The "World of Heroes" DC RPG Season IX Signup/OOC Thread

What should be the name of the next DC RPG?

  • DC RPG: Rebirth

  • "The Brave & The Bold" DC RPG

  • The "World's Finest" DC RPG

  • Other (Please specify)


Results are only viewable after voting.
If we even want to seriously consider the DCnU (never saw that acronym before), we don't have much choice.

Besides, with the games in the shape they're in, can it really do that much harm? Might do people good to be able to focus on other games for a while.

I'd say start up in December, since that would give us 3 months of issues, but the holidays would just screw up any momentum anyway.
 
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Half of the people who are still raging about the Relaunch have barely even researched anything about it I bet you or they only checked out a bit of info and are still confused why in one over Supes is wearing t-shirt and jeans and why Hal is on JLA but Sinestro on GL cover, etc etc bull-**** like that. Those that have researched however and especially those who listened to SDCC podcasts if they were unable to attend SDCC are not raging against it all together like before. And those that did go to SDCC all as a majority seemed to love it after hearing more about it.

DC Staff was OVERJOYED with how well received the DCnU was at SDCC. They expected all hate and no love and they got all love and the only hate being no answers about Wally West and that one fan that incorrectly heckled them about women creators and characters without proper knowledge or data on her behalf over and over and over.
 
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But the thing is, no one's going to boo a creative team to their face. It's just not what you do at those sort of conventions. I expected nothing less than what happened at SDCC from the start, so I wasn't surprised when the reaction was positive. Meanwhile, everyone on the internet's picking it apart in intricate detail, regardless of whether they've researched the changes or not. And most have, because we live in an age where news is readily available and people follow every tidbit that comes out.

The same problems still exist, people just stopped raging on it because if they kept going, it'd be a broken record. Only when new problems show up, like the Robin-being-an-intern-program thing, do people actually react like that. Doesn't mean they suddenly like the problems that they had from the beginning, such as Superman's marriage being forced out of continuity and the simple fact that this whole move seems more geared towards bringing in new fans than servicing the old ones.
 
But it is all bickering about something no one has read yet. People will complain and complain all they want but in this scenario they are complaining about something not released to them yet.

Spider-Man is a perfect example. Do people--online especially--DREAD the Mephisto marriage thing? You bet your ass. But everyone and their mother who read the book after that nonsense have loved it since. Sure, they say the whole "too bad THAT happened to have happen for THIS to come about...'supposably'..." but they love what had come to pass after the fact nonetheless.
 
But it is all bickering about something no one has read yet. People will complain and complain all they want but in this scenario they are complaining about something not released to them yet.

Spider-Man is a perfect example. Do people--online especially--DREAD the Mephisto marriage thing? You bet your ass. But everyone and their mother who read the book after that nonsense have loved it since. Sure, they say the whole "too bad THAT happened to have happen for THIS to come about...'supposably'..." but they love what had come to pass after the fact nonetheless.

I agree that no one has read it and have no basis to call any of the stories bad. But the ideas and concepts behind them, the stuff we already know about, that could be enough to throw people off track or leave a bad taste in their mouths. Even in context, there's some stuff that I really doubt is going to go away.
 
Taking a look at the current RPG players, how many can you say have been reading the current titles? A very small do whether it is because they don't have the disposable income for them or they don't like what has been recent is irrelevant. Honestly pretty much majority of our core doesn't read the current DCU and if they do it is few titles mainly within the Batman-verse (and let's toss in the fact that in the DCnU Batman and Green Lantern pretty much don't change much). So who is to say that some of the people who do not read because they dislike the current content means that new players will not want to play because of what WILL be the soon current content? People play these characters because they love them and want to write them. In the end, in these games majority of players do 100% user content. Not all do what someone like myself does and constantly makes references and stories and sequels that spin off of old cannon that I'm familiar with with Aquaman for example. Many people all they need is the general personality and simple history of a character, and boom...pick them up.

