Uncharted 4: A Thief's End

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Unboxing the Drake Collection's Press Kit:

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Just saw a nice TV Spot on FX for the Uncharted Collection set to Aerosmith's "Sweet Emotion." Has that made its way online?

EDIT: Nevermind, I'm behind. This was it:


I saw this. I dig it quite a bit.
 
I think the little devil is there because he is teasing. Druckmann's knows the talk and is playing it up. Honestly, I don't think this is Drake's end. He might be gone for awhile, but A Thief's End is too on the nose. It probably applies to his brother or even Sully.
i think the little devil is there because nathan drake is a little devil :P but in seriousness I do think ND personally want nathan drake's story arc to end here. if nathan drake has a future, ND will likely not want a part in it; but since sony owns it, they can hand it to another developer to make it. but they can take uncharted in a lot of different directions once the tetralogy has settled in the sand.
 
i think the little devil is there because nathan drake is a little devil :P but in seriousness I do think ND personally want nathan drake's story arc to end here. if nathan drake has a future, ND will likely not want a part in it; but since sony owns it, they can hand it to another developer to make it. but they can take uncharted in a lot of different directions once the tetralogy has settled in the sand.
ND is ever changing and I doubt that in 5 years time they would say no to another Uncharted.
 
Played the demo for the collection last night. I enjoyed it, takes a bit of getting use to but i think I'll be enjoying this franchise.
 
If you start with the first game, just keep in mind...it gets better from there. A lot better.
 
If you start with the first game, just keep in mind...it gets better from there. A lot better.
It is amazing how badly the first one aged. I didn't like it too much the first time I played it, so much so that I didn't bother with the second game until a year after it's release. But now, it is so obviously inferior.
 
It is amazing how badly the first one aged. I didn't like it too much the first time I played it, so much so that I didn't bother with the second game until a year after it's release. But now, it is so obviously inferior.
then would it be sufficient to say the other 2 barely aged at all? in this collection anyways I can't be the only one who doesn't see much of an upgrade other than the frames per second
 
then would it be sufficient to say the other 2 barely aged at all? in this collection anyways I can't be the only one who doesn't see much of an upgrade other than the frames per second
When I am talking about the games aging, I am talking about the mechanics and their flow. The first Uncharted was actually kind of crappy to play. It was new, so I feel like it got a pass, but the platforming, level design and combat isn't great. It also has a bit of filler.

Uncharted 2 is one of the most well designed games, well ever imo. It is a lot like Mega Man X or Super Mario Bros. The shooting isn't quite refined, but everything else is there is spades. The level design, flow and overall structure is just amazing. So yeah, it is pretty timeless imo.

Uncharted 3 has the best combat, though its overall design is flawed and the story suffers. Like they ran out of time.
 
When I am talking about the games aging, I am talking about the mechanics and their flow. The first Uncharted was actually kind of crappy to play. It was new, so I feel like it got a pass, but the platforming, level design and combat isn't great. It also has a bit of filler.

Uncharted 2 is one of the most well designed games, well ever imo. It is a lot like Mega Man X or Super Mario Bros. The shooting isn't quite refined, but everything else is there is spades. The level design, flow and overall structure is just amazing. So yeah, it is pretty timeless imo.

Uncharted 3 has the best combat, though its overall design is flawed and the story suffers. Like they ran out of time.
word. Uc2 is one of the greatest games of all time. the complaints I hear mostly about Uc3 are that the pacing, level design, and overall campaign live in the shadows of Uc2's.

but yeah, most of the time when i hear about people talking about games aging it's the visuals
 
It's my understanding that they updated/fixed the mechanics of Uncharted 1 to fall in line with 2 and 3. Even if that isn't the case, I love the first game. It holds a special place - without it, we wouldn't have the next three games. It paved the way for an entire generation of games; it was never not going to have issues.
 
To begin with, we see the expected improvements right up front. That means a full 1080p resolution coupled with an excellent post-process anti-aliasing solution that manages to dodge in-surface aliasing while minimising flicker and blur. In addition, anisotropic filtering is utilised across the game with a variable level of quality. We see some surfaces operating with what looks similar to 16x AF while other, less important details seem to go as low as 4x. Even at its lowest level, it's still a substantial improvement over the trilinear filtering used on PlayStation 3. Image quality is simply excellent all around here.

Then we have the matter of frame-rate and as with the rest of the collection, we're looking at 60 frames per second with v-sync engaged. At the time of writing, the 1.01 patch is only just becoming available and we plan to put it through its paces shortly. The version of Uncharted 2 that appears on disc, however, is already very solid for the most part. This is one game worth owning on disc for those building their collection.

