Mass Effect 3 - Part 3

Status
Not open for further replies.
I hate bringing more spoiler to this thread (as many people are already very careful about visiting this thread), but I thought that maybe someone would like to know this. An image of Jack from the upcoming artbook has just showed up and the description reveals what her role in ME3 will be.

You have been warned

Interesting turn of events.
 
I meant for a first time player.

And I agree, the first game hasn't aged especially well.



The thing about 1 is whenever you're not doing the main quest the game takes a hit. Like the critical path stuff is still pretty fun and enjoyable but pretty much 90% of the sidequests (where the majority of a "complete" run through will be spent) do not highlight the good parts of that game at all.
 
Conrad Vernor does return.

I think the Cerberus side missions are probably worth doing.

When I was doing my perfect run of ME 2 few weeks ago, I ran into him again in ME 2, it amazed me knowing how much I haven't seen in that game. It hit me again when you're talking to the Baria Frontiers pureblood Asari at Illium, and she mentions that one of her daughters was a "greeter for the Consort".

I now know who she was talking about, felt bad about it. I was like "Aw man, I met her..."
 
and her other one was the receptionist outside the human embassy.
 
That kind of stuff is really cool. But sometimes I'm thinking in the back of my head, "Oh, come on. Citadel space alone has a population numbering in the trillions and yet everybody seems to know everybody."
 
The funny thing is I saw complaints that there wasn't enough ME1 npc appearances and all I can think to is Illium when like it becomes a ME1 smorgasbord.
 
Bioware: We May Tell Additional Mass Effect Stories In The Future

9:15AM Today |



Bioware’s greatest achievement with the Mass Effect series may be one of universe building. In a conversation I had with Casey Hudson before the release of Mass Effect 2, he insisted that the world of Mass Effect came first — before the art, before the assets, before the story. Now that we’re approaching the end of the Mass Effect trilogy, Bioware is suggesting there may be room for more stories within that universe. More »

source:kotaku

Enjoy and discussion in session.

 
I'm all for continuing the series after 3. My main concern is...how? How can you possibly go on telling more stories (with villains of course) that can be better than the Reapers. What other compelling threat can be brought up keep the games going?

The only thing I can think of that would make for another good game(s), is a full blown out war between Citadel Space, and the Terminus Systems.
 
It's not like some people alien races or corrupt human organizations for that matter won't abuse the tech from the dead reapers bodys and Cerberus experiment files during this war. just think about it in that sense and go on from there Brolly.
 
I'm all for continuing the series after 3. My main concern is...how? How can you possibly go on telling more stories (with villains of course) that can be better than the Reapers. What other compelling threat can be brought up keep the games going?

The only thing I can think of that would make for another good game(s), is a full blown out war between Citadel Space, and the Terminus Systems.

Does a threat need to match the Reapers to be better or more interesting?

I would personally be much more interested in a future game showing the Mass Effect universe on a much smaller day to day scale. Like maybe some kind of Heavy Rain type of game where you play as a C-Sec detective trying to solve crimes. Or a space sim where you play as a smuggler tying pick up and deliver illegal cargo while evading Council forces. Stuff like that. Not every game needs to have some huge world-ending threat. But I doubt my ideas are viable mass market propositions, thus nothing like them will ever get made.
 
Last edited:
Yeah, I don't always get the "The next threat needs to be bigger than the last." thing. The whole galaxy doesn't have to be at stake, there doesn't need to be genocide of several species. Just give me a tight personal story.
 
with some people it does. it ether has to match (just as dangerous) or be more so dangerous. other wise alot people will saying why bother with a series such as this if it's not gonna show case any of those things. It's kinda like why people like to say what's new / different this time around in another installment. It's just the way things are. other wise Resident Evil wouldn't have lasted that long. (before some people start having issue with the horror) people would just say there's nothing new / same old same old.(write off)
 
Last edited:
That's like saying people would stop reading comics if the planet isn't constantly in danger. As long as it's a good story, the entire galaxy doesn't have to be threatened.
 
I did when they started rehashing Nathan. the thing where they must always have wolverine fight with cyclops cause some old wolverine writer that hasn't touched the comic's since the 80's as a kid and only comes back to it cause of the damn X-Men movies and can't understand most of us have moved past that ages ago is good enough cause and reason enough for me to do so. and wolverines old reason are about his projecting his feelings of what happened to him in his past about some old navy captain stealing(not really) what he thinks he had which was rose.
(damn I was happy when they made spidey put him through the stark /avengers tower window, man it's old)

Among others(rehashed stories). I stopped due to them rehashing resolved stories among other things. they could created another character to put at odds with ether of those two characters or used some one else. That's freaking new. and also they should stuck to rivaling idea's or schools of thought. but no. til marvel get's their heads straight I'm touching their comic's, their reasoning and hiring guys that act like that guy that recently did damage to the mass effect novels, is reason enough for me to do so.