With the concept that the point of this reboot for our game for the most part is to make it less intimidating to attract new players (some that already play in other games but are afraid to tackle DC and some who don't play in any games period). So whether the newcomers are aware of the current comics or not, it is much easier to say "our cannon breaks off from the DCnU relaunch" because if you say "Brightest Day" for example as a break-off point...that gives them an idea but for characters not at all affected much by Blackest Night and/or Brightest Day that can still create confusion for some. Whereas with the DCnU relaunch point, every character in the DCnU is at the same point, and it is much easier for a person to understand "we take off from DCnU relaunch cannon".
 
Taking a look at the current RPG players, how many can you say have been reading the current titles? A very small do whether it is because they don't have the disposable income for them or they don't like what has been recent is irrelevant. Honestly pretty much majority of our core doesn't read the current DCU and if they do it is few titles mainly within the Batman-verse (and let's toss in the fact that in the DCnU Batman and Green Lantern pretty much don't change much).

But see, that's the thing. This RPG has lasted since 2004 and is ending on it's 9th season. It started off of a cutoff point that was very firm in the comic books and very much dictated by what was happening currently in the books. But it wasn't confusing when everything started, the biggest pitfall was struggling between simplistic posts and actual fan-fiction styled storytelling. We made it work even with the Infinite Crisis/Our Worlds At War cutoff point, so I don't think that was ever going to be the issue. Would changing it to DCnU make it easier? Absolutely. But it wasn't a real factor beforehand, because we were only using those stories as a basis and going straight into our own stuff. If I ever had to look up history on, for instance, Nightwing, I had the entire internet at my disposal and could find it with ease. And only for a throwaway line, at most.

The reason we're rebooting this to make it clearer for new players is because of our continuity. The stuff that can't be easily digested over wikipedia, because let's face it, even in our wiki we tend to go into a bit more detail than what's outlined out of DC's stories on the actual wiki - which makes it frustrating for people who just want to get to the essential stuff. We haven't perfected the streamlining aspect of the wiki yet, which is understandable. But it can be hard for someone new to go through all of that, especially when coupled with the fact that we don't update the wikis as often as we probably should. Given the length of our player-created continuity, is also seems pretty intimidating to step into a role that has been inhabited by so many Hypesters before, with their own ideas of how a character acts or works in the universe.

So it wasn't mainly a matter of the source material being too vast. It's our stuff that became too much to digest. That's why the reboot idea came to be, because we were operating off of our own material rather than the books, and people outside of the grid were left scratching their heads at something they didn't want to shift through multiple IC threads to be able to understand.

So who is to say that some of the people who do not read because they dislike the current content means that new players will not want to play because of what WILL be the soon current content?

But that is what I'm saying. People outside of the RPGs, the general consensus of that crowd, seem to dislike most of the changes. And they would potentially make up some of the new blood if they were ever going to join up. People who are well versed and people who aren't. Hell, the people in the Comics forums make me look like a casual fan of even the titles I read on a regular basis, so I'm considering what they would want if they were to join. And what I've gathered so far is that they really wouldn't have wanted this to be DC's ultimatum to attract new readers. Talking to my own friends, I've gotten that feeling too, even when it's something that I personally like out of the DCnU continuity.

People play these characters because they love them and want to write them. In the end, in these games majority of players do 100% user content. Not all do what someone like myself does and constantly makes references and stories and sequels that spin off of old cannon that I'm familiar with with Aquaman for example. Many people all they need is the general personality and simple history of a character, and boom...pick them up.

Yeah, I agree, but they'll do that regardless of what the cutoff is. Making it DCnU based would make what comes before more vague for them, but I doubt they'd lean on the stories anyway if it were a Brightest Day/Flashpoint continuity. Outside of Hal Jordan's resurrection in Rebirth, not much was taken from Infinite Crisis during that first season because we went directly into our own stories.

