimal

Weaknesses: A stake to the heart will not kill Abraham. Nor will a cross or garlic. Sunlight offers only mild discomfort, but prolonged exposure will result in visible burns and scarring. The only way to kill Abraham is to cut off his head. However, he can be temporarily paralyzed should he be impaled with a weapon soaked in dead man's blood. As a vampire, Abraham's main weakness (arguably) is his thirst for blood. If he goes without drinking human blood for long, he does not die, nor does he grow weak. He does, however, become primal, losing all control over himself or his actions. In this primal state his powers are greatly augmented and he will kill anyone and anything until his thirst has been quenched.

Supporting Characters: None

List a few reasons why you've created that character: Abraham is a character I've been wanting to do something with for a long time. He first came to me during the Vampires VS Werewolves RPG but that didn't last very long. So now I've finally decided to introduce him to this RPG.

What can you bring to the RPG?: And enthusiastic player.

Do you know how to post pictures on the hype boards?:

slavery_la_amistad_1997_film_morgan.jpg


Sample Post (Minimum Four paragraphs containing dialogue):

I have lived. I have seen more years than I deserve.

The world is an ever-changing beast. Like a river, it ebbs and flows, never staying still for even a moment. Yes, the world most certainly changes.

But the people in it do not.

The fiercest of wild animals does not show members of it's own species the indescribable cruelty that man does every day. Those that have met me call me a monster. I kill so that I do not go hungry. They kill for the sport of it.

Who is the monster?

"We all are."
 
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Create a Hero RPG SEASON II Application

Character you have created:Abraham

Alias: None

Speech Color: Book Antiqua, Bold, Dark Red

Character Alignment: Walking the Line

Identity: None

Character Personality: Abraham does not believe that man is, essentially, good. Imbued with a jaded view of the world that over a 100 years of life have done nothing but strengthen, Abraham will doesn't go out of his way to help anyone but himself. Of course, he's not going to let a child get attacked, but he is, at heart, out for himself and acts accordingly.

Origin Info/Details: Abraham was a slave to a wealthy family in Mississippi. They had 'acquired' him when he was just a child in the early 19th century, and had been with them for over 30 years. Every day of his life he suffered abuse and was forced to work under gruelling conditions. If his work was not to the liking of his owner, he would be beaten to near death. For years, he believed himself destined for nothing more than to be another man's property. But he was wrong. In the year 1839, an encounter would change his life forever.

It was a normal day in 1839 when the man approached Abraham. He was black, but wearing a rich man's clothes. A heavy, african accent but fluent in English. This man told Abraham he could give him everything he wanted. Freedom. Power. Abraham, ignoring the nagging feeling that something was off about this man, immediately accepted. For what could be worse than being a slave?

The man was quick to act. He lashed out at Abraham and sunk his teeth into his neck. Today, 170 years later, Abraham stalks the streets of Lost Haven at night, walking dead, and anyone unlucky enough to get in his way becomes his next meal.

Hero Type (Select one):

Supernatural (Divine agents, Vampires, werewolves, Cosmic deities)

Power Level (Select one below):

1. Street Level (Ex. Punisher, Daredevil)

Powers (Be Specific): The man who took away Abraham's very soul, made him into a monster, left him a few presents; Abraham is immortal. He has lived for over 150 years and hasn't aged one day. He also possesses superhuman senses, reflexes, speed and, to a slight degree, superhuman strength.

Attributes (Select one at each category):

Strength Level: 10 tons / 30 tons (primal)

Speed/Reaction Timing Level: 30 MPH / 60 MPH (primal)

Endurance at MAXIMUM Effort:3 hours / 5 hours (Primal)

Agility: 10X Human level / 30X Human level (Primal)

Intelligence: Average / Below Average (Primal)

Fighting Skill: Trained

Resources: Minimal

Weaknesses: A stake to the heart will not kill Abraham. Nor will a cross or garlic. Sunlight offers only mild discomfort, but prolonged exposure will result in visible burns and scarring. The only way to kill Abraham is to cut off his head. However, he can be temporarily paralyzed should he be impaled with a weapon soaked in dead man's blood. As a vampire, Abraham's main weakness (arguably) is his thirst for blood. If he goes without drinking human blood for long, he does not die, nor does he grow weak. He does, however, become primal, losing all control over himself or his actions. In this primal state his powers are greatly augmented and he will kill anyone and anything until his thirst has been quenched.

Supporting Characters: None

List a few reasons why you've created that character: Abraham is a character I've been wanting to do something with for a long time. He first came to me during the Vampires VS Werewolves RPG but that didn't last very long. So now I've finally decided to introduce him to this RPG.

