Mass Effect 3

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Apparently, they haevn't ruled out chinging the ending.

From their Facebook page:

"We are aware that there are concerns about a recent post from this account regarding the ending of the game. In this post it was stated that at this time we do not have plans to change the ending.

We would like to clarify that we are actively and seriously taking all player feedback into consideration and have ruled nothing out. At this time we are still collecting and considering your feedback and have not made a decision regarding requests to change the ending.

Your feedback and opinions are of the utmost importance to us. We apologize for any confusion this has caused. Our top priority regarding this discussion is to keep communication with you, our loyal fans, open and productive."

THIS is what they should have been saying since the game came out. I wouldn't be nearly as disappointed in them as a company if they weren't being so snarky about everything.

I still don't have much hope a new ending is coming, but at least this makes it seem like they give a crap.
 
How the hell can they change the ending via DLC? I doubt there just gonna round up their team and rewrite and restructure the last half hour of the game.

And if they do, it's not going to be free DLC. EA will make sure of that.
 
I think if the "ending," were to change, it would most likely be an Awakening-esque expansion pack. Think about, in ME3 you took back Earth. There is still a whole galaxy out there that is conquered. Now, if the endings are canonical and Shepard either [blackout]destroyed, controlled or merged with the Reapers[/blackout] then the problem is solved.

But what if Indoctrination theory is true? I think there is a good chance that an expansion could be Shepard waking up on Earth, still in the midst of the battle or shortly after, being told that the allied fleet won and that the Reapers retreated and going on to fight the Reapers out of the rest of the galaxy.

It is the only way I could see them continuing on after those endings.
 
With all the endings...I'm not exactly sure how the franchise could go on past this game. There's major implications at the end, that radically changes everything in the universe.

They'd have to go before ME1 or, if they go beyond ME3, downplay all the changes. IE, [BLACKOUT]Shep chooses destroy, so no Geth. Solution, have little Geth in the game anyway, and replace them with something else via import. Shep chooses synthesis, solution, have the game set 100 years in the future and the changes starting to be breeded out. Have a certain type of enemy that uses special synthesis abilities and replace them with something else, and have a character class that uses the abilities only available if THIS was your choice. Finally, Shep chooses control. Just have the Reapers mostly used up in wars by the time the new game starts, and have one Reaper mission available, replaced by something else if Shep didn't choose that ending.[/BLACKOUT]
 
They'd have to go before ME1 or, if they go beyond ME3, downplay all the changes. IE, [BLACKOUT]Shep chooses destroy, so no Geth. Solution, have little Geth in the game anyway, and replace them with something else via import. Shep chooses synthesis, solution, have the game set 100 years in the future and the changes starting to be breeded out. Have a certain type of enemy that uses special synthesis abilities and replace them with something else, and have a character class that uses the abilities only available if THIS was your choice. Finally, Shep chooses control. Just have the Reapers mostly used up in wars by the time the new game starts, and have one Reaper mission available, replaced by something else if Shep didn't choose that ending.[/BLACKOUT]

[blackout]If Shep controls the Reapers I don't think that they'd be used up in wars. I'm guessing he'd take them into dark space and that would be the last that the universe ever saw of them.[/blackout]

Regarding setting it before ME1, that would be difficult with no humans and everything.
 
How about a The First Contact War game setting ?
 
Apparently, they haevn't ruled out chinging the ending.

From their Facebook page:



THIS is what they should have been saying since the game came out. I wouldn't be nearly as disappointed in them as a company if they weren't being so snarky about everything.

I still don't have much hope a new ending is coming, but at least this makes it seem like they give a crap.

Name attached to it? Or should we say EA?
 
How the hell can they change the ending via DLC? I doubt there just gonna round up their team and rewrite and restructure the last half hour of the game.

And if they do, it's not going to be free DLC. EA will make sure of that.

Not sure how difficult it would be to throw a epilogue in there, don't need voice over or anything
 
Wasn't that just a brief skirmish more or less? A few battles here and there and limited to just the Turians and the Alliance? I'd say if anything it should be done as a RTS game or something.

Plus, I think that the franchise needs to be moved forward, not backwards. The First Contact War is more of a side story. Plus if the ending of ME3 made people angry, imagine the ending of the First Contact War game. Both sides just kind of come to a deadlock. Underwhelming much? :hehe:
 
If these are the final endings, then Bioware kind of made moving forward really difficult, imo.
 