You can only do certain things so many times. There has to be something different or people get board/ sick of it . some more then others ,but a lot of things get old if done too much, and too often story wise.
 
Last edited:
Does a threat need to match the Reapers to be better or more interesting?

I would personally be much more interested in a future game showing the Mass Effect universe on a much smaller day to day scale. Like maybe some kind of Heavy Rain type of game where you play as a C-Sec detective trying to solve crimes. Or a space sim where you play as a smuggler tying pick up and deliver illegal cargo while evading Council forces. Stuff like that. Not every game needs to have some huge world-ending threat. But I doubt my ideas are viable mass market propositions, thus nothing like them will ever get made.

For me? Not always, but I certainly like it to be. Star Trek did a good job with this sort of thing in the first two movies. First you have V'Ger, a giant hyper advanced ship with the power to destroy anything and everything, then you go to Khan, a diabolical man with a sinister agenda. So long as the next antagonist can be as good as the Reapers, I won't mind how they do it.
 
I'm all for continuing the series after 3. My main concern is...how? How can you possibly go on telling more stories (with villains of course) that can be better than the Reapers. What other compelling threat can be brought up keep the games going?

The only thing I can think of that would make for another good game(s), is a full blown out war between Citadel Space, and the Terminus Systems.

They could always do prequels or smaller stories. A ME game where you play as a mercenary would be all kinds of awesome.
 
I've seen enough merc's in that universe to last me a life time. I want some thing that's ether like an (North American styled, but with international/ in this intergalactic flavor) non military but benign Espionage network in that universe or maybe something like what their doing in prey 2. or I can go with some of soapy suggested.

Heck i kept zaeed alive for a reason I'm going after the "Blue suns "with him in the 3rd. I promised him that in my main paragon saves in ME2. that's how I convinced him not to leave people dying on that jungle planet for his vengeance. add the blue suns to those Cerberus guys who are also of mercenary back ground it's an over abundance.
 
Last edited:
Yeah, I don't always get the "The next threat needs to be bigger than the last." thing. The whole galaxy doesn't have to be at stake, there doesn't need to be genocide of several species. Just give me a tight personal story.

I never really felt the threat in either game. A show like Deep Space 9 done an excellent job of being tight and wide. Mass Effect kinda does a bad job in both regards.
 
Does a threat need to match the Reapers to be better or more interesting?

I would personally be much more interested in a future game showing the Mass Effect universe on a much smaller day to day scale. Like maybe some kind of Heavy Rain type of game where you play as a C-Sec detective trying to solve crimes. Or a space sim where you play as a smuggler tying pick up and deliver illegal cargo while evading Council forces. Stuff like that. Not every game needs to have some huge world-ending threat. But I doubt my ideas are viable mass market propositions, thus nothing like them will ever get made.


I'd play it. :up:

I also like the idea of a espionage style political thriller set in ME as well, that would be something I imagine that they could easily transition into without much difficulty.

I think ME2 showed how intensely interesting the universe could be on a smaller scale.
 
I'd personally like to see all out war. Provided that the Reapers do not win, I'm guessing that after ME3, humans will be a much bigger force in the galaxy than when the franchise started. That could unbalance things quite a bit. Especially when you factor in that there is no longer a unifying threat. The next time that we visit the Mass Effect universe, I'd like to see the Council having broken down and the galaxy in a full on power struggle. Rather than a massive, overwhelming and faceless threat like the Reapers, make it more personal. Species vs species, former allies turned on one another, etc.
 
hmm, I'm not sure how likely that'll be Matt. But I can see threats from Alien races that are not part of the council cause trouble. which js more/ very likely. It's been shown in the games there is discontent for those that have not been made members and allowed to join formerly.
 
Last edited:
But we've also seen members of the council races feel threatened by humanity and even each other. What happens if the Salarian people (for example) realize that they can use the bitterness of non-council races to gain more power....then alliances start forming, politics come into play...before you know it, all out war.
 
That's also very true. But I just felt that's maybe with this war and what Shepard had done some of that being "threatened by human" has lessened due to his and jacobs (prior)actions. though that doesn't mean it has completely disappeared ether. OK looking at the Gundam seed universe and then there's marvel U's X -Men's among others. It is a tough issue to resolve indeed. ( though the latter should have made some better head way by now by allowing more humans in their organization.) to resemble more ours(universe) (It'll still be there and show's it's ugly head from time to time. but there's evidence that things can get better. ) The latter can be shown as racial / Xenophobic motivated terrorist threats by certain organizations, that don't represent their whole races views as a whole though. But it'll be enough to nearly start all wars if not cause on time. That's Good enough to create stories around too.
 
Last edited:
It seems like Mass Effect 3 is supposed to be the "war" game. Not sure I would want another one.
 
Status
Not open for further replies.

Users who are viewing this thread

Back
Top
monitoring_string = "afb8e5d7348ab9e99f73cba908f10802"