The Official PS4 Thread - Part 7

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didn't the ps4 version of watch dogs sell the best? meaning it also outsold the ps3 version?

well media streaming ain't the same as having mp3s on your hard drive is it
On the PS3, you could copy files from your PC to your system via DLNA, bypassing the need for a flash drive

and I know the playstations aren't competing with each other, but when there's a ps3 port of the same game on the ps4 it gives gamers less of an incentive to upgrade... it also makes the game not a true new gen title you know
and why should Atlus care about that? The games cost the same on the PS3 and PS4. They will make back the same amount of money regardless of which system version sells better. $60 (minus manufacturing costs) is the same whether it comes from the PS3 or PS4
 
On the PS3, you could copy files from your PC to your system via DLNA, bypassing the need for a flash drive

and why should Atlus care about that? The games cost the same on the PS3 and PS4. They will make back the same amount of money regardless of which system version sells better. $60 (minus manufacturing costs) is the same whether it comes from the PS3 or PS4
well if we're talking selling as many copies as possible why didn't atlas just make the game multiplatform?

and don't hit me with the "doesn't make sense to make a game like this on xbox in japan, it wouldn't sell well" FFXIII did it, Tekken 6 did it, hell persona 4 arena did it, and they all flopped on the 360, but they DID it anyway.
I have no idea, but the situation is entirely different. Watch Dogs was a highly hyped AAA title put out by a big publisher with huge marketing and minstream appeal. Persona 5 is a game in a franchise that is mostly popular in Japan, a country in which consoles are mostly dead with the PS4 averaging like 5k a week or something, and was also announced initially as a PS3 exclusive. It'll do some numbers in other regions, but it's definitely a very niche title outside Japan.

so is any new IP made my a pristine developer automatically a AAA? anyways yeah you're probably right. even yakuza ishin sold better on Ps3. meh... I wonder if Ps4's lifetime sales will even be better than Ps2's let alone Ps3's.
 
glad to hear about the PS$ getting some themes. Hopefully we are able to change colors as well.
 
well if we're talking selling as many copies as possible why didn't atlas just make the game multiplatform?

and don't hit me with the "doesn't make sense to make a game like this on xbox in japan, it wouldn't sell well" FFXIII did it, Tekken 6 did it, hell persona 4 arena did it, and they all flopped on the 360, but they DID it anyway.
Well they did make it multiplatform, hence why its now coming to the PS4.

And I will hit you with that. Like Tronne said Persona is a niche game. FFXIII and Tekken are not. Each of those series sells millions of copies per entry. Persona has never been able to do those numbers bc it doesnt have the same broad appeal. The main userbase for Persona is Japan and Xbox has no presence there. You mention a list of games, including Persona 4 Arena as flopping on the 360. With that being the case, its easy to see why they wouldn't bother with MS' next console. If it couldn't do well on the one that had over 50M units, what chance does it have on a new one with just a fraction of that userbase?
 
Well they did make it multiplatform, hence why its now coming to the PS4.

And I will hit you with that. Like Tronne said Persona is a niche game. FFXIII and Tekken are not. Each of those series sells millions of copies per entry. Persona has never been able to do those numbers bc it doesnt have the same broad appeal. The main userbase for Persona is Japan and Xbox has no presence there. You mention a list of games, including Persona 4 Arena as flopping on the 360. With that being the case, its easy to see why they wouldn't bother with MS' next console. If it couldn't do well on the one that had over 50M units, what chance does it have on a new one with just a fraction of that userbase?

you know what i meant when i said multiplatform. outside the playstation ecosystem

and i didn't feel the hit. yes, the 360 versions of those games flopped, BUT they made they decided to make the ports anyway. i didn't take into consideration the niche thing you were talking about but did it ever occur to you that the millions of copies per entry sold from tekken were all on playstation consoles? even outside japan the game flopped on 360, moreso tekken than ff but the fact remains
 
so is any new IP made my a pristine developer automatically a AAA?

No, not necessarily, but in Watch Dogs case, it was. It was high budget, and had huge amount of marketing. By all means, it was a new AAA IP that Ubisoft wanted to become a franchise.

anyways yeah you're probably right. even yakuza ishin sold better on Ps3. meh... I wonder if Ps4's lifetime sales will even be better than Ps2's let alone Ps3's.