DCnU makes it easier. I'll agree wholeheartedly with that. But not to such a large degree that it'd be impossible to attract new players with a Brightest Day continuity cutoff. The information age just makes it that much easier for someone to read up a general synopsis for anyone they're looking to pick up. For instance, I know jack about Plastic Man's mythos. But if I went to his wiki page, I could play him in this version of the game or any other.
 
For every person who has already read comics there could be a person who reads comics because of the relaunch. Whether they are an old fan trying DC again and enjoying or a new fan the freshest of info in their mind--and likely what has pulled them in--would be the DCnU courtesy relaunch. That's the biggest reason I'm pushing our reboot coincides with the DCnU relaunch. Look at all the people who do like the current DCU and are not playing our game not because of the cannon we established. For all we know with the DCnU content they might and if they don't it's not like they were before.

There are many sides to this and different reasons players do not play this current game. I just feel that for the stereotypical newbie players, the DCnU is not just easier but friendlier. I for one joined this game when I was new to reading the actual comics. I have heavily elevated beyond that time having extensive knowledge on the DCU from Golden to Silver to Bronze to Copper to Modern Ages. Yea, when I joined I knew that this game took off from OWAW and like the intelligent person I am I searched wiki and other sites for information on characters in that time period. But had I already been reading the current books before joining the game like I do now I would have been heavily involved in the DCU come OYL timeline. Hence I'd be happier if I played in the timeline/moment that I was most familiar with.

But you can't take into account my example as using it against what I'm saying because I'm kinda OCD like that when it comes to comic characters. I get intrigued and then wanna read every possible thing they appeared in that I can get my hands on. This is about the typical and stereotypical newbie. The type of newbie that people facepalm about at first until they improve.

I just think that it's friendlier that way all together going with the DCnU. It's not just about ease.
 
I've been keeping myself as free from information about the new continuity as I can. I want to go into fresh.

But what little I have learned about it, I'm not thrilled with. So I'm going in with my expectations low. So low, that I doubt I'll be reading much, if anything, new come next year.

Yet that's without actually knowing most of what's happening, or how they're going to pull it off. Which is why I'm not going to recommend we go with the new continuity, ignore it, or adapt it until I actually start reading it. And it feels sort of pointless arguing about it now until we start seeing it in action. I'd rather discuss how much we should have before using it. Because if we start too early, we risk breaking away from what's happening in the books so quickly that any new players we get will already have to start learning our continuity. Of course, that probably won't be a big deal in season 1.
 
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You guys really think that people can hold off until December for this game to reboot? o.o
 
I sincerely hope not.

I've got no problem waiting, and I'm hoping the reboots get people asking when the game is going to start. It'd be nice to see that level of interest again.

But I say we wait until there's demand for the game to start before actually starting it. Don't pick a date or anything. Just wait until people are begging for it.
 
I don't think it's wise to wait that long.

A month is one thing, to go through Christmas and still not have a game to play may make me lose interest or take a huge blow towards the momentum...
 
What's the point of capitalizing off the DCU relaunch if we wait that long?
 
Because we'll actually have a continuity to build on. Otherwise we're just creating another UDC.
 
Because we'll actually have a continuity to build on. Otherwise we're just creating another UDC.

Even in December, we still won't have much, so we'd be forced to wait even longer - which would definitely kill the game. And I'm sorry, but it's nothing like UDC. We don't get to modernize and contemporize anything from the ground up, and we still take from the basic history past the origins. Not to mention that the players themselves will be different, so it'll be completely different in the regard of interpretation of characters - which was a huge part of establishing what UDC became.

This would definitely have a huge flavor of the classic DCU regardless. Ultimate DC just lets anything go beyond the absolute basics.
 
I wanted to say Option 4, but I'm going to say 1.

