Just for trivia's sake, I should mention that despite the "middle ages" motif, Assassin's Creed is clearly set in a science fiction context. This is something I've been trying to make sense of every since I saw it, the June 2006 Game Informer helps make some sense of it. There's hints of it in the trailer I mentioned, futuristic scan-line effects, but I had written them off to teaser reel flash and didn't absorb what they were trying to communicate. I could be mistaken, I don't think I am, but when the character takes a tremendous amount of damage very pronounced video distortions are present. And when you die - get this - when you die, a pristine white interface takes over the screen, and you are looking up into a woman's face. I did not expect that in my sneaky Crusades game.