Better than the PS2's? The PS3 didn't do as well as the PS2. The PS2 sold like 120 million units or something like that. I think it might be the best selling console of all time.
 
you know what i meant when i said multiplatform. outside the playstation ecosystem
The point still remains that it is now on multiple systems instead of being limited to one. A good chuck of new PS4 owners were former 360 owners, so they will have access to the game if they choose to get it

and i didn't feel the hit. yes, the 360 versions of those games flopped, BUT they made they decided to make the ports anyway. i didn't take into consideration the niche thing you were talking about but did it ever occur to you that the millions of copies per entry sold from tekken were all on playstation consoles? even outside japan the game flopped on 360, moreso tekken than ff but the fact remains
Um no. FFXIII and Tekken 6 were hardly flops on the 360. While neither was as high as the PS3, both did over a million on the 360. If a game doesn't do well on a platform, then its common sense why a developer/publisher would be apprehensive about continuing to make games for said console. That is the same thing Nintendo is facing with many of its third party partners. If they fail to see the return they expect, then it is pointless to continue pouring money into something that has proven to not be lucractive.

Atlus isn't a huge company like Square Enix or Namco and cant afford to take the same hits as they do. A reason why their games tend to be more rare is that they produce them in more limited supplies bc they know their userbase is low. If one looks at the sales for any of the Persona games, they ALL tend to sell better in Japan than any other individual territory. That's significant especially considering how small it is compared to NA or EU. If they aren't able to sell the game in their home turf then its honestly not worth the efforts to port for EU/NA where the return is going to be lower anyway. Take it for what it is but that's they likely reason it wont be seeing a 360/X1 release
 
The point still remains that it is now on multiple systems instead of being limited to one. A good chuck of new PS4 owners were former 360 owners, so they will have access to the game if they choose to get it
I heard the number is actually 30%, which isn't that much
[quote
Um no. FFXIII and Tekken 6 were hardly flops on the 360. While neither was as high as the PS3, both did over a million on the 360. If a game doesn't do well on a platform, then its common sense why a developer/publisher would be apprehensive about continuing to make games for said console. That is the same thing Nintendo is facing with many of its third party partners. If they fail to see the return they expect, then it is pointless to continue pouring money into something that has proven to not be lucractive.[/quote]FFXIII maybe, but show me proof that tekken 6 broke a million on the 360 because there's no way that it did. 360 owners just didn't care about tekken.
Atlus isn't a huge company like Square Enix or Namco and cant afford to take the same hits as they do. A reason why their games tend to be more rare is that they produce them in more limited supplies bc they know their userbase is low. If one looks at the sales for any of the Persona games, they ALL tend to sell better in Japan than any other individual territory. That's significant especially considering how small it is compared to NA or EU. If they aren't able to sell the game in their home turf then its honestly not worth the efforts to port for EU/NA where the return is going to be lower anyway. Take it for what it is but that's they likely reason it wont be seeing a 360/X1 release
fair enough, but they did make a name for themselves with demon souls, which was the spiritual predecessor to dark souls, and I think with the second one it's become at least a AA title.
No, not necessarily, but in Watch Dogs case, it was. It was high budget, and had huge amount of marketing. By all means, it was a new AAA IP that Ubisoft wanted to become a franchise.



Better than the PS2's? The PS3 didn't do as well as the PS2. The PS2 sold like 120 million units or something like that. I think it might be the best selling console of all time.

155** man. lifetime sales, that's pretty much twice the Ps3's. but the Ps4 is already doing better than the Ps3, and had the biggest launch for a console ever, so who knows...
 