In general, performance issues in version 1.00 are limited to scenes with lots of water or alpha effects. In such instances, we see dips into the mid-50s. We see similar dips in performance during the memorable train sequence as well. It should be noted that slowdown on PS4 occurs in many of the same areas on PS3 as well. On PS4 where dips to 55fps are encountered, instead we see drops to 25fps on PS3. We're hopeful that the 1.01 patch cleans up these issues but even without the patch, performance is still solid
Shadows also see some changes. As with the previous game, we see shadow quality vary on a per scene basis. While outdoors, a sun shadow-map is deployed and on PS4, the resolution has increased. In version 1.00 included on the disc, visible dithering is present similar to PS3. Yet, looking at the 1.01 patch notes, it seems that shadow improvements are set to be implemented so perhaps this issue has been sorted by now. Indoors, with real-time dynamic lights, we now see much sharper shadows overall.
Last week, a public demo for The Nathan Drake Collection was released featuring a level from Uncharted 2. In this demo, users noted additional loading following the pre-rendered sequence leading some to speculate that loading times had increased on PS4. Well, we can confirm that this is not the case at all. Quite the opposite, in fact. Normally, during a linear play through, the entire game is streamed without loading screens but if you opt to load a specific chapter and play from there, a loading screen occurs even after the pre-rendered sequence completes naturally. In the case of the demo level, the PS3 version actually takes three to four times longer to finish loading when the chapter selection feature is utilised. This means we're looking at a significant improvement to loading times in the Nathan Drake Collection.
http://www.eurogamer.net/articles/d...-thieves-nathan-drake-collection-ps4-face-off
 
It's my understanding that they updated/fixed the mechanics of Uncharted 1 to fall in line with 2 and 3. Even if that isn't the case, I love the first game. It holds a special place - without it, we wouldn't have the next three games. It paved the way for an entire generation of games; it was never not going to have issues.
All games have issues, but the great games don't have problems that make it a chore to play.

There is no problem loving any game, but I think there is a difference between loving a game and acknowledging it for what it is. It didn't have to have the issues it does and being a prelude for better things doesn't make it a great game imo.
 
^^^ Agreed. Uncharted 1's shooting mechanics are a little clunky in comparison to later games, but a "chore" is the LAST word I would use to describe it.
 
I actually think chore is a pretty good word for the first Uncharted. I had the fortune (no pun intended) of playing it first. I enjoyed it then well enough, but I went back to replay it shortly after UC2, and I was always shocked by how poorly it seemed to age in just that short amount of time.
 
And NONE of the Uncharted games fall into that category. Like, at all.
And I'd disagree. I finished the first one for the story and characters. The platforming and shooting were not in the least bit entertaining to me. This is before we get to the horror that is the jet ski sequence.

I actually think chore is a pretty good word for the first Uncharted. I had the fortune (no pun intended) of playing it first. I enjoyed it then well enough, but I went back to replay it shortly after UC2, and I was always shocked by how poorly it seemed to age in just that short amount of time.
Unlike most, playing it the first time did not work for me. I liked it. The characters story and general Indy vibe won me over. But the gameplay put me off playing Among Thieves for quite a bit of time. I feel like many are finally catching up to my original perspective. Playing it after 2 and 3 is like a culture shock. It is legitimately bad in quite a few areas imo. The mechanics are mediocre to bad.
 
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And NONE of the Uncharted games fall into that category. Like, at all.
disagree. the platforming is the best part of the games for me and the shooting is shooting but it gets way too long and drawn out sometimes, often actually - just waves and waves of enemies and "bullet sponges"

getting through some of that definitely felt like a chore.
 
:loco: I'll assume it's ok to ask here. I was able to pick up my copy of the Nathan Drake Collection today. I'm going through Drake's Fortune and I have encountered some very bizarre glitches.

The first occurred early on after kicking down a gate. Drake snapped into place, and moments later he stood, arms outstretched, frozen in place. I had to reload a checkpoint to resume play.

The second was, I think, just after. Just after killing an enemy, the game momentarily froze up on me, and then, seconds later, continued.

Another was just before a scene, again, he teleported to his position and when the game resumed, the animation on his legs became warped.

And the last I can say off the top of my head was a small moment looking at a map. I was supposed to see that map, but the game cut away and showed me Drake instead. I tried again, I could view the map.

Nothing has occurred since, outside of some stuttering which I'll assume are framerate drops. I have not tried the other two games yet. Fortunately, I have videos of all of this occurring recorded.

The first patch is installed, so that isn't an issue. I've been tempted into thinking it might even be the patch itself. Nothing, anywhere, in any comparison or review of early copies or from review sites, mentions issues like these. I don't even recall reading about stuttering, and we're talking isolated areas sometimes. No enemies, not large open spaces.

I'd also read texture pop when loading a level, like the original release, was gone. I had, in the same chapter it was always at its worst - early in the game, when you reach the main island itself, statue in the center, locked gate at the far end - the game texture pop. It was quicker to load, however, but it was still present.

I'm just curious, really. I'm curious if anyone else has encountered these issues, and I feel like I'm more likely to get a decent response here than some other sites I go to, where even so much as a mention of a glitch apparently means you don't actually own the game, or the console, and you hate video games in general, life, and suddenly have a personal vendetta out against everyone in the gaming world and should be ashamed of yourself.
 
I haven't come across any, but then again, I literally just started.

All I can remark on is how incredibly well these games have aged. It's unreal. Iv said it before, but Naughty Dog is in a class all by themselves. Their games are timeless. With or without a new coat of paint.
 
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