4 seems like the best one to pick, I'll give you guys that, but for any potential ideas and suggestions to be made in regards to what we'd all like to see in our new continuity, I don't believe it would be able to be done without revealing what specific characters we players have our eyes on to play in the new reboot, and that might spoil some of the veteran players' as well as the new players' fun (i.e. Say if MB, [sorry for using you as an example, MB, but I couldn't think of one better] made a suggestion that Batman Inc. no longer exist as he feels Bruce Wayne is the one, true Batman, it would make it known that he wants to play the character and since we all know how much he loves Bats, writes Bats well, and has had so many successful runs with the character in the past, it might dissuade perhaps Carnage or NiteMare from applying for the character, and that's only BEFORE his application is posted. Once he does so, any new players looking to play Bruce will read it, see how insanely awesome it is, and become too afraid to apply as well.)

Also, whatever changes we decide on might also, as previously discussed, not sit well with new players. Either because they DO like the DCnU changes, or simply won't like what WE came up with. Veteran players might also find themselves dissatisfied (going back to the previous example, say someone was looking forward to playing Batwing. No Batman Inc. = No Batwing [at least not without doing an origin story themselves, and what new player wants to do that?] Also, any characters from Batman's corner of the DCU that are changed/unchanged from the DCnU takes on them might also look less appealing, such as if Babs Gordon still becomes Batgirl again, or Nightwing stays as Gotham's Batman alongside Bruce.)

That being said, I say go with 1. If new players or vets don't like the DCnU changes, then they can feel free to either pick up a more unaffected character or skip out and try UDC where they have complete creative freedom.
 
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BL makes an interesting point that I hadn't thought of with player created continuity. If we do infact go down that route and allow players to pick and choose which points of continuity they prefer to leave out and which to leave in, it could really dismiss or dissuade future players from picking up the characters in the first place because something they loved, like Batman Inc. or World of New Krypton, was omitted due to preference of a specific player who lasts in that role for a couple of months before dropping out (it happens, as we all know). That wouldn't really be fair to new players, given that we're already treading that line with the fact that once the RPG begins, all bets are off and players create the continuity from there on.

Perhaps if we do go with a player created continuity option, we need to all work collectively as a group to decide how to streamline the events for the backstories of the piece before commencing with a full-blown OOC thread. Figure out a timeline of events that impact the major characters as a group and allowing other people to fit the pieces where they may for their specific character choice.

Consequently, I think that whatever choice is made, there are going to be complications and pitfalls either way. With Option 1, obviously, we don't have a real grasp on the universe and won't know the finer details for at least a couple of months down the road. With Option 2, we have buttloads of DC continuity to throw in ontop of whatever we may want to incorporate ourselves. Option 3 presents the problem of player canon and limited range for their successors. And Option 4 could potentially become confusing, even though I still feel it's the best and most accessible of the four while allowing some room for creativity.

We have quite the decision on our hands.
 
Why do I have the feeling we're having the exact same discussion the creative heads at DC were having 12 months ago? ;)
 
As far as your specific concerns lie, BL, there's actually something being done about that specific scenario. I don't know if it's my place to say it, given that it's a policy that Byrd is enacting upon the reboot's beginning, but I'll just say this... I think it's going to breathe new life into the game by itself.
 
As far as your specific concerns lie, BL, there's actually something being done about that specific scenario. I don't know if it's my place to say it, given that it's a policy that Byrd is enacting upon the reboot's beginning, but I'll just say this... I think it's going to breathe new life into the game by itself.
My interest's piqued.:up:
 
I wanted to say Option 4, but I'm going to say 1.

4 seems like the best one to pick, I'll give you guys that, but for any potential ideas and suggestions to be made in regards to what we'd all like to see in our new continuity, I don't believe it would be able to be done without revealing what specific characters we players have our eyes on to play in the new reboot, and that might spoil some of the veteran players' as well as the new players' fun (i.e. Say if MB, [sorry for using you as an example, MB, but I couldn't think of one better] made a suggestion that Batman Inc. no longer exist as he feels Bruce Wayne is the one, true Batman, it would make it known that he wants to play the character and since we all know how much he loves Bats, writes Bats well, and has had so many successful runs with the character in the past, it might dissuade perhaps Carnage or NiteMare from applying for the character, and that's only BEFORE his application is posted. Once he does so, any new players looking to play Bruce will read it, see how insanely awesome it is, and become too afraid to apply as well.)

