A Time for Concentration - Blog #18
Denis Dyack
Director
Over the past few months we have posted every week on various subjects that we believe are very important to Too Human and video game development. We hope that these blogs have been insightful and have really helped you understand what we consider the major pillars in game creation to be.
I for one have never really liked game blogs that talk about nothing or how someone may feel on one particular day. So the goal of our blogs was to balance giving interesting and substantive detail about our development process without giving too much of the game away. I hope that you feel as though we have shed some light on the game’s development. We are definitely happy with the results thus far.
In order to give you insight into every aspect of the game’s development process, we decided to have all the directors working on the game take turns writing about their respective areas of expertise. However, we are moving into a critical time in the game’s development and we need the team to be completely focused.
Click here for this awesome screen shot in 720p - 60fps!!!!!
With that said, we will likely post once a month for the next little while as we concentrate our efforts. We will then pick up the pace on the blogs once more at a later date. Please excuse this brief respite while we put forth our best efforts to make a game that meets everyone’s highest expectations.
Right now I can tell you that Too Human is really coming along very well and we can’t wait to show everyone the huge strides we’re making. It’s overwhelmingly good stuff and there will be several big reveals and announcements in the future - but don’t look for them to happen immediately. And, without fail, the mysteriously silent director will also post in the future – he has been very busy as of late ; ). His blog entry will likely be an eye opener.
n the interim, we will also try to quell any bogus rumors that may pop up from time to time.

Tyco, please take you medication before reading further as it is not an Eternal Darkness announcement of any kind. Here is a recent piece on
Eternal Darkness for those who are interested.
link
Sounds like they're already crunching, which means good things for the game's release schedule. This game may actually make 2006, which is badass