I heard the number is actually 30%, which isn't that much
30% of 10M is 3M and that's a lot. That number will continue to grow by the time Persona 4 is released in NA/EU by next year

FFXIII maybe, but show me proof that tekken 6 broke a million on the 360 because there's no way that it did. 360 owners just didn't care about tekken.
http://www.vgchartz.com/game/27609/tekken-6/

It doesn't even matter as it doesn't add to your point.

fair enough, but they did make a name for themselves with demon souls, which was the spiritual predecessor to dark souls, and I think with the second one it's become at least a AA title.
Wrong company. The Souls games were made by From Software not Atlus. FS's games are nowhere near as Japanese centric as Atlus' tends to be
 
30% of 10M is 3M and that's a lot. That number will continue to grow by the time Persona 4 is released in NA/EU by next year
i don't think that percentage will continue to grow; the xbone is more desirable now than it was at launch, so I think loyal xbox gamers will upgrade to it instead of the Ps4 going into the future
http://www.vgchartz.com/game/27609/tekken-6/

It doesn't even matter as it doesn't add to your point.
i knew you were gonna use vgchartz; I don't buy it, not for this game and it does add to my point which was this long running playstation exclusive franchise does not really appeal to gamers outside of the playstation ecosystem... i don't think it sold well on the 3ds or wii u either
Wrong company. The Souls games were made by From Software not Atlus. FS's games are nowhere near as Japanese centric as Atlus' tends to be
i know what i was talking about man. i never said atlus made dark souls, but they did make demon souls which spawned the series that became known as dark souls. and for people who have been playing the games since demon souls, they know atlus were the ones who published it
 
i don't think that percentage will continue to grow; the xbone is more desirable now than it was at launch, so I think loyal xbox gamers will upgrade to it instead of the Ps4 going into the future
The number of PS4 owners will continue to grow so even if the percentage doesn't, the actual number will. For example, 30% of 20M will still be more than 10M, and so on. Its not as if the number will stay stagnant and not rise about 3M

i knew you were gonna use vgchartz; I don't buy it, not for this game and it does add to my point which was this long running playstation exclusive franchise does not really appeal to gamers outside of the playstation ecosystem... i don't think it sold well on the 3ds or wii u either
How does that add to your point about suggesting that Persona be placed outside of the PS ecosystem? If Tekken, a more popular franchise fails on MS' system by your standards, what chance does Persona, which is much less popular have on it?

i know what i was talking about man. i never said atlus made dark souls, but they did make demon souls which spawned the series that became known as dark souls. and for people who have been playing the games since demon souls, they know atlus were the ones who published it
No they didn't make it. From Software made Demons Souls, not Atlus. Atlus only published the game in NA. They had absolutely nothing to do with the development of the title and didn't enter the picture until months after its initial release. And publishing that title back in 2009 hasn't increased their profile. Catherine, Persona 4 Arena and their other games released since then still sell low bc their development studios cater to a niche audience and share nothing in common to DS
 
155** man. lifetime sales, that's pretty much twice the Ps3's. but the Ps4 is already doing better than the Ps3, and had the biggest launch for a console ever, so who knows...

It won't.

i know what i was talking about man. i never said atlus made dark souls, but they did make demon souls which spawned the series that became known as dark souls. and for people who have been playing the games since demon souls, they know atlus were the ones who published it

Atlus had nothing to do with Demons Soul. Sony was the on who published it, and From Software was the developer. Atlus had been around a long before that. Hell, the Persona series goes back to like the PS1.

EDIT: I stand corrected, I wasn't aware that Atlus published the title in NA. But still, everything else I said still applies.
 
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I don't mind games still being released on the prior gen consoles.

we're still too early in the new gen to expect a full shift away from the PS3 and 360.

I think by mid-late 2016 there will be a noticeable slow down in games being released for the prior gen consoles.
 
No one can say they didn't get their money's worth out of those 7th gen systems, that's for sure.
 
Yep. I mean, if you got a PS3 in 2006, you can play Destiny on it.

That's pretty crazy. If you had told me Bungie would have a FPS on the PS3, in 2006 (a year before Halo 3) I would have thought you were crazy.

Here we are, and the games are still coming (Call of Duty, Battlefield, MGS V, etc).
 
Yep. I mean, if you got a PS3 in 2006, you can play Destiny on it.

That's pretty crazy. If you had told me Bungie would have a FPS on the PS3, in 2006 (a year before Halo 3) I would have thought you were crazy.

Here we are, and the games are still coming (Call of Duty, Battlefield, MGS V, etc).

ah. yeah. that is pretty crazy.

and from all indications, Destiny's gonna be huge. I'm sure it will boost PS4 sales, too. with the White bundle and exclusive content.