Also, whatever changes we decide on might also, as previously discussed, not sit well with new players. Either because they DO like the DCnU changes, or simply won't like what WE came up with. Veteran players might also find themselves dissatisfied (going back to the previous example, say someone was looking forward to playing Batwing. No Batman Inc. = No Batwing [at least not without doing an origin story themselves, and what new player wants to do that?] Also, any characters from Batman's corner of the DCU that are changed/unchanged from the DCnU takes on them might also look less appealing, such as if Babs Gordon still becomes Batgirl again, or Nightwing stays as Gotham's Batman alongside Bruce.)

That being said, I say go with 1. If new players or vets don't like the DCnU changes, then they can feel free to either pick up a more unaffected character or skip out and try UDC where they have complete creative freedom.

Good points all around, and that was something I should have went into greater detail with when I was explaining the scenarios.

With Option 4, I wouldn't just leave it up to whoever is applying to create their own continuity. We would pick and choose, and by we I mean whoever wants to take part. We'd all work out what we'd want, what we don't want, and then create a continuity that's created by everyone. I know not everyone will be happy about certain things, but you never can please everyone all the time.
 
If we do go with option 4, we could simply rewrite some of the origins that DC is throwing into the mix. There are somethings that I have to scratch my head about with what DC is doing and other things I would simply bury. For me personally, I doubt I would expand too much outside of the GL side of things and even have a couple of characters in mind once our reboot starts. The kicker for mixing in DCnU is not everyone, like me, will have problems having full access to it. Then the question is without the comics, where would we get the information?
 
Well let's compile a list of things we know that is established in the DCnU. Even without full detail we actually know a good amount of infrastucture that can yield interesting storylines for us to derive from:

- Almost 6 years before the present timeline, Superman emerges to the public but doesn't get a friendly welcome at first.
- 5 years ago the Justice League emerges and the main roster is composed of Superman, Batman, Wonder Woman, Green Lantern, The Flash, Aquaman, and Cyborg with some reserve members like Hawkman, Elemental Woman, Mera, The Atom (Ryan Choi), and I can't recall the last 1 or 2 at the moment.
- There is no JSA as far as we know (but it's rumored Nicola Scott is going to draw a JSA book in like Novemberish).
- Batman's cannon pretty much is intact however he has been operating roughly 7 years ago before the present with his first 2 years heavily influenced on the concept of Urban Legend. Barbara Gordon finds a way to walk again and becomes Batgirl again, Dick goes back to being Nightwing. Tim Drake is still Red Robin and Damian is still Robin and the idea of Robin has been moreso an internship of sorts. Jason Todd is the Red Hood still and operates with Arsenal and Starfire (everything between Kory and Dick did happen in the past also).
- Justice League International is the UN's response to the emergence of the Justice League with Batman as a liaison for the JLA to keep tabs on the JLI.
- Stormwatch is government based and has been active for years before the JLA in secret and are the "meta pros" who take down the most dangerous cases of national security.
- Green Lantern's history is still intact.
- Maxwell Lord is running Checkmate and is in a war with Brother Eye who has recruited Kevin Kho to become O.M.A.C as it's pawn.
- Superboy has been abducted by Project N.O.W.H.E.R.E. and from what we are told regarding the TT he is basically a villain for the next year as he has been meddled with an "re-programmed".
- Suicide Squad functions the same as before.

There is much more but am too busy to finish at the moment. We actually know a LOT about the DCnU.
 
Wow. I like the sound of most of none of that. :s
 

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