What can you bring to the RPG?: And enthusiastic player.

Do you know how to post pictures on the hype boards?:

slavery_la_amistad_1997_film_morgan.jpg


Sample Post (Minimum Four paragraphs containing dialogue):

I have lived. I have seen more years than I deserve.

The world is an ever-changing beast. Like a river, it ebbs and flows, never staying still for even a moment. Yes, the world most certainly changes.

But the people in it do not.

The fiercest of wild animals does not show members of it's own species the indescribable cruelty that man does every day. Those that have met me call me a monster. I kill so that I do not go hungry. They kill for the sport of it.

Who is the monster?

"We all are."

Approved.
 
Sorry for lack of BL posts during our visit to the president, guys. I'll put a quick one up tonight.
 
I hope you guys like what Spike and I have done so far, and remember...this is just the beginning.
 
Create a Hero RPG SEASON II Application

Character you have created: Flux
Alias: Christina Jones

Speech Color: Teal Trebuchet MS

Character Alignment: Hero

Identity:Secret

Character Personality: Generally, Chrissy Jones is the most optimistic person you could know. Her naive nature and positive outlook usually have her in a good mood. However, as her name implies, Chrissy is subject to random fluctuations in her mood. In reality, this is a side effect of her powers, but we'll talk about that later. In any case, Chrissy is all about the extremes. She can be the happiest person alive or the most pissed off. Depends on the day.

Origin Info/Details: Chrissy is a native of the planet Arlaaek. Her father is a powerful general in the Arlaaekan military and the right-hand man to Arlaaek's authoritarian leader. When Chrissy's father discovered her unique abilities, he tried to use her as a weapon for the military - which was trying to crush a rebellion. Chrissy protested and managed to escape. Boarding an emergency intergalactic vessel, Chrissy jettisoned herself into space. She crash-landed on planet Earth, and was quickly greeted by a most unusual character...

Hero Type: Supernatural/Alien

Power Level: 3. World Level

Powers: Chrissy's abilities fluctuate with her moods.

PRIMARY ABILITIES - These abilities never 'turn off,' so to speak. Thus, Flux is able to access them all the time - although these tend to be subconsciously controlled...
  • Empathy - Flux adopts the moods of those around her.
  • Reverse Empathy - Flux transfers her mood onto those around her.
Obviously, these can be very powerful...or very detrimental. Basically, a pissed off Flux could piss off an entire room. By the same token, a happy Flux could inspire an entire room. Furthermore, the stronger the mood, the more susceptible it is to these abilities.

HAPPINESS ABILITIES - These are the abilities associated with happiness, excitement, confidence, etc.
  • Flight - Flux is able to soar through the clouds.
  • Light Manipulation - Flux fires blasts of light energy that are especially effective against dark supernatural opponents.
  • Mind Control (Minor) - Like the Primary Abilities, this tends to be subconsciously controlled. Flux asks someone to do something, and they will do it...regardless of what she asks.
Note that these abilities are geared towards having fun and prolonging the elated state of mind.

ANGER ABILITIES - These are the abilities associated with anger, frustration, hatred, etc.
  • Strength - Flux is only able to exhibit extreme strength in an angry state.
  • Gravitational Control - Flux is able to raise the gravity in an area, making it difficult for opponents to escape.
  • Telekinesis - Flux can lift and throw objects with her mind. Generally, this is unintentional. When in an aggravated state, loose objects around Flux tend to swirl around as if in a tornado.
These abilities are designed to help Flux get revenge on whatever's angering her.

SADNESS ABILITIES - These are the abilities associated with sadness, fear, anxiousness, etc.
  • Invisibility - Flux becomes invisible to the naked eye.
  • Teleportation - Flux can travel instantly to any spot on the planet.
  • Shielding - Flux can conjure up a protective dome around an area.
These abilities are used to help Flux escape from a scary, dangerous situation unharmed.

Attributes (Select one at each category):

Strength Level:50(when angered)
Speed/Reaction Timing Level: 60 (when frightened)

Endurance at MAXIMUM Effort: 3 Agility: 15X (when happy or frightened)
Intelligence: Average

Fighting Skill: Untrained

Resources: Minimal

Weaknesses: Flux's powers are entirely dependent on her mood. If she's sad, but she wants to fly, she better find a way to make herself happy. Also, her empathy and "reverse empathy" can cause unwanted changes to the people around her. Furthermore, Chrissy is naive and optimistic, which often leads to her getting herself into dangerous situations.

