Mass Effect 3

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I disagree. The only one that makes it REALLY difficult is [blackout]synthesis. The Mass Relays may be destroyed but FTL travel is still possible. It would just take a few months to get between planets. So the only major differences between destroy and control are whether or not the Geth are around (because V.I.s and synthetic life can be rebuilt). As for merge...that is where things get tricky because EVERYONE is part robot/part human.[/blackout]

Doesn't Shepard die in all three? I thought all three required him to sacrifice himself.

In all three, the mass relays are destroyed. It seems like a ton of people get killed, no matter what. The Arrival had the destruction of one mass relay, and that's pretty much is going to lead to the extinction of the Batarians. It seems like no matter what, there's a type of "restart" button pressed. A return to "Year One" by gimping all of the advanced civilizations.

The war was in full motion, too. So there's gotta be a ton of damaged ships, parts, injured people, and I guess depending on the ending repair could be either rough or near impossible. The turians and quarians stuck in the Sol System are probably deader than Elvis, since the only food they can eat is probably unreachable now.

I don't know, things just seem very bleak for the foreseeable future. The rebuilding could take a great deal of time, and races could die out quickly because of how 'up in the air' everything was with the war.

How about a The First Contact War game setting ?

Only if I get to meet Ash's father.

And then we could all understand why she's a "space racist". Watching him retire in pathetic shame, as the entire Alliance laughs at him everytime he passes by.

:csad:
 
3 of my friends just finished the game and they all loved the ending. I was talking to one of them and told him of all the concerns people had with the endings when he asked what all the fuss was about. The main one i mentioned was how people felt like none of the hundreds of choices they made affected the overall ending.

His response was "If it wasn't for those choices that affected who I was as a Shepard, how I felt about my team and the world I lived in, the ending simply wouldn't have had the profound effect that it did on me. Those choices are exactly what made me so invested for 3 games, so by the end choice, I wasn't watching a video game character make a decision, I felt like I was making that decision"

I do think he raises an interesting point. I mean, all those decisions is exactly what helped me build an idea of exactly who I was in a way that no other game has ever done for me. I think that is why I enjoyed the ending so much.



You should have mentioned the plot holes coz those are the biggest kick in the balls. :up:
 
My Shepard wouldn't have taken those 3 options.

What other options were there? You were given 3 options. You can't just say, well i choose option D, there is no option D. Thats life, even within a video game. Granted the 3 options might of not been that good, but even if they were, there was always going to be a finite about of them. Its a video game.
 
Doesn't Shepard die in all three? I thought all three required him to sacrifice himself.

In all three, the mass relays are destroyed. It seems like a ton of people get killed, no matter what. The Arrival had the destruction of one mass relay, and that's pretty much is going to lead to the extinction of the Batarians. It seems like no matter what, there's a type of "restart" button pressed. A return to "Year One" by gimping all of the advanced civilizations.

The war was in full motion, too. So there's gotta be a ton of damaged ships, parts, injured people, and I guess depending on the ending repair could be either rough or near impossible. The turians and quarians stuck in the Sol System are probably deader than Elvis, since the only food they can eat is probably unreachable now.

I don't know, things just seem very bleak for the foreseeable future. The rebuilding could take a great deal of time, and races could die out quickly because of how 'up in the air' everything was with the war.



Only if I get to meet Ash's father.

And then we could all understand why she's a "space racist". Watching him retire in pathetic shame, as the entire Alliance laughs at him everytime he passes by.

:csad:


Shep can live in the Destroy option if your Military Readiness score is high enough.
 
You should have mentioned the plot holes coz those are the biggest kick in the balls. :up:

See i agree with this. I dont have a problem with how the game turned out, but the plot holes were annoying. I mean i just made up some dumb excuse for why/how they happened and moved on, but still, they were annoying.
 
Doesn't Shepard die in all three? I thought all three required him to sacrifice himself.

In all three, the mass relays are destroyed. It seems like a ton of people get killed, no matter what. The Arrival had the destruction of one mass relay, and that's pretty much is going to lead to the extinction of the Batarians. It seems like no matter what, there's a type of "restart" button pressed. A return to "Year One" by gimping all of the advanced civilizations.

