Batman: Arkham Knight

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I hope Rocksteady really goes out with a bang in ways we couldn't imagine, the more content the better!

The Tumbler might have some competition I think.

It's easy to beat! :p (I wasn't a fan of the tumbler)
 
DAMN cool
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:hubba
 
Just saw the trailer, and it was cool and everything, but is there any gameplay footage out there yet?
 
Tomorrow people tomorrow tomorrow, I'll love ya tomorrow. Gameplay footage is a day awayyyyyy.
 
I don't really think the batmobile looks like the batmobile.
 
I'd like the Suicide Squad to happen. Deadshot, Bronze Tiger and others a part of Amanda Waller's team to take down Batman. I suppose it wouldn't really matter if it's not explored, but it is a hanging thread.

I think Geoff johns let it slip that he is working on a script for a suicide squad game.
 
I'd like to see Wb Montreal take on The Sucide Squad. I wouldn't be surprised if they were
 
I will say issues aside one more Origins game might have been neat, just to cover Two-Face, Scarecrow and Poison Ivy's origins.
 
What does "The Batmobile" even look like? As if there's some singular, "canon" version of it. There have been so many different designs over the years, I don't see how anyone can say that it doesn't look like "The Batmobile" because there is no "The Batmobile." This is just one more design to toss onto the pile of other, different designs.
 
Just saw the trailer, and it was cool and everything, but is there any gameplay footage out there yet?

That's the caveat with cinematic trailers like this. They look great but they don't offer much of anything about how the actual game will look and play.
 
Gameplay is being released tomorrow. So no biggie on that front, plus Rocksteady has never been one to disappoint when it comes to graphics and gameplay mechanics. Like ever.
 
Gameplay is being released tomorrow. So no biggie on that front, plus Rocksteady has never been one to disappoint when it comes to graphics and gameplay mechanics. Like ever.

That's good to know. Not showing any gameplay footage when its needed is a prevalent issue with game marketing.
 
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