I'm almost tempted to get the game myself.
 
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It won't.
you know, 3 years ago, when Me2 came out on Ps3 and people were asking about Me1 ever appearing on the Ps3, this was the answer given.

you never know yo...

Atlus had nothing to do with Demons Soul. Sony was the on who published it, and From Software was the developer. Atlus had been around a long before that. Hell, the Persona series goes back to like the PS1.

EDIT: I stand corrected, I wasn't aware that Atlus published the title in NA. But still, everything else I said still applies.
yeah I didn't realize Persona went all the way back to the Ps1 which was in fact its platform of origin. and it then begs the question to me, why wasn't there a persona character in PSABR?
The number of PS4 owners will continue to grow so even if the percentage doesn't, the actual number will. For example, 30% of 20M will still be more than 10M, and so on. Its not as if the number will stay stagnant and not rise about 3M
yeah obviously the ps4 install base will grow, I meant I do no tthink the percentage of xbox players switching over will. i don't think it'll be a significant percentage from here on out
How does that add to your point about suggesting that Persona be placed outside of the PS ecosystem? If Tekken, a more popular franchise fails on MS' system by your standards, what chance does Persona, which is much less popular have on it?
my point was that they TOOK that chance even though in my opinion it was not a good idea. persona could've still done it, they did it with p4 arena
No they didn't make it. From Software made Demons Souls, not Atlus. Atlus only published the game in NA. They had absolutely nothing to do with the development of the title and didn't enter the picture until months after its initial release. And publishing that title back in 2009 hasn't increased their profile. Catherine, Persona 4 Arena and their other games released since then still sell low bc their development studios cater to a niche audience and share nothing in common to DS
okay, you got me.

but publishing the title did increase their profile to some extent... the only reason i recognized their name WAS because of demon soul's, I never even played the game and with their name being on the cover, I can't be the only one...
 
I don't mind games still being released on the prior gen consoles.

we're still too early in the new gen to expect a full shift away from the PS3 and 360.

I think by mid-late 2016 there will be a noticeable slow down in games being released for the prior gen consoles.

When the PS3 and Xbox 360 launched studios stopped making PS2 and Xbox games almost immediately. Microsoft pretty much told Original Xbox gamers to **** off and exclusively focused on 360 from the day it launched. This is partly due to the hardware being ridiculously different between 6th and 7th gen. It just wasn't feasible to keep both manufacturing lines open and to build games for both gens. Studios have been a bit more forgiving this time around. 7th and 8th gen don't have as huge of a gap but in the case of the PS4 and PS3 their hardware designs might as well have come from separate galaxies. The PS3 cell processor is vastly different from the PS4s more typical computer GPU and CPU. So it's a bit more difficult to design a PS4 game that will work on the PS3. Unlike with XBOX One and Xbox 360. And then you've got games like AC Unity. Some parts of that game have 30,000 NPC's on screen at once. No last gen console can come close to generating that. So if they had went cross gen with that game Ubi would have had to throw that idea out from the very beginning. This is why studios need and should drop last gen. It's holding back creativity.

I doubt there will be a single last gen release in 2016. Ubisoft has already announced that 2014 is the last year they and their sub studios will be making last gen games. You can expect other major studios to make the switch in 2015. Which is fine. This gives gamers a year and a half to upgrade to a PS4 or Xbox One. That's not too demanding. More than enough time to save up $400. And truth be told by 2016 their will likely be a "slim" model with a slightly cheaper price of both consoles. The PS3 slim hit stores in September of 2009. Three years after the release of the fat PS3.
 
you know, 3 years ago, when Me2 came out on Ps3 and people were asking about Me1 ever appearing on the Ps3, this was the answer given.

you never know yo...

I really don't see how you see these two situations as comparable, but okay, yes, anything can happen. The probability of it happening is pretty much nil, but sure, it can happen.
 
I really don't see how you see these two situations as comparable, but okay, yes, anything can happen. The probability of it happening is pretty much nil, but sure, it can happen.

on topic, they're not comparable, sure, but they are comparable when we're talkin something you just don't see happening. you don't see the Ps4 outselling the lifetime sales of the Ps2, but it CAN happen. we don't know.
 
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