The war was in full motion, too. So there's gotta be a ton of damaged ships, parts, injured people, and I guess depending on the ending repair could be either rough or near impossible. The turians and quarians stuck in the Sol System are probably deader than Elvis, since the only food they can eat is probably unreachable now.

I don't know, things just seem very bleak for the foreseeable future. The rebuilding could take a great deal of time, and races could die out quickly because of how 'up in the air' everything was with the war.



Only if I get to meet Ash's father.

And then we could all understand why she's a "space racist". Watching him retire in pathetic shame, as the entire Alliance laughs at him everytime he passes by.

:csad:


If your war assets are high enough and you pick the 'correct' option, [BLACKOUT]there is a scene that shows Shepard take a breath before it cuts to black.[/BLACKOUT]
 
What other options were there? You were given 3 options. You can't just say, well i choose option D, there is no option D. Thats life, even within a video game. Granted the 3 options might of not been that good, but even if they were, there was always going to be a finite about of them. Its a video game.

That's the point, we were promised multiple endings, not the 3 that we got. Which is why people are pissed off.
 
It depends. The Asari discovered the Mass Relays nearly 3,000 years before ME1. The Salarians shortly after.

[blackout]Even if the Relays are destroyed, I doubt that for 3,000 years the Asari and Salarians sat with their thumbs up their asses and never really studied them? The technology can probably be replicated and the game universe can continue.[/blackout]

If it'd happened in ME2 or ME1, I'd agree. But the massive war efforts, and critical nature of it kinda shifts things, for me. And the Asari, by the end of ME3, are one of the worse off races because they lost Thessia.

That, and the Mass Effect universe always set things up that all this technology was still beyond all of the technologically advanced races. I'd be possible that even the Asari were still trying to crack all of it's secrets.

The Salarians could be a ton of help, though. They're sort of...neutral approach probably helps them out in the long run.

I still can't think of a rational explanation for other stuff, though. Like Joker and the Normandy leaving the fray (abandoning me and the rest?) and yet, Javik (who was on Earth with me before the final push forward) strolls out of the Normandy as well.

No idea how that could work, aside from Shepard lying on the floor drooling as the Reapers mind**** him/her on the Citadel.
 
See i agree with this. I dont have a problem with how the game turned out, but the plot holes were annoying. I mean i just made up some dumb excuse for why/how they happened and moved on, but still, they were annoying.

It looks like I'll have to do that too. What makes the whole thing extra insulting is the bulls**t promises they made in regards to the ending in more than a dozen PR interviews. Meh.
 
Doesn't Shepard die in all three? I thought all three required him to sacrifice himself.

In all three, the mass relays are destroyed. It seems like a ton of people get killed, no matter what. The Arrival had the destruction of one mass relay, and that's pretty much is going to lead to the extinction of the Batarians. It seems like no matter what, there's a type of "restart" button pressed. A return to "Year One" by gimping all of the advanced civilizations.

The war was in full motion, too. So there's gotta be a ton of damaged ships, parts, injured people, and I guess depending on the ending repair could be either rough or near impossible. The turians and quarians stuck in the Sol System are probably deader than Elvis, since the only food they can eat is probably unreachable now.

I don't know, things just seem very bleak for the foreseeable future. The rebuilding could take a great deal of time, and races could die out quickly because of how 'up in the air' everything was with the war.

The mass relays killing everyone theory is faulty. Only 300,000 Batarians died and only because their colony was right next to the mass relay. That isn't the same in every system. For example, Earth's mass relay is past Pluto. There would probably be no effect.

Plus we're assuming that the mass relays destruction is the same as an asteroid colliding with the mass relay. I'm guessing being as they were deactivated by the catalyst (which was Reaper design and the Reapers also designed the mass relays) it is a safer deactivation/destruction than the asteroid collision.

As for all the species being stuck in Sol, again...faster than light travel is possible. The Quarians, Turians, Asari, Krogan, etc could get home. It would just take a few months. I'm guessing their fleets had provisions and everything so it wouldn't be a huge deal.
 
