hmmm Fallout? As in Fallout 3 and Vegas? Or the ones before that?
Some one please explain to me why people like turn-based
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one of my Problem with turn based game in the battle why you take turn with the enemy example in Fallout when you fail in Hiting a Mouse Why do you wait until he comes to you and attack you
Not really. When you are out in war, one doesnt stop and allow the enemy a turn to attack. Its not a game of chess. I can understand why he thinks it doesnt make sense for turns to be taken in an action based setting.It's just the rules of the game. That's like asking why let your opponent take a turn in chess.
But a game is not a war. It might simulate or emulate a war, or at least a battle, but is not one.Not really. When you are out in war, one doesnt stop and allow the enemy a turn to attack. Its not a game of chess. I can understand why he thinks it doesnt make sense for turns to be taken in an action based setting.

One thing I'm not going to miss about ME 1 after completing both runs, the random yelling in battle. "Enemies everywhere!", "Go, go, go", and "I'll destroy you!", got old pretty fast, lol.


I killed Wrex in my Renegade playthrough of ME1 today. That was... um... brutal.![]()
Ash killed Wrex despite my earnest attempts to save him.
Made me pretty pissed at her but I had already locked into a romance with her so despite my desire to just sex Liara up out of spite, so I finished the game sort of side-eying her throughout the rest of the romantic content.
Oh sure, it was just my first time through so I hadn't got my persuasion skills up and I hadn't done Wrex's sidequest yet so it was kind of impossible for me to talk him down. But yeah like you said it was her attitude throughout that moment that bothered me moreso than her actually shooting Wrex.
If you have to kill Wrex in 3 and have killed Ashley during the Citadel Coup, Wrex has a pretty hilarious nod to that bit.