Wasn't that just a brief skirmish more or less? A few battles here and there and limited to just the Turians and the Alliance? I'd say if anything it should be done as a RTS game or something.

Plus, I think that the franchise needs to be moved forward, not backwards. The First Contact War is more of a side story. Plus if the ending of ME3 made people angry, imagine the ending of the First Contact War game. Both sides just kind of come to a deadlock. Underwhelming much? :hehe:

Yea, the FCW wasn't all that interesting according to the Codex, but I'm just spit balling.

IMO the franchise has no where interesting to go after ME3. They've destroyed most of the interesting aspects.
 
If these are the final endings, then Bioware kind of made moving forward really difficult, imo.

I disagree. The only one that makes it REALLY difficult is [blackout]synthesis. The Mass Relays may be destroyed but FTL travel is still possible. It would just take a few months to get between planets. So the only major differences between destroy and control are whether or not the Geth are around (because V.I.s and synthetic life can be rebuilt). As for merge...that is where things get tricky because EVERYONE is part robot/part human.[/blackout]
 
I would totally want a Space Sim/Exploration game in the ME universe (If the relays survived). The ability to find new alien civilizations, create galactic empires etc.
 
I disagree. The only one that makes it REALLY difficult is [blackout]synthesis. The Mass Relays may be destroyed but FTL travel is still possible. It would just take a few months to get between planets. So the only major differences between destroy and control are whether or not the Geth are around (because V.I.s and synthetic life can be rebuilt). As for merge...that is where things get tricky because EVERYONE is part robot/part human.[/blackout]

Even with FTL travel, it makes things really, really hard to have this galaxy spanning epic. The scope would decrease significantly, and IMO one of the strongest aspects of Mass Effect was the giant scope.
 
I would totally want a Space Sim/Exploration game in the ME universe (If the relays survived). The ability to find new alien civilizations, create galactic empires etc.

Is it even possible to save the Relays ?
 
Even with FTL travel, it makes things really, really hard to have this galaxy spanning epic. The scope would decrease significantly, and IMO one of the strongest aspects of Mass Effect was the giant scope.

It depends. The Asari discovered the Mass Relays nearly 3,000 years before ME1. The Salarians shortly after.

[blackout]Even if the Relays are destroyed, I doubt that for 3,000 years the Asari and Salarians sat with their thumbs up their asses and never really studied them? The technology can probably be replicated and the game universe can continue.[/blackout]
 
I disagree. The only one that makes it REALLY difficult is [blackout]synthesis. The Mass Relays may be destroyed but FTL travel is still possible. It would just take a few months to get between planets. So the only major differences between destroy and control are whether or not the Geth are around (because V.I.s and synthetic life can be rebuilt). As for merge...that is where things get tricky because EVERYONE is part robot/part human.[/blackout]


The way they made it appear is that it would take many years. I believe there is a Prothean World that expedition ever tried to go to because the mass relay for that system was destroyed.
 
I hope in the expansion that with the Mass Relays destroyed the entire thing plays out like the Galaxy Map where you have to constantly get fuel and it takes like 2 hours real time to fly to the next galaxy. And then when you finally get to your galaxy of choice you scan the planets and there's nothing there except more fuel shards.

That would be just SO AWESOME!!!!
 
3 of my friends just finished the game and they all loved the ending. I was talking to one of them and told him of all the concerns people had with the endings when he asked what all the fuss was about. The main one i mentioned was how people felt like none of the hundreds of choices they made affected the overall ending.

His response was "If it wasn't for those choices that affected who I was as a Shepard, how I felt about my team and the world I lived in, the ending simply wouldn't have had the profound effect that it did on me. Those choices are exactly what made me so invested for 3 games, so by the end choice, I wasn't watching a video game character make a decision, I felt like I was making that decision"

I do think he raises an interesting point. I mean, all those decisions is exactly what helped me build an idea of exactly who I was in a way that no other game has ever done for me. I think that is why I enjoyed the ending so much.
 
I do think he raises an interesting point. I mean, all those decisions is exactly what helped me build an idea of exactly who I was in a way that no other game has ever done for me. I think that is why I enjoyed the ending so much.

that is the key point, People weren't given a choice, My Shepard wouldn't have taken those 3 options and say, ok, you win godchild.
 
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