Supporting Characters: No one. She's millions of lightyears away from her home planet and all she knows. The only real friend she has on Earth is Sean Abbott, known to the world as Mantis.

List a few reasons why you've created that character: I wanted a character with unique abilities. Eventually, the idea of powers that change with mood came to me. I couldn't think of an origin, so I made her an alien, and it all evolved from there.

What can you bring to the RPG?: Believe it or not, I used to be a big part of this RPG. Unfortunately, I didn't follow through with the Citizen (and I may, someday), but I want a fresh start with a character that interests me.

Do you know how to post pictures on the hype boards?:
Danielle-Panabaker-sh02.jpg


Sample Post:
(This is an old Mantis post, but you get the idea.)

"So do all humans dress like you?" this girl asks curiously. "If so, I may need to alter my hologram..."

I've taken her to a darker rooftop. Less people will see us talking here.

"No, I'm the only one who dresses like this," I respond. "It's sort of a costume." I remove my mask. I figure, she's an alien. How could it hurt? "See?"

She nods, then furrows her brow. "I do not understand, though. Do you wish to hide your identity?"

"Yes, actually," I answer honestly. "You see, my abilities are unique. I'm the only one who has them. So I use them to stop bad people. If these bad people knew who I was, they could hurt me or my friends."

"I see," she replies. There's an awkward silence which is broken by her next statement. "My abilities are unique on my planet, too."

I smile at her. "Really? That's cool." I then realize that I've been talking to her all this time, and I haven't introduced myself. "I'm...Sean Abbott. But when I'm in my costume, I am Mantis."

"An alias? How quirky!" she states. As I'm trying to get over the fact that she just said "quirky," she continues to speak. "My name is inaudible to human ears. And your vocal cords could not recreate the sounds necessary to pronounce it."

"Oh."

"Oooooh! Give me a human name!" she demands excitedly.

I look at her for a second. I've never named anyone before. "How about...Christina Jones?"

She pauses and then mouths out the name several times. "I like it! Christina...it's a very human name, isn't it?"

"Umm...sure? I'll call you Chrissy for short."

"Chrissy Jones!" she repeats. "Oh, that's just wonderful!"

She so energetic and happy. It's addictive. You can't help but feel optimistic around her.

"Where are you going to stay for the night?" I ask, worried about having a lonely alien wandering these dangerous streets.

She shrugs.

"What about your ship?"

She looks back at the harbor. "Don't worry about that. The hydrogen in your water will make it decompose. There will be no evidence left in the morning."

I nod understandingly. Well, that's one less worry.

"Ooooh! Could I stay with you?" she asks, her smile beaming.

"I don't think that's a great idea," I admit.

She frowns playfully. "Why not?"

"Well, for one, my parents would never approve of me bringing a girl home to stay overnight," I explain. "And even if they did, they'd get all suspicious. They'd think we were fooling around or something."

"Fooling around?" she repeats the phrase. "That sounds fun! Let's do that!"

I laugh at her ignorance. She has no clue what she just suggested, and it's so funny.

"No, we can't do that. One, I have a girlfriend, and two, that's for two people who are in love."

She blushes. "Oh...I know what you're talking about now. Sexual reproduction?"

"Umm...here on Earth, it's just sex," I explain. "And a lot of times there's no reproduction involved."

This is a really strange conversation. So I decide to steer it away.

"Tell me about your home planet."

"I'd rather not. No offense," she responds. It's the most serious that I've ever heard her speak.

"No problem. What about your powers?"

She yawns. "I'm awfully tired. Can we talk more in the morning?"

"Sure. Follow me, and I'll take you back to my place."

And during the whole trip, I'm trying to think of what to tell my parents in the morning.
With the invasion starting, I feel obligated to bring Flux back as a PC - at least for the duration of the arc.
 
new posts coming soon.

Sorry for leaving you hanging Byrd, I'll try and get something up tonight
 
Hey Guys, I'm going to be going out of town tomorrow night and won't have internet service. I'll be back sometime Sunday night, though I'm not exactly sure when.
 
MAJOR apologies for not posting in so long. I think I'm back in the grooves of thing though.

raindog13, I didn't forget our plans. Do you have any instant messengers? It's the way I prefer to discuss RPG ideas and arcs with my fellow RPers.
 
hey guys, I just got home from my trip. I'll be back in action tomorrow evening
 
hey folks, I'll be getting a post up in the next couple of days. Just been uber busy with work and other fun things like that...kinda got me a bit drained. But I'll be posting soon.
 
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