That's the point, we were promised multiple endings, not the 3 that we got. Which is why people are pissed off.

Ah, well what were people expecting? I mean there HAS to be a finite amount of endings. Its a video game, they can only code so much. Guess they wanted more than 3 options?
 
I guess people were expecting to not hear constant lies from a game developer. :dry:

"This story arc is coming to an end with this game. That means the endings can be a lot more different. At this point we're taking into account so many decisions that you've made as a player and reflecting a lot of that stuff. It's not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C." - Casey Hudson
 
Ah, well what were people expecting? I mean the HAS to be a finite amount of endings. Its a video game, they can only code so much.

The thing is, look at Alpha Protocol. The ending has a set track but it can vary in so many ways based on small variables and choices the player made throughout the game.
 
I guess people were expecting to not hear constant lies from a game developer. :dry:

I guess thats a problem with following a game too closely. I didn't really pay much attention to this games dev cycle. I didn't hear the stuff Hudson said until after i finished this game.
 
I guess thats a problem with following a game too closely. I didn't really pay much attention to this games dev cycle. I didn't hear the stuff Hudson said until after i finished this game.

I can understand that, but you can't really blame the people who listened to Bioware dig a hole they could never climb out of.

I've made my own peace with the endings, but in doing so, I've lost almost all my interest in even getting the game any time soon.
 
The thing is, look at Alpha Protocol. The ending has a set track but it can vary in so many ways based on small variables and choices the player made throughout the game.

Yea makes sense. I guess, from my POV anyway, i felt i was going to either win or lose the war. So i really couldn't care less about all this, 'not enough endings talk'. I got the ending i expected to get.
 
Ah, well what were people expecting? I mean there HAS to be a finite amount of endings. Its a video game, they can only code so much. Guess they wanted more than 3 options?

The three options isn't even what bothers me. I never expected 16 different endings. It's that they're 3 almost identical, nonsensical options.
 
I can understand that, but you can't really blame the people who listened to Bioware dig a hole they could never climb out of.

I've made my own peace with the endings, but in doing so, I've lost almost all my interest in even getting the game any time soon.

Well, i tend to blame the gamers before anyone else. Being in the middle of em as a gamer and working as a sales rep for Gamestop, i can without doubt say, they are a pathetic group overall. But i say the same thing about fellow Orlando Magic fans.

But yea, i absolutely see your point. Its never good to write checks you just can't cash. Never ends well.
 
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Ah, well what were people expecting? I mean there HAS to be a finite amount of endings. Its a video game, they can only code so much. Guess they wanted more than 3 options?

Mike Gamble= Wildly, Divergent Endings

Casey Hudson = Not going to be a A,B,C ending.

That is what the people were expecting.
 
The three options isn't even what bothers me. I never expected 16 different endings. It's that they're 3 almost identical, nonsensical options.

Yea, i can understand that. Like i said, i got the ending i thought i was going to get, heading in to this game, granted it had a few odd potholes but still.
 
I started Thessia last night and I think it's bugged.

An Asari keeps yelling at me to get on a turret and shoot some guys, but there's nothing to shoot. :[
 
I started Thessia last night and I think it's bugged.

An Asari keeps yelling at me to get on a turret and shoot some guys, but there's nothing to shoot. :[

Yep. The SAME thing happened to me. Had to restart the mission.
 
I started Thessia last night and I think it's bugged.

An Asari keeps yelling at me to get on a turret and shoot some guys, but there's nothing to shoot. :[

I posted that exact bug a few pages ago.

You have to simply re-load the start of the mission, which isn't a huge deal because it's like 2 mins prior to the bug.
 
I'll be honest, I won't hold it against them that there aren't 100 different endings. And I really don't believe that most of the Mass Effect fans are either.

I think Pat hit it on the head. The plot holes are the worst part. I think that, for a franchise that has mapped out and clearly thought out and defined even the tiniest of details, the plot holes at the end are just so...glaring.
 
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